Player Matchup

Chronos
Chronos
Coopreme
Chronos
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,616 Elo+
Party 2
Hera
Hera
CtrlAltDLish
Hera
Level 118
God Stats
2W - 2L
1,283 SR
Queue Stats
260W - 274L
1,504 Elo+
Solo
Vamana
Vamana
Jxeio
Vamana
Level 24
God Stats
1W - 0L
1,742 SR
Queue Stats
3W - 0L
1,616 Elo+
Party 2
Rama
Rama
MexiPenguin6
Rama
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
215W - 238L
1,375 Elo+
Solo
Discordia
Discordia
MildlyInconvient
Discordia
Level 113
God Stats
2W - 0L
1,694 SR
Queue Stats
3W - 0L
1,616 Elo+
Party 2
Team Averages
Level 104
1,544 SR
1,545 Elo+

VS

Team Averages
Level 97
1,538 SR
1,572 Elo+
Zeus
Zeus
CommanderCracker
Zeus
Level 157
God Stats
2W - 1L
1,691 SR
Queue Stats
37W - 41L
1,546 Elo+
Party 1
Hou Yi
Hou Yi
UnfittedLemur22
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,621 Elo+
Party 1
Zhong Kui
Zhong Kui
dramaf4ce
Zhong Kui
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 109L
1,456 Elo+
Solo
Hades
Hades
slamer0
Hades
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,592 Elo+
Party 1
Ganesha
Ganesha
zurlo
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Coopreme
Chronos
16
3 / 2 / 13
9,499
792
9,456
11,828
8,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
2 / 3 / 14
9,510
793
9,153
7,755
2,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
Jxeio
Vamana
16
6 / 4 / 12
9,907
826
6,156
14,092
11,534
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 4 / 12
9,924
827
11,786
10,634
3,446
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
18
10 / 2 / 11
10,888
907
16,885
8,098
2,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 4
9,250
771
17,530
8,584
3,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
5 / 6 / 5
9,772
814
7,150
11,641
5,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
dramaf4ce
Zhong Kui
15
1 / 4 / 7
8,703
725
5,159
9,456
8,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
slamer0
Hades
13
2 / 8 / 9
8,247
687
9,486
14,494
13,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
zurlo
Ganesha
15
0 / 4 / 9
8,537
711
2,337
12,634
13,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
47
26
Kills
13
15
Deaths
26
62
Assists
34
Player
Kills
Deaths
Assists
KDA
L
5
4
4
1.75
W
Chronos
Coopreme
Chronos
3
2
13
4.75
W
2
3
14
3
W
Vamana
Jxeio
Vamana
6
4
12
3
W
5
4
12
2.75
W
Discordia
10
2
11
7.75
L
5
6
5
1.25
L
Zhong Kui
dramaf4ce
Zhong Kui
1
4
7
1.13
L
Hades
slamer0
Hades
2
8
9
0.81
L
Ganesha
zurlo
Ganesha
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,436
Damage
41,662
52,407
Taken
56,809
28,176
Mitigated
43,919
20,850
Healing
14,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,530
775
1,444
1,272
8,584
3,914
0
7,422
1,068
34,902
0
W
Chronos
Coopreme
Chronos
9,456
2,489
1,461
3,116
11,828
8,181
2,418
5,948
5,880
16,472
0
W
9,153
1,594
2,099
2,002
7,755
2,232
474
6,558
1,197
23,941
0
W
Vamana
Jxeio
Vamana
6,156
2,557
1,216
2,812
14,092
11,534
420
8,676
5,416
0
16,476
W
11,786
7,889
1,133
2,426
10,634
3,446
2,098
7,166
3,468
0
27,382
W
Discordia
16,885
345
2,307
2,278
8,098
2,783
278
6,164
1,934
29,629
0
L
7,150
1,532
478
1,254
11,641
5,276
1,218
7,296
4,151
0
17,653
L
Zhong Kui
dramaf4ce
Zhong Kui
5,159
107
1,322
2,769
9,456
8,265
400
5,892
3,272
15,804
0
L
Hades
slamer0
Hades
9,486
769
1,001
2,165
14,494
13,415
0
7,002
7,147
15,382
0
L
Ganesha
zurlo
Ganesha
2,337
206
1,239
1,373
12,634
13,049
0
6,693
5,677
6,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,728
Gold Earned
44,509
127
Minions Killed
101
0
Camps Cleared
0
1,123,611
Distance Traveled
970,379
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,250
771
40
3
0
194,563
1
W
Chronos
9,499
792
21
2
0
258,091
0
W
Hera
9,510
793
20
2
0
211,911
1
W
Vamana
9,907
826
26
2
0
216,112
1
W
Rama
9,924
827
38
3
0
190,643
1
W
Discordia
10,888
907
22
2
0
246,854
0
L
Hou Yi
9,772
814
13
1
0
190,394
0
L
Zhong Kui
8,703
725
33
3
0
219,453
0
L
Hades
8,247
687
15
1
0
183,160
0
L
Ganesha
8,537
711
0
0
0
182,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role