Player Matchup

Osiris
Osiris
 
Osiris
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ganesha
Ganesha
AxeSignature
Ganesha
Level 16
God Stats
2W - 1L
1,280 SR
Queue Stats
12W - 11L
1,475 Elo+
Party 4
Chiron
Chiron
CaidenceLaFey
Chiron
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
188W - 199L
1,477 Elo+
Solo
Aphrodite
Aphrodite
Kalyptos
Aphrodite
Level 45
God Stats
10W - 8L
1,485 SR
Queue Stats
55W - 64L
1,415 Elo+
Party 2
Achilles
Achilles
slaymeganthrica
Achilles
Level 66
God Stats
10W - 4L
1,578 SR
Queue Stats
130W - 109L
1,562 Elo+
Party 2
Team Averages
Level 41
1,469 SR
1,486 Elo+

VS

Team Averages
Level 40
1,487 SR
1,292 Elo+
Kukulkan
Kukulkan
CaptainWeenie
Kukulkan
Level 56
God Stats
1W - 6L
1,236 SR
Queue Stats
43W - 45L
1,523 Elo+
Party 1
Zeus
Zeus
Nickyv42
Zeus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,070 Elo+
Party 3
Jormungandr
Jormungandr
Odd3r
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,082 Elo+
Party 3
Gilgamesh
Gilgamesh
Rougeroux
Gilgamesh
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,303 Elo+
Party 3
Skadi
Skadi
Tracoist
Skadi
Level 49
God Stats
1W - 1L
1,701 SR
Queue Stats
5W - 12L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
3 / 0 / 15
10,878
1,088
7,327
12,197
16,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ganesha
AxeSignature
Ganesha
18
0 / 0 / 23
12,181
1,218
8,197
14,585
23,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
9 / 1 / 10
11,770
1,177
14,723
9,917
4,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Kalyptos
Aphrodite
17
2 / 2 / 11
10,594
1,059
5,046
12,712
7,954
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
17
13 / 1 / 7
12,818
1,282
19,260
10,683
7,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

275

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CaptainWeenie
Kukulkan
15
2 / 5 / 1
10,174
1,017
25,180
8,707
3,336
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
15
0 / 4 / 0
9,004
900
8,497
7,303
2,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Odd3r
Jormungandr
16
0 / 6 / 4
10,051
1,005
7,004
16,008
16,454
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Rougeroux
Gilgamesh
15
2 / 8 / 1
10,417
1,042
9,736
20,222
13,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Skadi
Tracoist
Skadi
15
0 / 4 / 1
9,250
925
6,387
7,560
2,183
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
11
27
Kills
4
4
Deaths
27
66
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
0
15
10.5
W
Ganesha
AxeSignature
Ganesha
0
0
23
11.5
W
9
1
10
14
L
Kukulkan
CaptainWeenie
Kukulkan
2
5
1
0.5
W
Aphrodite
Kalyptos
Aphrodite
2
2
11
3.75
L
Zeus
0
4
0
0
L
Jormungandr
Odd3r
Jormungandr
0
6
4
0.33
L
Gilgamesh
Rougeroux
Gilgamesh
2
8
1
0.31
L
Skadi
Tracoist
Skadi
0
4
1
0.13
W
Achilles
13
1
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,553
Damage
56,804
60,094
Taken
59,800
60,030
Mitigated
38,431
13,880
Healing
2,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,327
1,801
0
369
12,197
16,050
0
7,784
4,413
0
20,196
W
Ganesha
AxeSignature
Ganesha
8,197
612
0
1,542
14,585
23,461
0
10,472
4,113
17,007
0
W
14,723
8,603
1,924
1,396
9,917
4,644
0
7,513
2,404
0
45,260
L
Kukulkan
CaptainWeenie
Kukulkan
25,180
1,273
0
34
8,707
3,336
0
1,566
7,141
54,204
0
W
Aphrodite
Kalyptos
Aphrodite
5,046
1,369
1,953
5,192
12,712
7,954
0
9,391
3,321
26,981
0
L
Zeus
8,497
949
0
442
7,303
2,493
0
1,406
5,897
22,076
0
L
Jormungandr
Odd3r
Jormungandr
7,004
2,486
0
243
16,008
16,454
0
4,325
11,683
26,292
0
L
Gilgamesh
Rougeroux
Gilgamesh
9,736
2,390
1,210
837
20,222
13,965
0
4,489
15,733
0
25,028
L
Skadi
Tracoist
Skadi
6,387
2,717
0
40
7,560
2,183
0
1,457
6,103
0
17,015
W
Achilles
19,260
8,103
0
1,504
10,683
7,921
0
5,521
5,162
0
28,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,241
Gold Earned
48,896
207
Minions Killed
182
7
Camps Cleared
5
1,037,289
Distance Traveled
934,215
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,878
1,088
25
3
5
221,123
1
W
Ganesha
12,181
1,218
0
0
0
213,809
2
W
Chiron
11,770
1,177
86
9
1
182,701
1
L
Kukulkan
10,174
1,017
74
7
0
199,123
3
W
Aphrodite
10,594
1,059
66
7
0
183,018
0
L
Zeus
9,004
900
30
3
0
152,180
0
L
Jormungandr
10,051
1,005
30
3
3
186,528
0
L
Gilgamesh
10,417
1,042
27
3
2
221,019
3
L
Skadi
9,250
925
21
2
0
175,365
0
W
Achilles
12,818
1,282
30
3
1
236,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role