Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CanIgetaSmurf
Ah Muzen Cab
Level 67
God Stats
3W - 4L
1,678 SR
Queue Stats
178W - 178L
1,522 Elo+
Solo
Kali
Kali
InuKaminari
Kali
Level 146
God Stats
0W - 1L
1,269 SR
Queue Stats
44W - 56L
1,497 Elo+
Solo
Cerberus
Cerberus
K_otic_Killa123
Cerberus
Level 113
God Stats
2W - 1L
1,717 SR
Queue Stats
167W - 165L
1,537 Elo+
Party 2
Persephone
Persephone
LTL_Beanos
Persephone
Level 102
God Stats
0W - 2L
1,296 SR
Queue Stats
59W - 56L
1,546 Elo+
Party 2
Ullr
Ullr
VoidBeing
Ullr
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,534 Elo+
Solo
Team Averages
Level 113
1,492 SR
1,527 Elo+

VS

Team Averages
Level 116
1,396 SR
1,572 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
KingLegitPlayer
Zhong Kui
Level 126
God Stats
6W - 6L
1,172 SR
Queue Stats
309W - 288L
1,583 Elo+
Party 1
Chaac
Chaac
Rhage
Chaac
Level 139
God Stats
6W - 1L
1,500 SR
Queue Stats
426W - 358L
1,551 Elo+
Party 3
Jing Wei
Jing Wei
TrueKingSlasher
Jing Wei
Level 122
God Stats
1W - 2L
1,309 SR
Queue Stats
248W - 247L
1,537 Elo+
Party 1
Erlang Shen
Erlang Shen
Xoteh
Erlang Shen
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
123W - 70L
1,689 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CanIgetaSmurf
Ah Muzen Cab
19
8 / 3 / 6
11,527
823
22,371
16,216
10,396
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

15
1 / 7 / 3
8,962
640
8,183
16,834
14,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
16
3 / 6 / 6
9,860
704
10,913
23,174
24,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
LTL_Beanos
Persephone
17
3 / 6 / 6
10,520
751
17,367
12,719
5,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
14
0 / 7 / 7
8,696
621
10,620
13,744
6,448

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
2 / 3 / 13
9,800
700
9,816
9,442
3,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
KingLegitPlayer
Zhong Kui
18
9 / 5 / 10
11,346
810
24,412
19,769
15,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
Rhage
Chaac
18
6 / 2 / 18
11,490
821
13,120
22,771
27,390
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
17
4 / 2 / 11
10,564
755
11,279
10,538
4,150
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
Xoteh
Erlang Shen
20
7 / 3 / 12
12,504
893
14,248
22,276
25,321
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
92
15
Kills
28
29
Deaths
15
28
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
3
13
2.83
L
Ah Muzen Cab
CanIgetaSmurf
Ah Muzen Cab
8
3
6
3.67
L
1
7
3
0.36
L
Cerberus
3
6
6
1
W
Zhong Kui
KingLegitPlayer
Zhong Kui
9
5
10
2.8
L
Persephone
LTL_Beanos
Persephone
3
6
6
1
W
Chaac
Rhage
Chaac
6
2
18
7.5
W
Jing Wei
4
2
11
4.75
L
Ullr
0
7
7
0.5
W
Erlang Shen
Xoteh
Erlang Shen
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,454
Damage
72,875
82,687
Taken
84,796
62,134
Mitigated
75,763
21,064
Healing
34,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
9,816
803
1,362
1,326
9,442
3,791
647
2,975
6,423
26,572
0
L
Ah Muzen Cab
CanIgetaSmurf
Ah Muzen Cab
22,371
3,924
1,879
5,966
16,216
10,396
1,592
6,999
8,899
0
48,879
L
8,183
3,836
249
4,436
16,834
14,801
196
4,634
11,735
0
15,807
L
Cerberus
10,913
978
767
4,509
23,174
24,719
0
9,956
12,835
16,770
0
W
Zhong Kui
KingLegitPlayer
Zhong Kui
24,412
2,302
1,250
5,806
19,769
15,111
667
7,790
11,707
45,482
0
L
Persephone
LTL_Beanos
Persephone
17,367
761
146
2,412
12,719
5,770
712
6,564
5,988
27,644
0
W
Chaac
Rhage
Chaac
13,120
1,783
1,224
10,217
22,771
27,390
682
5,950
16,614
195
21,504
W
Jing Wei
11,279
6,583
1,231
1,328
10,538
4,150
2,627
3,241
7,187
0
29,620
L
Ullr
10,620
3,127
380
320
13,744
6,448
1,140
6,268
7,406
0
17,180
W
Erlang Shen
Xoteh
Erlang Shen
14,248
7,099
4,137
6,684
22,276
25,321
838
7,391
14,585
0
21,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,565
Gold Earned
55,704
139
Minions Killed
193
0
Camps Cleared
0
1,114,559
Distance Traveled
1,302,267
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,800
700
43
3
0
250,669
1
L
Ah Muzen Cab
11,527
823
56
4
0
262,023
1
L
Kali
8,962
640
17
1
0
218,951
0
L
Cerberus
9,860
704
17
1
0
189,564
2
W
Zhong Kui
11,346
810
50
4
0
219,741
0
L
Persephone
10,520
751
21
2
0
236,496
0
W
Chaac
11,490
821
11
1
0
281,410
0
W
Jing Wei
10,564
755
46
3
0
270,330
1
L
Ullr
8,696
621
28
2
0
207,525
0
W
Erlang Shen
12,504
893
43
3
0
280,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role