Player Matchup

Sol
Sol
JZliftoff14
Sol
Level 122
God Stats
6W - 9L
1,748 SR
Queue Stats
132W - 128L
1,721 Elo+
Party 1
Sylvanus
Sylvanus
OuterTerror475
Sylvanus
Level 143
God Stats
15W - 24L
1,511 SR
Queue Stats
135W - 139L
1,638 Elo+
Party 1
Ravana
Ravana
Panicboss99
Ravana
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 27L
1,470 Elo+
Party 1
Sun Wukong
Sun Wukong
SplitPaprika224
Sun Wukong
Level 45
God Stats
2W - 0L
1,907 SR
Queue Stats
38W - 19L
1,682 Elo+
Party 1
Charybdis
Charybdis
Stinjamin
Charybdis
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
133W - 132L
1,682 Elo+
Party 1
Team Averages
Level 102
1,633 SR
1,638 Elo+

VS

Team Averages
Level 81
1,565 SR
1,501 Elo+
Charybdis
Charybdis
 
Charybdis
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
JanusUlt
Atlas
Level 116
God Stats
11W - 10L
1,324 SR
Queue Stats
302W - 231L
1,583 Elo+
Party 2
Yu Huang
Yu Huang
MacoTaco22
Yu Huang
Level 102
God Stats
6W - 3L
1,538 SR
Queue Stats
186W - 169L
1,561 Elo+
Party 3
Shiva
Shiva
rub_dub02_
Shiva
Level 58
God Stats
62W - 56L
1,607 SR
Queue Stats
320W - 328L
1,439 Elo+
Solo
Bakasura
Bakasura
xDJ KGFx
Bakasura
Level 85
God Stats
12W - 3L
1,855 SR
Queue Stats
131W - 118L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
6,460
538
6,366
4,214
1,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
11
3 / 1 / 8
6,498
542
4,524
8,805
6,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
13
7 / 2 / 7
7,497
625
6,051
6,359
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
SplitPaprika224
Sun Wukong
13
6 / 0 / 4
7,752
646
7,063
5,679
2,685
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Stinjamin
Charybdis
13
2 / 0 / 5
7,672
639
6,702
5,933
1,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 5 / 0
6,088
507
1,561
8,658
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
JanusUlt
Atlas
8
0 / 4 / 1
5,231
436
3,939
10,876
5,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
MacoTaco22
Yu Huang
10
1 / 3 / 0
5,944
495
5,420
5,127
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
11
1 / 4 / 0
6,069
506
2,928
7,087
2,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
xDJ KGFx
Bakasura
10
0 / 3 / 1
5,675
473
3,398
10,327
3,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
19
Kills
3
3
Deaths
19
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
5
0
0.2
W
1
0
5
3.5
L
Atlas
JanusUlt
Atlas
0
4
1
0.13
L
Yu Huang
MacoTaco22
Yu Huang
1
3
0
0.33
W
Sylvanus
3
1
8
7
W
Ravana
7
2
7
5.25
W
Sun Wukong
SplitPaprika224
Sun Wukong
6
0
4
8
W
Charybdis
Stinjamin
Charybdis
2
0
5
4.5
L
Shiva
1
4
0
0.25
L
Bakasura
xDJ KGFx
Bakasura
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,706
Damage
17,246
30,990
Taken
42,075
14,124
Mitigated
14,854
13,204
Healing
9,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
1,561
641
0
2,005
8,658
2,350
0
245
8,413
0
30,364
W
6,366
2,225
0
1,310
4,214
1,084
1,436
2,066
2,044
37,287
0
L
Atlas
JanusUlt
Atlas
3,939
741
0
1,932
10,876
5,611
0
4,756
6,120
14,831
0
L
Yu Huang
MacoTaco22
Yu Huang
5,420
414
0
720
5,127
1,519
0
1,727
3,400
37,525
0
W
Sylvanus
4,524
981
886
1,975
8,805
6,293
28
4,175
4,112
19,706
5,439
W
Ravana
6,051
938
0
2,478
6,359
2,292
0
1,282
4,828
0
36,548
W
Sun Wukong
SplitPaprika224
Sun Wukong
7,063
808
0
2,307
5,679
2,685
296
462
5,067
0
49,827
W
Charybdis
Stinjamin
Charybdis
6,702
3,222
0
4,248
5,933
1,770
87
894
5,010
0
55,536
L
Shiva
2,928
950
0
1,804
7,087
2,175
0
224
6,863
0
30,686
L
Bakasura
xDJ KGFx
Bakasura
3,398
2,201
0
3,313
10,327
3,199
0
3,516
6,811
0
28,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,879
Gold Earned
29,007
396
Minions Killed
319
0
Camps Cleared
0
1,250,687
Distance Traveled
1,208,612
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,088
507
79
7
0
198,838
1
W
Sol
6,460
538
86
7
0
235,268
4
L
Atlas
5,231
436
22
2
0
234,857
2
L
Yu Huang
5,944
495
75
6
0
219,470
2
W
Sylvanus
6,498
542
42
4
0
234,801
3
W
Ravana
7,497
625
71
6
0
292,292
4
W
Sun Wukong
7,752
646
90
8
0
264,298
3
W
Charybdis
7,672
639
107
9
0
224,028
5
L
Shiva
6,069
506
71
6
0
248,925
3
L
Bakasura
5,675
473
72
6
0
306,522
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role