Player Matchup

Hou Yi
Hou Yi
Escobar842
Hou Yi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,453 Elo+
Solo
Hun Batz
Hun Batz
GanksAllDay
Hun Batz
Level 128
God Stats
0W - 1L
1,284 SR
Queue Stats
47W - 44L
1,542 Elo+
Party 1
Nu Wa
Nu Wa
Treehedge
Nu Wa
Level 61
God Stats
7W - 6L
1,598 SR
Queue Stats
105W - 118L
1,507 Elo+
Solo
Arachne
Arachne
WinsAllDay
Arachne
Level 109
God Stats
4W - 3L
1,541 SR
Queue Stats
41W - 35L
1,538 Elo+
Party 1
Cabrakan
Cabrakan
lil-sal56
Cabrakan
Level 64
God Stats
19W - 19L
1,506 SR
Queue Stats
743W - 753L
1,541 Elo+
Solo
Team Averages
Level 98
1,486 SR
1,516 Elo+

VS

Team Averages
Level 127
1,430 SR
1,529 Elo+
Ganesha
Ganesha
Comittioner
Ganesha
Level 84
God Stats
1W - 0L
1,306 SR
Queue Stats
63W - 55L
1,598 Elo+
Party 2
Mercury
Mercury
G ShoNuff
Mercury
Level 160
God Stats
16W - 22L
1,502 SR
Queue Stats
242W - 242L
1,508 Elo+
Solo
Nu Wa
Nu Wa
KraftMacAndChee
Nu Wa
Level 108
God Stats
59W - 50L
1,583 SR
Queue Stats
145W - 148L
1,543 Elo+
Solo
Horus
Horus
Oghma 1nfinium
Horus
Level 158
God Stats
1W - 1L
1,258 SR
Queue Stats
125W - 110L
1,635 Elo+
Party 2
Chiron
Chiron
Thebradtouch
Chiron
Level 123
God Stats
7W - 4L
1,500 SR
Queue Stats
49W - 63L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Escobar842
Hou Yi
20
3 / 1 / 3
11,818
739
13,803
15,920
6,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
GanksAllDay
Hun Batz
18
1 / 7 / 5
11,204
700
9,443
17,080
5,806
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Treehedge
Nu Wa
18
2 / 4 / 3
10,695
668
16,169
12,000
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
WinsAllDay
Arachne
15
0 / 5 / 4
9,459
591
3,204
14,022
4,384
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
lil-sal56
Cabrakan
17
3 / 1 / 3
11,340
709
5,369
12,456
13,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Comittioner
Ganesha
19
0 / 3 / 11
12,101
756
7,207
14,359
18,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
G ShoNuff
Mercury
20
5 / 2 / 6
12,227
764
9,510
15,603
7,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 0 / 5
12,560
785
19,260
7,158
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 1 / 5
12,401
775
13,644
17,855
21,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
19
4 / 3 / 6
11,851
741
12,141
14,109
5,681
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
9
Kills
18
18
Deaths
9
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Comittioner
Ganesha
0
3
11
1.83
L
Hou Yi
Escobar842
Hou Yi
3
1
3
4.5
W
Mercury
G ShoNuff
Mercury
5
2
6
4
L
Hun Batz
GanksAllDay
Hun Batz
1
7
5
0.5
W
6
0
5
8.5
W
3
1
5
5.5
W
Chiron
4
3
6
2.33
L
Nu Wa
Treehedge
Nu Wa
2
4
3
0.88
L
Arachne
WinsAllDay
Arachne
0
5
4
0.4
L
Cabrakan
lil-sal56
Cabrakan
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,988
Damage
61,762
71,478
Taken
69,084
33,388
Mitigated
55,218
19,455
Healing
21,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Comittioner
Ganesha
7,207
408
729
3,100
14,359
18,528
141
5,419
8,511
36,093
0
L
Hou Yi
Escobar842
Hou Yi
13,803
7,658
0
9,685
15,920
6,011
570
5,781
9,895
0
67,444
W
Mercury
G ShoNuff
Mercury
9,510
5,128
0
2,204
15,603
7,294
550
4,412
10,933
0
59,759
L
Hun Batz
GanksAllDay
Hun Batz
9,443
2,018
0
654
17,080
5,806
0
6,395
10,481
0
51,031
W
19,260
5,381
15
1,047
7,158
2,528
2,830
2,637
4,217
62,426
0
W
13,644
5,920
1,456
6,896
17,855
21,187
1,164
3,613
13,788
0
42,263
W
Chiron
12,141
3,730
883
4,888
14,109
5,681
3,103
3,680
10,097
0
54,532
L
Nu Wa
Treehedge
Nu Wa
16,169
1,930
138
1,613
12,000
3,642
137
3,853
8,042
51,005
0
L
Arachne
WinsAllDay
Arachne
3,204
1,967
0
2,390
14,022
4,384
189
4,034
9,824
0
12,629
L
Cabrakan
lil-sal56
Cabrakan
5,369
638
599
4,376
12,456
13,545
66
5,374
6,769
17,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,516
Gold Earned
61,140
321
Minions Killed
397
0
Camps Cleared
0
1,384,105
Distance Traveled
1,766,636
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,101
756
14
1
0
332,185
2
L
Hou Yi
11,818
739
112
7
0
311,874
2
W
Mercury
12,227
764
88
6
0
401,589
2
L
Hun Batz
11,204
700
101
6
0
287,176
1
W
Nu Wa
12,560
785
114
7
0
390,434
3
W
Horus
12,401
775
84
5
0
342,765
2
W
Chiron
11,851
741
97
6
0
299,663
2
L
Nu Wa
10,695
668
67
4
0
249,732
0
L
Arachne
9,459
591
22
1
0
260,605
1
L
Cabrakan
11,340
709
19
1
0
274,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role