Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
DaddysBeIt
Hel
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 23L
1,834 Elo+
Party 1
Heimdallr
Heimdallr
Sylverius
Heimdallr
Level 160
God Stats
2W - 1L
1,608 SR
Queue Stats
78W - 22L
1,850 Elo+
Party 1
Tyr
Tyr
blacdead21
Tyr
Level 63
God Stats
0W - 2L
1,293 SR
Queue Stats
74W - 72L
1,442 Elo+
Party 2
Bacchus
Bacchus
凛冽时雨
Bacchus
Level 143
God Stats
7W - 9L
1,500 SR
Queue Stats
520W - 536L
1,342 Elo+
Solo
Team Averages
Level 123
1,480 SR
1,594 Elo+

VS

Team Averages
Level 102
1,415 SR
1,568 Elo+
Xing Tian
Xing Tian
BlattlFétt
Xing Tian
Level 151
God Stats
2W - 2L
1,530 SR
Queue Stats
282W - 269L
1,645 Elo+
Solo
Aphrodite
Aphrodite
JONESON
Aphrodite
Level 142
God Stats
2W - 3L
1,390 SR
Queue Stats
548W - 546L
1,593 Elo+
Solo
Osiris
Osiris
Jtespectrifie
Osiris
Level 21
God Stats
1W - 0L
1,311 SR
Queue Stats
21W - 13L
1,509 Elo+
Solo
Nox
Nox
Zheimer
Nox
Level 160
God Stats
8W - 14L
1,344 SR
Queue Stats
1,248W - 1,144L
1,569 Elo+
Solo
Scylla
Scylla
八番小丸子
Scylla
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 81L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
4 / 5 / 10
11,003
647
12,097
22,672
29,960
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
10 / 5 / 6
12,575
740
22,120
19,809
12,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Sylverius
Heimdallr
18
5 / 8 / 11
11,778
693
38,279
20,276
9,770
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 6 / 10
10,751
632
6,253
22,845
28,985
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
凛冽时雨
Bacchus
17
0 / 5 / 14
11,609
683
8,694
25,167
43,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BlattlFétt
Xing Tian
20
5 / 2 / 16
12,005
706
13,111
29,455
34,286
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Aphrodite
JONESON
Aphrodite
20
7 / 4 / 15
12,808
753
12,319
17,134
11,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 5 / 20
13,334
784
26,352
25,770
37,176
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nox
17
3 / 5 / 18
11,025
649
15,190
15,917
12,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 5 / 13
12,790
752
25,553
14,257
5,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
111
21
Kills
29
29
Deaths
21
51
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
5
10
1.8
W
Xing Tian
BlattlFétt
Xing Tian
5
2
16
6.5
L
10
5
6
2.6
W
Aphrodite
JONESON
Aphrodite
7
4
15
3.63
W
6
5
20
3.2
L
Heimdallr
Sylverius
Heimdallr
5
8
11
1.31
W
Nox
3
5
18
2.4
L
2
6
10
1.17
W
8
5
13
2.9
L
Bacchus
凛冽时雨
Bacchus
0
5
14
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,443
Damage
92,525
110,769
Taken
102,533
125,275
Mitigated
101,288
48,540
Healing
37,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
12,097
2,212
829
1,847
22,672
29,960
469
15,802
6,870
0
27,270
W
Xing Tian
BlattlFétt
Xing Tian
13,111
1,203
2,300
3,853
29,455
34,286
30
8,506
20,691
23,910
0
L
22,120
2,901
21,908
9,510
19,809
12,660
620
12,483
7,326
43,613
0
W
Aphrodite
JONESON
Aphrodite
12,319
2,094
13,103
7,147
17,134
11,211
2,067
5,561
11,454
31,751
0
W
26,352
10,548
4,469
3,345
25,770
37,176
164
7,837
17,642
0
36,497
L
Heimdallr
Sylverius
Heimdallr
38,279
19,491
1,610
1,556
20,276
9,770
1,330
9,348
10,928
0
57,980
W
Nox
15,190
420
1,728
1,204
15,917
12,657
1,243
3,550
12,255
28,643
0
L
6,253
825
887
4,116
22,845
28,985
419
14,739
8,106
0
12,161
W
25,553
1,723
144
619
14,257
5,958
729
5,360
8,866
54,356
0
L
Bacchus
凛冽时雨
Bacchus
8,694
382
962
5,315
25,167
43,900
385
13,801
11,366
18,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,716
Gold Earned
61,962
161
Minions Killed
154
0
Camps Cleared
0
1,454,428
Distance Traveled
1,587,440
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,003
647
37
2
0
305,734
0
W
Xing Tian
12,005
706
19
1
0
336,321
1
L
Hel
12,575
740
54
3
0
288,286
0
W
Aphrodite
12,808
753
35
2
0
273,532
0
W
Osiris
13,334
784
8
0
0
358,985
0
L
Heimdallr
11,778
693
40
2
0
251,028
1
W
Nox
11,025
649
13
1
0
332,350
1
L
Tyr
10,751
632
8
0
0
316,662
0
W
Scylla
12,790
752
79
5
0
286,252
0
L
Bacchus
11,609
683
22
1
0
292,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role