Player Matchup

Khepri
Khepri
 
Khepri
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Cymyr
Hachiman
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hel
Hel
Vaxxvirus
Hel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 38
1,500 SR
1,500 Elo+

VS

Team Averages
Level 29
1,615 SR
1,392 Elo+
Nemesis
Nemesis
SheeNay
Nemesis
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,390 Elo+
Party 2
King Arthur
King Arthur
ShinamonSutikku
King Arthur
Level 65
God Stats
2W - 2L
1,844 SR
Queue Stats
13W - 18L
1,622 Elo+
Party 2
Yemoja
Yemoja
theun1cornlord
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,164 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
2 / 3 / 8
11,422
714
5,740
18,261
21,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Cymyr
Hachiman
17
6 / 2 / 5
11,463
716
19,650
11,540
5,292
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 2 / 7
10,613
663
8,163
7,880
4,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SheeNay
Nemesis
14
5 / 4 / 2
9,843
615
9,468
16,479
8,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
ShinamonSutikku
King Arthur
14
1 / 5 / 6
8,885
555
8,222
12,630
14,336
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 2 / 6
9,066
567
6,997
10,391
11,290
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
11
Kills
7
7
Deaths
11
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
3
8
2
W
Hachiman
Cymyr
Hachiman
6
2
5
4.25
L
Nemesis
SheeNay
Nemesis
5
4
2
1.5
L
King Arthur
ShinamonSutikku
King Arthur
1
5
6
0.8
W
3
2
7
3.25
L
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,553
Damage
24,687
37,681
Taken
39,500
30,728
Mitigated
34,175
15,144
Healing
8,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,740
670
0
2,542
18,261
21,315
276
3,083
15,178
22,480
0
W
Hachiman
Cymyr
Hachiman
19,650
9,639
0
468
11,540
5,292
1,516
2,242
9,298
0
58,142
L
Nemesis
SheeNay
Nemesis
9,468
3,265
132
2,208
16,479
8,549
0
4,858
11,438
0
28,605
L
King Arthur
ShinamonSutikku
King Arthur
8,222
537
660
647
12,630
14,336
0
4,775
7,554
101
26,312
W
8,163
1,199
7,913
4,221
7,880
4,121
560
1,907
5,973
25,266
0
L
6,997
1,105
2,435
2,173
10,391
11,290
0
3,882
6,195
24,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,498
Gold Earned
27,794
150
Minions Killed
96
6
Camps Cleared
4
843,236
Distance Traveled
750,112
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,422
714
33
2
0
296,517
2
W
Hachiman
11,463
716
83
5
6
268,817
4
L
Nemesis
9,843
615
42
3
4
275,569
3
L
King Arthur
8,885
555
27
2
0
246,927
0
W
Hel
10,613
663
34
2
0
277,902
3
L
Yemoja
9,066
567
27
2
0
227,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role