Player Matchup

Vamana
Vamana
MCSAMMERtime_056
Vamana
Level 29
God Stats
14W - 8L
1,820 SR
Queue Stats
174W - 162L
1,404 Elo+
Party 1
Nu Wa
Nu Wa
Metric55
Nu Wa
Level 18
God Stats
65W - 63L
1,245 SR
Queue Stats
87W - 97L
1,231 Elo+
Party 2
Izanami
Izanami
Redbeard1993
Izanami
Level 67
God Stats
4W - 4L
1,489 SR
Queue Stats
114W - 128L
1,393 Elo+
Party 1
Arachne
Arachne
meowchaeljackson
Arachne
Level 82
God Stats
30W - 24L
1,504 SR
Queue Stats
127W - 117L
1,446 Elo+
Party 1
Xing Tian
Xing Tian
theDevilsArmpit
Xing Tian
Level 64
God Stats
57W - 67L
1,380 SR
Queue Stats
199W - 233L
1,319 Elo+
Party 2
Team Averages
Level 52
1,488 SR
1,359 Elo+

VS

Team Averages
Level 73
1,483 SR
1,452 Elo+
Geb
Geb
Cliwplay
Geb
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yu Huang
Yu Huang
FireNymph13
Yu Huang
Level 86
God Stats
5W - 10L
1,287 SR
Queue Stats
409W - 461L
1,395 Elo+
Solo
Anhur
Anhur
Jeringaslokas
Anhur
Level 99
God Stats
3W - 5L
1,301 SR
Queue Stats
408W - 406L
1,422 Elo+
Solo
Fenrir
Fenrir
MarshAllan
Fenrir
Level 42
God Stats
1W - 2L
1,728 SR
Queue Stats
132W - 144L
1,440 Elo+
Solo
Osiris
Osiris
superXgandorf141
Osiris
Level 55
God Stats
4W - 3L
1,601 SR
Queue Stats
43W - 30L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 10
12,424
621
13,990
17,446
18,082
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nu Wa
Metric55
Nu Wa
16
2 / 3 / 19
11,226
561
13,213
7,331
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Redbeard1993
Izanami
18
7 / 0 / 10
12,339
617
14,118
8,324
3,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
16 / 2 / 8
12,758
638
11,530
16,473
8,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
theDevilsArmpit
Xing Tian
14
1 / 1 / 12
10,229
511
6,149
18,058
20,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 0
7,712
386
3,299
18,326
14,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
FireNymph13
Yu Huang
15
2 / 3 / 2
9,570
479
8,055
10,164
3,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 5 / 0
9,113
456
5,796
12,533
4,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
MarshAllan
Fenrir
14
4 / 9 / 2
9,006
450
10,377
19,270
7,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 8 / 1
8,904
445
10,726
19,723
19,744
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
16
32
Kills
11
11
Deaths
32
59
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
Yu Huang
FireNymph13
Yu Huang
2
3
2
1
L
1
5
0
0.2
W
6
5
10
2.2
L
Fenrir
MarshAllan
Fenrir
4
9
2
0.56
W
Nu Wa
Metric55
Nu Wa
2
3
19
3.83
W
Izanami
Redbeard1993
Izanami
7
0
10
12
W
16
2
8
10
L
3
8
1
0.44
W
Xing Tian
theDevilsArmpit
Xing Tian
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,000
Damage
38,253
67,632
Taken
80,016
52,102
Mitigated
48,917
27,481
Healing
15,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,299
426
567
2,574
18,326
14,291
257
4,377
13,949
19,444
0
L
Yu Huang
FireNymph13
Yu Huang
8,055
546
0
2,919
10,164
3,414
0
3,785
6,379
76,572
0
L
5,796
2,889
0
2,655
12,533
4,251
1,702
3,132
9,401
0
61,632
W
13,990
7,894
0
5,878
17,446
18,082
1,531
761
16,647
0
74,691
L
Fenrir
MarshAllan
Fenrir
10,377
2,155
0
4,008
19,270
7,217
0
6,125
13,145
0
56,652
W
Nu Wa
Metric55
Nu Wa
13,213
3,373
0
1,545
7,331
2,209
1,665
2,762
4,285
64,910
0
W
Izanami
Redbeard1993
Izanami
14,118
10,617
0
5,263
8,324
3,253
6,112
1,284
7,002
0
93,818
W
11,530
8,907
0
9,169
16,473
8,133
1,278
2,535
13,752
0
93,695
L
10,726
3,700
0
3,032
19,723
19,744
816
1,943
17,780
0
45,597
W
Xing Tian
theDevilsArmpit
Xing Tian
6,149
752
0
5,626
18,058
20,425
384
3,485
14,395
23,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,976
Gold Earned
44,305
529
Minions Killed
493
0
Camps Cleared
0
2,010,432
Distance Traveled
1,675,631
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,712
386
22
1
0
379,506
6
L
Yu Huang
9,570
479
158
8
0
305,447
6
L
Anhur
9,113
456
121
6
0
318,129
2
W
Vamana
12,424
621
139
7
0
377,926
0
L
Fenrir
9,006
450
91
5
0
373,334
4
W
Nu Wa
11,226
561
106
5
0
376,638
4
W
Izanami
12,339
617
163
8
0
374,780
5
W
Arachne
12,758
638
100
5
0
460,571
4
L
Osiris
8,904
445
101
5
0
299,215
0
W
Xing Tian
10,229
511
21
1
0
420,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role