Player Matchup

Neith
Neith
Gold IV
Bryang2303
Neith
Gold IV
Level 149
God Stats
15W - 13L
1,629 SR
Queue Stats
190W - 191L
1,373 MMR
Solo
Atlas
Atlas
Silver II
Dank_memester
Atlas
Silver II
Level 102
God Stats
6W - 6L
1,585 SR
Queue Stats
32W - 29L
1,357 MMR
Solo
Arachne
Arachne
Gold IV
Nation
Arachne
Gold IV
Level 73
God Stats
4W - 1L
1,735 SR
Queue Stats
18W - 14L
1,530 MMR
Party 1
Zeus
Zeus
Silver I
Nostraadamus__
Zeus
Silver I
Level 142
God Stats
7W - 4L
1,428 SR
Queue Stats
549W - 557L
1,238 MMR
Party 1
Nu Wa
Nu Wa
Gold V
THE TRUE HOPPER
Nu Wa
Gold V
Level 151
God Stats
14W - 17L
1,609 SR
Queue Stats
89W - 95L
1,405 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,597 SR
1,380 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,596 SR
1,379 MMR
Poseidon
Poseidon
Silver I
AwkwardTurt1e00
Poseidon
Silver I
Level 152
God Stats
0W - 6L
1,669 SR
Queue Stats
96W - 91L
1,313 MMR
Party 3
Ao Kuang
Ao Kuang
Silver I
Camilogames11
Ao Kuang
Silver I
Level 128
God Stats
83W - 61L
1,371 SR
Queue Stats
223W - 234L
1,307 MMR
Party 2
Nike
Nike
Gold I
Ich_Legende
Nike
Gold I
Level 146
God Stats
36W - 34L
1,532 SR
Queue Stats
214W - 199L
1,508 MMR
Party 2
Cupid
Cupid
Gold V
Masetr0
Cupid
Gold V
Level 160
God Stats
14W - 9L
1,677 SR
Queue Stats
94W - 87L
1,401 MMR
Party 3
Ymir
Ymir
Gold IV
alpha x zombie
Ymir
Gold IV
Level 124
God Stats
10W - 8L
1,729 SR
Queue Stats
103W - 110L
1,363 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
1 / 0 / 1
4,963
620
2,969
2,118
465
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 0 / 4
4,468
559
1,595
3,416
1,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Nation
Arachne
8
0 / 1 / 4
4,664
583
1,905
5,099
1,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
4 / 1 / 1
5,353
669
4,186
3,311
775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 1
4,865
608
5,410
3,627
827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
KaliLokiAthenaGeb

VS

Bans
ShivaBastetCharybdisCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
6
1 / 3 / 0
4,164
521
2,603
3,111
854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Camilogames11
Ao Kuang
9
2 / 1 / 2
5,236
655
1,894
5,148
1,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 1 / 1
4,753
594
2,128
5,985
3,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
Masetr0
Cupid
7
0 / 1 / 0
4,289
536
1,631
3,826
1,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 0 / 0
4,235
529
1,449
5,851
2,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
5
Kills
4
4
Deaths
6
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Poseidon
1
3
0
0.33
W
Neith
1
0
1
1.5
L
Ao Kuang
Camilogames11
Ao Kuang
2
1
2
3
W
0
0
4
2
L
1
1
1
1.5
L
Cupid
Masetr0
Cupid
0
1
0
0
W
Arachne
Nation
Arachne
0
1
4
2
W
4
1
1
4.5
W
0
2
1
0.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,065
Damage
9,705
17,571
Taken
23,921
5,077
Mitigated
9,174
5,816
Healing
6,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
2,603
213
0
400
3,111
854
0
1,188
1,893
14,254
0
W
Neith
2,969
865
0
562
2,118
465
0
329
1,789
0
29,365
L
Ao Kuang
Camilogames11
Ao Kuang
1,894
472
0
961
5,148
1,504
0
1,855
3,229
22,907
0
W
1,595
634
240
1,660
3,416
1,176
0
1,309
1,892
5,492
532
L
2,128
422
0
1,677
5,985
3,223
0
3,565
2,224
1,420
25,117
L
Cupid
Masetr0
Cupid
1,631
975
287
1,274
3,826
1,070
0
1,723
2,061
0
20,758
W
Arachne
Nation
Arachne
1,905
1,105
0
1,873
5,099
1,834
0
2,246
2,853
0
21,035
W
4,186
394
0
500
3,311
775
0
1,426
1,885
26,985
0
W
5,410
2,441
0
981
3,627
827
0
945
2,682
25,464
0
L
1,449
331
0
1,997
5,851
2,523
0
2,415
3,394
13,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,313
Gold Earned
22,677
227
Minions Killed
209
0
Camps Cleared
0
787,527
Distance Traveled
745,782
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
4,164
521
26
3
0
116,273
2
W
Neith
4,963
620
51
6
0
143,775
2
L
Ao Kuang
5,236
655
56
7
0
177,351
1
W
Atlas
4,468
559
14
2
0
167,364
3
L
Nike
4,753
594
52
7
0
151,915
2
L
Cupid
4,289
536
50
6
0
141,081
2
W
Arachne
4,664
583
54
7
0
194,192
1
W
Zeus
5,353
669
52
7
0
151,713
1
W
Nu Wa
4,865
608
56
7
0
130,483
2
L
Ymir
4,235
529
25
3
0
159,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role