Player Matchup

Shiva
Shiva
ABYSSALxBeast
Shiva
Level 124
God Stats
43W - 29L
1,595 SR
Queue Stats
50W - 44L
1,546 Elo+
Party 2
Cerberus
Cerberus
DniweR80
Cerberus
Level 120
God Stats
30W - 18L
1,628 SR
Queue Stats
49W - 27L
1,673 Elo+
Party 2
Yu Huang
Yu Huang
Ripkon
Yu Huang
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
80W - 62L
1,535 Elo+
Party 2
Izanami
Izanami
SailorMoonpi
Izanami
Level 83
God Stats
1W - 0L
1,287 SR
Queue Stats
15W - 12L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
jarheadhundley6
Baron Samedi
Level 125
God Stats
2W - 0L
1,409 SR
Queue Stats
66W - 64L
1,524 Elo+
Party 2
Team Averages
Level 111
1,484 SR
1,556 Elo+

VS

Team Averages
Level 70
1,487 SR
1,498 Elo+
Anubis
Anubis
Botsito123456789
Anubis
Level 22
God Stats
21W - 17L
1,399 SR
Queue Stats
124W - 150L
1,412 Elo+
Party 1
Artio
Artio
Luisito_Gamer09
Artio
Level 108
God Stats
0W - 2L
1,410 SR
Queue Stats
93W - 108L
1,511 Elo+
Party 1
Kukulkan
Kukulkan
ReeseRolo23
Kukulkan
Level 124
God Stats
181W - 148L
1,591 SR
Queue Stats
372W - 387L
1,539 Elo+
Party 3
Izanami
Izanami
ayllor
Izanami
Level 68
God Stats
51W - 69L
1,532 SR
Queue Stats
342W - 365L
1,517 Elo+
Party 3
Artemis
Artemis
ºTre
Artemis
Level 28
God Stats
10W - 5L
1,500 SR
Queue Stats
46W - 44L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 12
11,095
740
14,019
13,897
10,979
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
DniweR80
Cerberus
20
6 / 0 / 15
12,111
807
11,783
16,497
17,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yu Huang
Ripkon
Yu Huang
19
7 / 1 / 10
11,853
790
12,753
11,820
4,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
SailorMoonpi
Izanami
18
3 / 5 / 13
11,357
757
7,493
14,382
7,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
jarheadhundley6
Baron Samedi
18
5 / 3 / 16
11,007
734
14,525
9,541
5,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 6
10,276
685
5,790
7,931
3,123
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
0 / 6 / 7
9,830
655
6,449
20,945
24,049
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
ReeseRolo23
Kukulkan
19
4 / 5 / 4
11,354
757
11,091
10,755
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
ayllor
Izanami
16
2 / 6 / 7
10,253
684
9,079
14,612
4,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
ºTre
Artemis
17
5 / 6 / 2
10,730
715
14,552
15,077
5,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
38
27
Kills
12
12
Deaths
27
66
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
3
12
4
L
1
4
6
1
W
Cerberus
DniweR80
Cerberus
6
0
15
13.5
L
0
6
7
0.58
L
Kukulkan
ReeseRolo23
Kukulkan
4
5
4
1.2
W
Yu Huang
Ripkon
Yu Huang
7
1
10
12
W
Izanami
SailorMoonpi
Izanami
3
5
13
1.9
L
Izanami
ayllor
Izanami
2
6
7
0.92
W
Baron Samedi
jarheadhundley6
Baron Samedi
5
3
16
4.33
L
Artemis
ºTre
Artemis
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,573
Damage
46,961
66,137
Taken
69,320
45,003
Mitigated
41,311
24,604
Healing
9,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,019
3,076
2,774
3,454
13,897
10,979
149
4,268
9,629
0
31,118
L
5,790
444
0
1,326
7,931
3,123
189
4,683
3,196
33,782
0
W
Cerberus
DniweR80
Cerberus
11,783
807
0
5,632
16,497
17,042
32
4,811
11,686
51,842
0
L
6,449
1,082
2,115
3,998
20,945
24,049
0
10,835
9,634
12,065
0
L
Kukulkan
ReeseRolo23
Kukulkan
11,091
557
0
7
10,755
3,894
590
6,814
3,877
63,796
0
W
Yu Huang
Ripkon
Yu Huang
12,753
1,442
0
1,908
11,820
4,654
350
4,342
7,478
43,839
0
W
Izanami
SailorMoonpi
Izanami
7,493
2,793
0
4,330
14,382
7,281
1,225
4,871
9,511
0
38,852
L
Izanami
ayllor
Izanami
9,079
4,964
0
1,467
14,612
4,700
2,494
7,804
6,690
0
37,390
W
Baron Samedi
jarheadhundley6
Baron Samedi
14,525
853
3,314
3,192
9,541
5,047
394
5,038
4,503
38,803
0
L
Artemis
ºTre
Artemis
14,552
5,507
0
870
15,077
5,545
289
7,940
6,862
0
37,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,423
Gold Earned
52,443
359
Minions Killed
275
0
Camps Cleared
0
1,514,488
Distance Traveled
1,421,525
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,095
740
40
3
0
321,574
2
L
Anubis
10,276
685
44
3
0
290,079
2
W
Cerberus
12,111
807
127
8
0
316,105
2
L
Artio
9,830
655
11
1
0
287,885
2
L
Kukulkan
11,354
757
100
7
0
298,194
3
W
Yu Huang
11,853
790
75
5
0
300,956
0
W
Izanami
11,357
757
63
4
0
305,460
1
L
Izanami
10,253
684
64
4
0
266,461
0
W
Baron Samedi
11,007
734
54
4
0
270,393
3
L
Artemis
10,730
715
56
4
0
278,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role