Player Matchup

Sobek
Sobek
Ariete_Fiamma
Sobek
Level 115
God Stats
4W - 4L
1,745 SR
Queue Stats
451W - 476L
1,480 Elo+
Party 2
Bellona
Bellona
ChlefSIppye
Bellona
Level 125
God Stats
8W - 1L
1,735 SR
Queue Stats
322W - 287L
1,493 Elo+
Party 1
Mercury
Mercury
DonnyFC
Mercury
Level 93
God Stats
1W - 3L
1,312 SR
Queue Stats
31W - 27L
1,363 Elo+
Party 1
Ullr
Ullr
Menace2Gods
Ullr
Level 125
God Stats
1W - 8L
1,076 SR
Queue Stats
368W - 407L
1,505 Elo+
Party 2
Janus
Janus
x RPM0N0
Janus
Level 121
God Stats
1W - 0L
1,698 SR
Queue Stats
79W - 71L
1,501 Elo+
Party 1
Team Averages
Level 116
1,513 SR
1,468 Elo+

VS

Team Averages
Level 110
1,500 SR
1,513 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Fake11Taxi
Nu Wa
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
267W - 273L
1,535 Elo+
Solo
Chiron
Chiron
GranddadGreco
Chiron
Level 142
God Stats
1W - 1L
1,930 SR
Queue Stats
37W - 40L
1,460 Elo+
Solo
Janus
Janus
Nerdiatrist
Janus
Level 129
God Stats
0W - 5L
1,142 SR
Queue Stats
276W - 259L
1,546 Elo+
Solo
Neith
Neith
RADMOON_FAWKES
Neith
Level 105
God Stats
8W - 10L
1,426 SR
Queue Stats
141W - 145L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
7,858
524
2,510
10,023
9,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
ChlefSIppye
Bellona
17
4 / 2 / 2
9,881
659
11,689
13,942
13,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
DonnyFC
Mercury
13
0 / 3 / 3
7,568
505
3,851
10,494
3,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 3
8,542
569
5,148
8,198
2,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
x RPM0N0
Janus
17
6 / 0 / 1
9,802
653
4,978
5,028
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
0 / 2 / 3
7,099
473
4,367
11,031
4,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
13
2 / 3 / 4
7,411
494
9,657
6,727
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 4 / 0
8,615
574
7,422
12,467
5,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
2 / 4 / 0
7,577
505
3,470
5,349
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 3 / 2
7,341
489
4,898
6,407
1,803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
16
Kills
8
8
Deaths
16
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
3
0.75
W
4
1
3
5.5
W
Bellona
ChlefSIppye
Bellona
4
2
2
2.5
W
Mercury
DonnyFC
Mercury
0
3
3
0.5
L
Nu Wa
2
3
4
1.33
L
3
4
0
0.75
W
2
2
3
1.75
L
2
4
0
0.5
L
1
3
2
0.67
W
Janus
x RPM0N0
Janus
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,176
Damage
29,814
47,685
Taken
41,981
31,633
Mitigated
15,973
13,260
Healing
11,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,367
1,797
0
3,363
11,031
4,655
0
1,185
9,846
0
43,960
W
2,510
167
524
2,714
10,023
9,519
0
3,485
6,496
10,456
2,729
W
Bellona
ChlefSIppye
Bellona
11,689
4,248
0
6,470
13,942
13,716
0
1,534
12,366
0
70,178
W
Mercury
DonnyFC
Mercury
3,851
2,169
0
590
10,494
3,828
0
3,104
7,284
0
54,080
L
Nu Wa
9,657
1,586
84
449
6,727
1,986
0
2,567
4,160
42,281
0
L
7,422
3,704
0
4,476
12,467
5,805
0
521
11,919
0
56,934
W
5,148
1,666
0
1,784
8,198
2,836
1,252
2,228
5,970
0
60,587
L
3,470
43
0
0
5,349
1,724
0
2,012
3,337
46,108
0
L
4,898
1,381
0
2,674
6,407
1,803
270
991
5,416
0
44,715
W
Janus
x RPM0N0
Janus
4,978
330
0
1,178
5,028
1,734
472
2,466
2,442
75,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,651
Gold Earned
38,043
540
Minions Killed
484
0
Camps Cleared
0
1,632,108
Distance Traveled
1,470,134
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,099
473
89
6
0
300,545
4
W
Sobek
7,858
524
12
1
0
310,564
6
W
Bellona
9,881
659
155
10
0
318,378
5
W
Mercury
7,568
505
79
5
0
384,749
3
L
Nu Wa
7,411
494
78
5
0
301,761
2
L
Chiron
8,615
574
126
8
0
255,655
4
W
Ullr
8,542
569
123
8
0
280,748
1
L
Janus
7,577
505
98
7
0
320,731
5
L
Neith
7,341
489
93
6
0
291,442
4
W
Janus
9,802
653
171
11
0
337,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role