Player Matchup

Freya
Freya
 
Freya
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Apex McRNGLBRRY
Achilles
Level 85
God Stats
2W - 2L
1,444 SR
Queue Stats
27W - 16L
1,647 Elo+
Party 1
Susano
Susano
ApexPipsqueak
Susano
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 138L
1,551 Elo+
Party 1
Discordia
Discordia
C4BombExplosion
Discordia
Level 123
God Stats
10W - 4L
1,194 SR
Queue Stats
211W - 204L
1,525 Elo+
Party 1
Janus
Janus
KILLAAKIDD
Janus
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 25L
1,433 Elo+
Party 1
Team Averages
Level 112
1,428 SR
1,531 Elo+

VS

Team Averages
Level 132
1,447 SR
1,496 Elo+
Zeus
Zeus
Dyesier
Zeus
Level 156
God Stats
2W - 3L
1,328 SR
Queue Stats
80W - 77L
1,535 Elo+
Party 2
Anubis
Anubis
TUFTDYWOMPUS
Anubis
Level 141
God Stats
1W - 3L
1,492 SR
Queue Stats
73W - 74L
1,435 Elo+
Solo
Chronos
Chronos
d1nodave
Chronos
Level 98
God Stats
2W - 2L
1,614 SR
Queue Stats
97W - 102L
1,460 Elo+
Party 2
Mercury
Mercury
oocoto89
Mercury
Level 150
God Stats
1W - 3L
1,534 SR
Queue Stats
43W - 42L
1,527 Elo+
Party 2
Arachne
Arachne
x psychosomatik
Arachne
Level 114
God Stats
2W - 6L
1,268 SR
Queue Stats
210W - 214L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
4 / 3 / 17
10,911
727
10,331
10,352
7,186
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
18
4 / 1 / 22
11,644
776
7,080
17,535
31,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
16 / 5 / 9
13,172
878
17,201
14,135
10,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
C4BombExplosion
Discordia
20
8 / 2 / 18
12,548
837
26,971
12,867
6,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
17
2 / 3 / 14
10,329
689
7,858
5,449
2,361
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Dyesier
Zeus
17
6 / 6 / 5
11,098
740
17,215
10,911
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Anubis
17
1 / 6 / 5
9,539
636
5,075
11,925
4,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
d1nodave
Chronos
18
0 / 6 / 6
9,383
626
8,867
15,704
5,656
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
oocoto89
Mercury
17
4 / 10 / 5
10,884
726
8,755
15,577
4,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 6 / 6
9,621
641
6,730
21,880
7,596
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
41
34
Kills
14
14
Deaths
34
80
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
3
17
4.17
W
Achilles
4
1
22
15
W
16
5
9
4.1
W
Discordia
C4BombExplosion
Discordia
8
2
18
8.5
L
Zeus
Dyesier
Zeus
6
6
5
1.42
W
Janus
2
3
14
3
L
Anubis
1
6
5
0.58
L
Chronos
d1nodave
Chronos
0
6
6
0.5
L
Mercury
oocoto89
Mercury
4
10
5
0.65
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,441
Damage
46,642
60,338
Taken
75,997
58,192
Mitigated
26,816
24,899
Healing
16,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
10,331
3,922
0
2,136
10,352
7,186
706
4,346
6,006
19,419
0
W
Achilles
7,080
662
1,075
4,056
17,535
31,237
1,103
10,571
6,964
0
17,224
W
17,201
2,009
1,331
1,508
14,135
10,704
794
7,859
6,276
1,786
34,157
W
Discordia
C4BombExplosion
Discordia
26,971
842
6,675
6,654
12,867
6,704
1,911
5,489
7,378
47,921
0
L
Zeus
Dyesier
Zeus
17,215
290
1,350
1,101
10,911
3,865
0
6,721
3,942
32,922
0
W
Janus
7,858
367
1,144
320
5,449
2,361
540
2,892
2,557
27,571
0
L
Anubis
5,075
29
1,034
1,645
11,925
4,782
0
7,107
4,430
22,601
0
L
Chronos
d1nodave
Chronos
8,867
2,215
1,287
2,110
15,704
5,656
0
8,794
6,472
26,617
0
L
Mercury
oocoto89
Mercury
8,755
3,728
752
1,312
15,577
4,917
0
7,012
8,326
0
18,823
L
6,730
4,454
556
5,817
21,880
7,596
0
14,331
7,195
0
11,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,604
Gold Earned
50,525
196
Minions Killed
135
0
Camps Cleared
0
1,448,757
Distance Traveled
1,245,560
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,911
727
27
2
0
273,206
5
W
Achilles
11,644
776
21
1
0
332,256
0
W
Susano
13,172
878
49
3
0
262,468
1
W
Discordia
12,548
837
54
4
0
301,862
1
L
Zeus
11,098
740
29
2
0
259,466
0
W
Janus
10,329
689
45
3
0
278,965
2
L
Anubis
9,539
636
39
3
0
234,252
0
L
Chronos
9,383
626
38
3
0
246,044
0
L
Mercury
10,884
726
19
1
0
253,387
1
L
Arachne
9,621
641
10
1
0
252,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role