Player Matchup

Mercury
Mercury
ChipSkylark34
Mercury
Level 99
God Stats
16W - 14L
1,622 SR
Queue Stats
152W - 150L
1,594 Elo+
Party 2
Janus
Janus
G-Ricks
Janus
Level 87
God Stats
1W - 1L
1,772 SR
Queue Stats
100W - 98L
1,558 Elo+
Party 2
Baron Samedi
Baron Samedi
KaOsNoVa
Baron Samedi
Level 103
God Stats
2W - 4L
1,461 SR
Queue Stats
109W - 94L
1,560 Elo+
Party 4
Heimdallr
Heimdallr
Spirit641
Heimdallr
Level 120
God Stats
0W - 2L
1,413 SR
Queue Stats
71W - 60L
1,557 Elo+
Party 4
Fafnir
Fafnir
XxEnderGMxX
Fafnir
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 246L
1,532 Elo+
Solo
Team Averages
Level 113
1,554 SR
1,560 Elo+

VS

Team Averages
Level 117
1,523 SR
1,685 Elo+
Sun Wukong
Sun Wukong
CharlieO234
Sun Wukong
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 34L
1,577 Elo+
Party 1
Atlas
Atlas
Jellolard
Atlas
Level 98
God Stats
6W - 5L
1,572 SR
Queue Stats
112W - 96L
1,870 Elo+
Party 3
Mercury
Mercury
Jokertegn
Mercury
Level 143
God Stats
2W - 1L
1,346 SR
Queue Stats
132W - 118L
1,870 Elo+
Party 3
Scylla
Scylla
Loastic37
Scylla
Level 123
God Stats
7W - 5L
1,695 SR
Queue Stats
357W - 358L
1,613 Elo+
Party 1
Heimdallr
Heimdallr
SlavikKR
Heimdallr
Level 87
God Stats
4W - 2L
1,500 SR
Queue Stats
201W - 222L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
3 / 4 / 1
12,360
537
8,087
16,672
6,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
G-Ricks
Janus
15
0 / 12 / 2
10,174
442
6,173
16,642
5,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
KaOsNoVa
Baron Samedi
16
0 / 6 / 0
10,228
445
8,897
21,219
19,048
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
Spirit641
Heimdallr
15
2 / 7 / 2
9,567
416
8,310
18,238
7,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
14
1 / 4 / 3
9,791
426
5,787
19,450
26,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CharlieO234
Sun Wukong
20
0 / 0 / 9
13,093
569
6,643
14,594
14,665
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atlas
Jellolard
Atlas
18
4 / 3 / 15
12,876
560
10,552
22,254
28,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
Jokertegn
Mercury
20
17 / 2 / 7
14,411
627
22,946
19,452
9,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
Loastic37
Scylla
20
8 / 0 / 10
15,013
653
18,857
5,669
2,231
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
SlavikKR
Heimdallr
20
4 / 1 / 5
13,183
573
10,727
13,444
6,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
79
6
Kills
33
33
Deaths
6
8
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CharlieO234
Sun Wukong
0
0
9
4.5
L
Mercury
3
4
1
0.88
L
Janus
G-Ricks
Janus
0
12
2
0.08
W
Atlas
Jellolard
Atlas
4
3
15
3.83
W
Mercury
Jokertegn
Mercury
17
2
7
10.25
L
Baron Samedi
KaOsNoVa
Baron Samedi
0
6
0
0
W
Scylla
Loastic37
Scylla
8
0
10
13
W
Heimdallr
SlavikKR
Heimdallr
4
1
5
6.5
L
Heimdallr
Spirit641
Heimdallr
2
7
2
0.43
L
Fafnir
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,254
Damage
69,725
92,221
Taken
75,413
65,219
Mitigated
61,184
16,558
Healing
23,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CharlieO234
Sun Wukong
6,643
773
0
4,581
14,594
14,665
1,166
6,828
7,766
91
83,360
L
Mercury
8,087
3,860
0
2,683
16,672
6,196
0
4,102
12,570
0
108,764
L
Janus
G-Ricks
Janus
6,173
673
0
1,592
16,642
5,797
0
5,587
11,055
65,830
0
W
Atlas
Jellolard
Atlas
10,552
3,912
0
2,547
22,254
28,666
459
4,592
17,662
34,634
0
W
Mercury
Jokertegn
Mercury
22,946
13,541
0
4,625
19,452
9,205
2,542
4,092
15,360
0
110,074
L
Baron Samedi
KaOsNoVa
Baron Samedi
8,897
1,598
0
5,113
21,219
19,048
0
8,331
12,888
68,574
0
W
Scylla
Loastic37
Scylla
18,857
2,022
0
1,633
5,669
2,231
1,023
2,037
3,632
131,703
0
W
Heimdallr
SlavikKR
Heimdallr
10,727
5,036
0
9,854
13,444
6,417
4,985
2,762
10,682
0
111,466
L
Heimdallr
Spirit641
Heimdallr
8,310
6,030
0
4,253
18,238
7,420
224
5,280
12,958
0
66,116
L
Fafnir
5,787
1,272
0
2,917
19,450
26,758
0
6,200
13,250
31,680
1,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,120
Gold Earned
68,576
613
Minions Killed
720
0
Camps Cleared
0
2,099,003
Distance Traveled
2,459,328
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,093
569
166
7
0
481,021
0
L
Mercury
12,360
537
178
8
0
506,318
2
L
Janus
10,174
442
129
6
0
370,813
8
W
Atlas
12,876
560
32
1
0
487,317
4
W
Mercury
14,411
627
128
6
0
553,086
2
L
Baron Samedi
10,228
445
141
6
0
340,595
3
W
Scylla
15,013
653
200
9
0
509,470
5
W
Heimdallr
13,183
573
194
8
0
428,434
4
L
Heimdallr
9,567
416
128
6
0
407,591
2
L
Fafnir
9,791
426
37
2
0
473,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role