Player Matchup

Anhur
Anhur
NuesterRooster63
Anhur
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,685 Elo+
Party 2
Cabrakan
Cabrakan
Snoopp5
Cabrakan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,685 Elo+
Party 2
Baron Samedi
Baron Samedi
Studder
Baron Samedi
Level 145
God Stats
4W - 6L
1,383 SR
Queue Stats
138W - 190L
1,443 Elo+
Solo
Team Averages
Level 71
1,461 SR
1,604 Elo+

VS

Team Averages
Level 78
1,655 SR
1,593 Elo+
Izanami
Izanami
Ventí
Izanami
Level 146
God Stats
1W - 0L
1,673 SR
Queue Stats
24W - 15L
1,668 Elo+
Party 1
Horus
Horus
blakerf007
Horus
Level 66
God Stats
76W - 58L
1,781 SR
Queue Stats
185W - 208L
1,642 Elo+
Solo
Chang'e
Chang'e
garbonky
Chang'e
Level 23
God Stats
3W - 1L
1,512 SR
Queue Stats
11W - 12L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 4
8,182
682
8,387
12,425
3,910
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Snoopp5
Cabrakan
11
3 / 3 / 1
8,022
669
2,768
9,147
12,162
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Studder
Baron Samedi
12
2 / 4 / 3
7,587
632
11,707
11,042
8,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ventí
Izanami
15
5 / 1 / 4
9,383
782
17,358
10,600
3,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
14
4 / 3 / 5
9,632
803
7,546
14,907
11,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
garbonky
Chang'e
12
1 / 3 / 9
8,391
699
3,829
7,992
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
10
10
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
L
Cabrakan
Snoopp5
Cabrakan
3
3
1
1.17
L
Baron Samedi
Studder
Baron Samedi
2
4
3
0.88
W
Izanami
Ventí
Izanami
5
1
4
7
W
Horus
4
3
5
2.17
W
Chang'e
garbonky
Chang'e
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,862
Damage
28,733
32,614
Taken
33,499
24,112
Mitigated
17,917
7,474
Healing
15,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,387
4,111
0
738
12,425
3,910
0
887
11,538
0
27,748
L
Cabrakan
Snoopp5
Cabrakan
2,768
414
0
0
9,147
12,162
0
2,160
6,987
6,431
0
L
Baron Samedi
Studder
Baron Samedi
11,707
792
2,076
4,660
11,042
8,040
0
1,459
9,583
35,148
0
W
Izanami
Ventí
Izanami
17,358
11,451
0
4,087
10,600
3,652
1,512
4,506
6,094
0
69,999
W
Horus
7,546
2,562
1,151
5,075
14,907
11,613
266
6,097
8,810
0
14,818
W
Chang'e
garbonky
Chang'e
3,829
669
2,155
2,659
7,992
2,652
849
4,214
3,778
11,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,791
Gold Earned
27,406
112
Minions Killed
133
5
Camps Cleared
4
584,644
Distance Traveled
649,481
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,182
682
59
5
1
201,307
2
L
Cabrakan
8,022
669
10
1
0
190,121
4
L
Baron Samedi
7,587
632
43
4
4
193,216
4
W
Izanami
9,383
782
113
9
3
207,267
4
W
Horus
9,632
803
7
1
1
239,840
5
W
Chang'e
8,391
699
13
1
0
202,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role