Player Matchup

Raijin
Raijin
 
Raijin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
Dappersky10
Ravana
Level 38
God Stats
0W - 2L
1,440 SR
Queue Stats
10W - 9L
1,369 Elo+
Solo
Fafnir
Fafnir
MoneyBdot
Fafnir
Level 66
God Stats
11W - 18L
1,402 SR
Queue Stats
292W - 323L
1,317 Elo+
Party 3
Neith
Neith
Roch23
Neith
Level 31
God Stats
1W - 5L
1,500 SR
Queue Stats
260W - 291L
1,219 Elo+
Party 2
Nike
Nike
Snipen Rey
Nike
Level 155
God Stats
11W - 16L
1,489 SR
Queue Stats
284W - 261L
1,217 Elo+
Party 2
Team Averages
Level 71
1,466 SR
1,324 Elo+

VS

Team Averages
Level 75
1,481 SR
1,329 Elo+
Horus
Horus
ArozeBeat45
Horus
Level 93
God Stats
4W - 4L
1,230 SR
Queue Stats
538W - 558L
1,339 Elo+
Solo
Hades
Hades
KingMonsoon423
Hades
Level 88
God Stats
10W - 12L
1,438 SR
Queue Stats
249W - 311L
1,395 Elo+
Party 1
Ao Kuang
Ao Kuang
Majin_Dovahkiin
Ao Kuang
Level 109
God Stats
6W - 4L
1,736 SR
Queue Stats
193W - 253L
1,388 Elo+
Party 1
Medusa
Medusa
P1ckleMilk
Medusa
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 209L
1,350 Elo+
Party 1
Mercury
Mercury
momox_18-2202
Mercury
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
2 / 5 / 0
6,957
497
7,563
7,309
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
12
2 / 3 / 5
6,975
498
4,759
5,359
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fafnir
MoneyBdot
Fafnir
9
2 / 3 / 3
6,865
490
4,840
13,117
10,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Roch23
Neith
9
3 / 5 / 2
6,095
435
7,532
6,538
1,877
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 4 / 2
6,478
463
3,576
7,345
6,464
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 11
7,544
539
4,142
12,669
8,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 2 / 8
7,573
541
4,276
10,393
5,317
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
14
13 / 2 / 3
9,105
650
10,081
9,689
3,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
P1ckleMilk
Medusa
11
1 / 3 / 6
6,541
467
6,042
7,659
1,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
12
2 / 0 / 0
7,182
513
1,543
6,933
2,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
10
Kills
20
20
Deaths
10
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
5
0
0.4
W
2
3
11
2.5
L
Ravana
2
3
5
1.5
W
2
2
8
3
W
Ao Kuang
13
2
3
7.25
L
Fafnir
MoneyBdot
Fafnir
2
3
3
1.17
W
Medusa
P1ckleMilk
Medusa
1
3
6
1.33
L
Neith
Roch23
Neith
3
5
2
0.8
L
1
4
2
0.5
W
Mercury
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,270
Damage
26,084
39,668
Taken
47,343
23,388
Mitigated
21,550
6,468
Healing
16,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
7,563
518
0
0
7,309
2,465
0
3,821
3,488
40,881
0
W
4,142
1,981
1,512
4,812
12,669
8,348
0
3,416
9,213
0
23,711
L
Ravana
4,759
1,426
0
1,121
5,359
2,189
173
1,421
3,938
0
35,542
W
4,276
852
155
4,327
10,393
5,317
724
4,216
6,177
32,816
0
W
Ao Kuang
10,081
3,582
0
4,802
9,689
3,725
654
2,508
7,095
33,040
8,162
L
Fafnir
MoneyBdot
Fafnir
4,840
1,617
270
4,649
13,117
10,393
196
2,682
10,435
16,507
0
W
Medusa
P1ckleMilk
Medusa
6,042
2,989
0
755
7,659
1,864
0
2,640
4,948
0
28,256
L
Neith
Roch23
Neith
7,532
2,657
0
235
6,538
1,877
608
3,384
3,154
0
26,287
L
3,576
149
0
193
7,345
6,464
334
2,259
5,086
4,590
28,643
W
Mercury
1,543
985
0
513
6,933
2,296
2,190
165
6,768
0
28,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,370
Gold Earned
37,945
251
Minions Killed
286
0
Camps Cleared
0
1,271,209
Distance Traveled
1,336,206
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,957
497
75
5
0
241,899
0
W
Horus
7,544
539
33
2
0
263,571
2
L
Ravana
6,975
498
61
4
0
306,726
1
W
Hades
7,573
541
66
5
0
250,364
2
W
Ao Kuang
9,105
650
63
5
0
296,705
0
L
Fafnir
6,865
490
14
1
0
242,250
3
W
Medusa
6,541
467
57
4
0
248,711
0
L
Neith
6,095
435
50
4
0
221,145
5
L
Nike
6,478
463
51
4
0
259,189
5
W
Mercury
7,182
513
67
5
0
276,855
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role