Player Matchup

Medusa
Medusa
Diamond IV
AnbuVibe
Medusa
Diamond IV
Level 89
God Stats
9W - 6L
1,744 SR
Queue Stats
329W - 226L
1,966 MMR
Party 2
Geb
Geb
Masters
McThroat
Geb
Masters
Level 118
God Stats
2W - 4L
1,611 SR
Queue Stats
275W - 161L
2,650 MMR
Party 2
Atlas
Atlas
Diamond III
ewok115
Atlas
Diamond III
Level 127
God Stats
23W - 21L
1,567 SR
Queue Stats
211W - 164L
2,194 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 111
1,640 SR
2,270 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,591 SR
1,752 MMR
Ao Kuang
Ao Kuang
Platinum II
 
Ao Kuang
Platinum II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Platinum III
Atomic Slabs
Chaac
Platinum III
Level 148
God Stats
5W - 15L
1,529 SR
Queue Stats
459W - 513L
1,896 MMR
Solo
Athena
Athena
Platinum IV
TREPSA
Athena
Platinum IV
Level 140
God Stats
1W - 1L
1,743 SR
Queue Stats
131W - 152L
1,861 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AnbuVibe
Medusa
13
4 / 0 / 5
8,510
774
13,440
6,698
2,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 0 / 5
9,160
833
10,715
9,725
6,578
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Atlas
ewok115
Atlas
12
1 / 2 / 9
7,883
717
11,599
12,903
10,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
GilgameshBastetAchillesShivaPersephone

VS

Bans
ThothOdinCabrakanSobekScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
1 / 4 / 1
6,905
628
5,941
10,940
4,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
1 / 2 / 1
6,760
615
8,860
15,136
7,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
TREPSA
Athena
9
0 / 4 / 2
6,801
618
2,862
15,591
10,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
10
Kills
2
2
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
4
1
0.38
W
Medusa
AnbuVibe
Medusa
4
0
5
6.5
L
1
2
1
0.75
W
5
0
5
7.5
L
Athena
TREPSA
Athena
0
4
2
0.25
W
Atlas
ewok115
Atlas
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,754
Damage
17,663
29,326
Taken
41,667
19,332
Mitigated
23,011
10,231
Healing
11,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,941
2,700
0
2,077
10,940
4,830
0
5,822
5,118
17,525
0
W
Medusa
AnbuVibe
Medusa
13,440
7,965
0
1,832
6,698
2,312
1,249
2,386
4,105
0
39,937
L
8,860
1,337
0
6,668
15,136
7,626
0
8,329
6,807
0
21,176
W
10,715
1,896
957
1,271
9,725
6,578
601
2,254
7,321
22,714
0
L
Athena
TREPSA
Athena
2,862
598
198
2,393
15,591
10,555
0
8,557
7,034
8,654
0
W
Atlas
ewok115
Atlas
11,599
4,436
1,098
5,073
12,903
10,442
468
4,506
7,917
23,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,553
Gold Earned
20,466
117
Minions Killed
66
6
Camps Cleared
3
681,960
Distance Traveled
639,176
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,905
628
25
2
3
208,457
2
W
Medusa
8,510
774
59
5
4
212,047
2
L
Chaac
6,760
615
31
3
0
225,726
1
W
Geb
9,160
833
33
3
2
240,534
0
L
Athena
6,801
618
10
1
0
204,993
2
W
Atlas
7,883
717
25
2
0
229,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role