Player Matchup

Bakasura
Bakasura
DongFitswell
Bakasura
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,746 Elo+
Solo
Medusa
Medusa
JoshThePanda
Medusa
Level 59
God Stats
9W - 17L
1,533 SR
Queue Stats
88W - 94L
1,519 Elo+
Party 2
Mulan
Mulan
OhhYaKnow
Mulan
Level 109
God Stats
8W - 5L
1,538 SR
Queue Stats
282W - 267L
1,509 Elo+
Party 2
Chronos
Chronos
Tacolover48
Chronos
Level 74
God Stats
4W - 6L
1,565 SR
Queue Stats
144W - 112L
1,621 Elo+
Party 2
Bellona
Bellona
itsKyue
Bellona
Level 28
God Stats
35W - 29L
1,632 SR
Queue Stats
98W - 75L
1,584 Elo+
Party 2
Team Averages
Level 57
1,554 SR
1,596 Elo+

VS

Team Averages
Level 73
1,684 SR
1,523 Elo+
Chaac
Chaac
AceBandito
Chaac
Level 136
God Stats
2W - 2L
1,681 SR
Queue Stats
47W - 46L
1,535 Elo+
Party 3
Xing Tian
Xing Tian
Bigballzlusien
Xing Tian
Level 7
God Stats
2W - 0L
1,706 SR
Queue Stats
8W - 14L
1,447 Elo+
Party 3
Ra
Ra
Carne_Ashada
Ra
Level 46
God Stats
8W - 7L
1,606 SR
Queue Stats
168W - 161L
1,550 Elo+
Party 1
Mercury
Mercury
MtnDewIsra
Mercury
Level 29
God Stats
18W - 6L
1,584 SR
Queue Stats
56W - 55L
1,529 Elo+
Party 1
Hou Yi
Hou Yi
PrinceKeef
Hou Yi
Level 149
God Stats
3W - 2L
1,843 SR
Queue Stats
37W - 44L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DongFitswell
Bakasura
9
2 / 4 / 0
5,776
525
2,866
9,480
2,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
9
0 / 5 / 2
5,256
478
3,923
6,950
1,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
OhhYaKnow
Mulan
8
0 / 4 / 2
5,320
484
2,403
9,717
4,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
Tacolover48
Chronos
11
1 / 3 / 0
5,953
541
3,009
5,474
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
itsKyue
Bellona
8
0 / 3 / 0
5,034
458
3,555
8,567
7,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
4 / 0 / 3
7,565
688
6,162
10,552
5,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
Bigballzlusien
Xing Tian
10
1 / 0 / 7
6,330
575
2,259
7,110
3,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 0 / 6
6,802
618
3,047
2,908
966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
MtnDewIsra
Mercury
14
8 / 1 / 3
7,993
727
7,105
7,757
2,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
PrinceKeef
Hou Yi
11
5 / 2 / 3
6,733
612
9,121
6,631
1,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
19
19
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
4
0
3
5.5
W
Xing Tian
Bigballzlusien
Xing Tian
1
0
7
4.5
W
1
0
6
4
L
Bakasura
DongFitswell
Bakasura
2
4
0
0.5
L
Medusa
0
5
2
0.2
W
Mercury
MtnDewIsra
Mercury
8
1
3
9.5
L
Mulan
OhhYaKnow
Mulan
0
4
2
0.25
W
Hou Yi
PrinceKeef
Hou Yi
5
2
3
3.25
L
Chronos
Tacolover48
Chronos
1
3
0
0.33
L
Bellona
itsKyue
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,756
Damage
27,694
40,188
Taken
34,958
16,840
Mitigated
14,684
7,719
Healing
13,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
6,162
2,111
0
5,573
10,552
5,687
509
250
10,192
0
42,964
W
Xing Tian
Bigballzlusien
Xing Tian
2,259
476
0
2,532
7,110
3,318
173
1,017
6,040
12,296
0
W
3,047
562
441
1,288
2,908
966
71
1,055
1,853
43,011
0
L
Bakasura
DongFitswell
Bakasura
2,866
2,157
0
1,037
9,480
2,346
0
631
8,849
0
19,125
L
Medusa
3,923
2,172
0
1,023
6,950
1,308
0
1,077
5,873
0
25,962
W
Mercury
MtnDewIsra
Mercury
7,105
4,457
0
940
7,757
2,834
480
246
7,346
0
54,135
L
Mulan
OhhYaKnow
Mulan
2,403
506
0
2,725
9,717
4,501
0
1,731
7,986
0
16,389
W
Hou Yi
PrinceKeef
Hou Yi
9,121
4,174
0
2,566
6,631
1,879
425
441
6,135
0
37,026
L
Chronos
Tacolover48
Chronos
3,009
859
0
1,410
5,474
1,679
0
1,508
3,966
36,071
0
L
Bellona
itsKyue
Bellona
3,555
1,306
0
1,524
8,567
7,006
0
359
8,208
0
23,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,339
Gold Earned
35,423
249
Minions Killed
350
0
Camps Cleared
0
1,045,854
Distance Traveled
1,094,902
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,565
688
90
8
0
195,343
2
W
Xing Tian
6,330
575
21
2
0
225,131
0
W
Ra
6,802
618
82
7
0
235,398
5
L
Bakasura
5,776
525
47
4
0
220,631
0
L
Medusa
5,256
478
47
4
0
212,862
3
W
Mercury
7,993
727
96
9
0
257,560
2
L
Mulan
5,320
484
27
2
0
214,496
1
W
Hou Yi
6,733
612
61
6
0
181,470
3
L
Chronos
5,953
541
78
7
0
203,192
4
L
Bellona
5,034
458
50
5
0
194,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role