Player Matchup

Bacchus
Bacchus
Dank_Dva
Bacchus
Level 87
God Stats
10W - 3L
1,655 SR
Queue Stats
312W - 307L
1,410 Elo+
Party 3
Thor
Thor
DepressedBastion
Thor
Level 132
God Stats
5W - 3L
1,500 SR
Queue Stats
300W - 263L
1,437 Elo+
Party 3
Amaterasu
Amaterasu
PixelatedSprite
Amaterasu
Level 49
God Stats
22W - 21L
1,368 SR
Queue Stats
345W - 331L
1,305 Elo+
Solo
Charybdis
Charybdis
XxMURKYxX
Charybdis
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
145W - 181L
1,358 Elo+
Solo
Kukulkan
Kukulkan
typicalsack
Kukulkan
Level 29
God Stats
126W - 95L
1,511 SR
Queue Stats
341W - 317L
1,435 Elo+
Party 3
Team Averages
Level 68
1,507 SR
1,389 Elo+

VS

Team Averages
Level 55
1,405 SR
1,196 Elo+
Olorun
Olorun
CTCHWolf
Olorun
Level 17
God Stats
2W - 9L
1,216 SR
Queue Stats
5W - 16L
1,118 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Co5neeks
Cu Chulainn
Level 153
God Stats
27W - 22L
1,565 SR
Queue Stats
221W - 253L
1,583 Elo+
Solo
Thor
Thor
LordDoosey
Thor
Level 6
God Stats
0W - 4L
1,245 SR
Queue Stats
1W - 13L
1,080 Elo+
Party 1
Chang'e
Chang'e
XXGoosE GoaT
Chang'e
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,118 Elo+
Party 2
Nike
Nike
kit8bit
Nike
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,080 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dank_Dva
Bacchus
20
5 / 4 / 23
15,579
1,113
21,635
22,094
36,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
14 / 4 / 10
16,556
1,183
31,509
20,694
15,535
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
PixelatedSprite
Amaterasu
20
2 / 2 / 25
14,270
1,019
8,719
16,224
18,275
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
XxMURKYxX
Charybdis
20
9 / 5 / 14
15,643
1,117
39,234
17,983
9,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
typicalsack
Kukulkan
20
3 / 5 / 21
14,698
1,050
30,899
13,713
7,269
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

150

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CTCHWolf
Olorun
19
1 / 11 / 11
13,144
939
11,212
36,579
17,104
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
Co5neeks
Cu Chulainn
20
9 / 3 / 6
15,664
1,119
24,126
23,194
31,161
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
8 / 14 / 10
14,701
1,050
18,613
26,421
11,607
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
XXGoosE GoaT
Chang'e
20
2 / 1 / 15
14,013
1,001
18,184
27,292
15,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
kit8bit
Nike
19
0 / 4 / 16
13,094
935
12,085
25,858
24,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
78
33
Kills
20
20
Deaths
33
93
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Olorun
CTCHWolf
Olorun
1
11
11
0.59
L
Cu Chulainn
Co5neeks
Cu Chulainn
9
3
6
4
W
Bacchus
Dank_Dva
Bacchus
5
4
23
4.13
W
14
4
10
4.75
L
8
14
10
0.93
W
Amaterasu
PixelatedSprite
Amaterasu
2
2
25
7.25
L
Chang'e
XXGoosE GoaT
Chang'e
2
1
15
9.5
W
Charybdis
XxMURKYxX
Charybdis
9
5
14
3.2
L
Nike
kit8bit
Nike
0
4
16
2
W
Kukulkan
typicalsack
Kukulkan
3
5
21
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,996
Damage
84,220
90,708
Taken
139,344
87,256
Mitigated
100,008
11,467
Healing
24,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
CTCHWolf
Olorun
11,212
5,567
1,818
6,792
36,579
17,104
0
13,505
22,712
36,908
0
L
Cu Chulainn
Co5neeks
Cu Chulainn
24,126
4,295
0
2,343
23,194
31,161
0
6,996
15,917
0
53,051
W
Bacchus
Dank_Dva
Bacchus
21,635
1,742
258
2,791
22,094
36,564
0
9,872
12,222
31,720
0
W
31,509
6,250
0
1,785
20,694
15,535
0
9,201
11,493
213
49,776
L
18,613
7,422
0
656
26,421
11,607
0
10,107
15,969
0
23,264
W
Amaterasu
PixelatedSprite
Amaterasu
8,719
2,893
0
1,028
16,224
18,275
0
3,963
12,261
0
23,650
L
Chang'e
XXGoosE GoaT
Chang'e
18,184
2,507
7,118
5,250
27,292
15,362
0
10,522
16,665
45,771
0
W
Charybdis
XxMURKYxX
Charybdis
39,234
26,816
513
4,831
17,983
9,613
0
4,941
13,042
0
70,131
L
Nike
kit8bit
Nike
12,085
1,200
0
29
25,858
24,774
0
11,482
14,232
1,777
22,899
W
Kukulkan
typicalsack
Kukulkan
30,899
1,540
0
261
13,713
7,269
0
2,443
11,270
79,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,746
Gold Earned
70,616
280
Minions Killed
234
13
Camps Cleared
4
1,291,972
Distance Traveled
1,294,176
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
13,144
939
76
5
1
219,343
0
L
Cu Chulainn
15,664
1,119
46
3
0
288,150
0
W
Bacchus
15,579
1,113
14
1
0
267,082
0
W
Thor
16,556
1,183
30
2
10
253,877
1
L
Thor
14,701
1,050
13
1
1
229,412
1
W
Amaterasu
14,270
1,019
27
2
0
271,928
0
L
Chang'e
14,013
1,001
76
5
0
271,410
0
W
Charybdis
15,643
1,117
87
6
2
213,649
0
L
Nike
13,094
935
23
2
2
285,861
1
W
Kukulkan
14,698
1,050
122
9
1
285,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role