Player Matchup

Rama
Rama
 
Rama
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Eizenhai
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,732 Elo+
Party 1
Ymir
Ymir
ZackWellgans
Ymir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,523 Elo+
Party 1
Team Averages
Level 52
1,500 SR
1,585 Elo+

VS

Team Averages
Level 121
1,520 SR
1,523 Elo+
Chaac
Chaac
Scarllat
Chaac
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,486 Elo+
Party 2
Ullr
Ullr
TheJasonKill
Ullr
Level 119
God Stats
310W - 244L
1,560 SR
Queue Stats
535W - 487L
1,515 Elo+
Party 2
Scylla
Scylla
YaCCoBBe
Scylla
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 39L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
3 / 1 / 3
8,943
639
3,355
7,080
2,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Eizenhai
Anubis
12
4 / 8 / 3
8,886
635
5,910
10,906
4,407
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 5 / 7
8,515
608
3,675
15,601
6,001
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Scarllat
Chaac
13
1 / 5 / 7
9,010
644
3,350
10,090
4,488
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
5 / 1 / 6
10,314
737
10,837
3,017
862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
YaCCoBBe
Scylla
16
8 / 2 / 5
11,047
789
15,378
5,154
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
8
Kills
14
14
Deaths
8
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
1
3
4.5
L
Anubis
Eizenhai
Anubis
4
8
3
0.69
W
Chaac
Scarllat
Chaac
1
5
7
0.9
W
5
1
6
8
W
Scylla
YaCCoBBe
Scylla
8
2
5
5.25
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,940
Damage
29,565
33,587
Taken
18,261
12,977
Mitigated
6,586
3,138
Healing
2,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,355
1,975
0
445
7,080
2,569
0
3,165
3,915
0
27,348
L
Anubis
Eizenhai
Anubis
5,910
298
277
2,026
10,906
4,407
0
5,073
5,833
25,761
0
W
Chaac
Scarllat
Chaac
3,350
743
0
2,699
10,090
4,488
108
5,471
4,619
0
21,641
W
10,837
2,596
0
136
3,017
862
1,823
1,038
1,979
0
36,815
W
Scylla
YaCCoBBe
Scylla
15,378
663
0
115
5,154
1,236
67
3,917
1,237
46,985
0
L
3,675
683
0
390
15,601
6,001
0
7,353
8,248
11,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,344
Gold Earned
30,371
120
Minions Killed
175
2
Camps Cleared
10
638,773
Distance Traveled
752,993
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,943
639
66
5
2
242,254
5
L
Anubis
8,886
635
38
3
0
204,201
0
W
Chaac
9,010
644
34
2
1
254,694
4
W
Ullr
10,314
737
72
5
5
261,953
2
W
Scylla
11,047
789
69
5
4
236,346
5
L
Ymir
8,515
608
16
1
0
192,318
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role