Player Matchup

Cerberus
Cerberus
DarkLiriel
Cerberus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,274 Elo+
Solo
Bastet
Bastet
KriptoTargeryan
Bastet
Level 114
God Stats
10W - 10L
1,538 SR
Queue Stats
725W - 795L
1,480 Elo+
Solo
Anhur
Anhur
SgtKnubz
Anhur
Level 125
God Stats
1W - 1L
1,312 SR
Queue Stats
177W - 172L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ashandy10
Cthulhu
Level 77
God Stats
9W - 4L
1,667 SR
Queue Stats
302W - 313L
1,458 Elo+
Party 1
Anubis
Anubis
slybluesly
Anubis
Level 94
God Stats
4W - 0L
1,247 SR
Queue Stats
254W - 252L
1,459 Elo+
Party 1
Team Averages
Level 106
1,453 SR
1,434 Elo+

VS

Team Averages
Level 123
1,579 SR
1,480 Elo+
Odin
Odin
 
Odin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
CrowdFave
Fafnir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 178L
1,440 Elo+
Party 2
Atlas
Atlas
HPNOTIQ5285
Atlas
Level 127
God Stats
1W - 4L
1,546 SR
Queue Stats
253W - 234L
1,576 Elo+
Solo
Khepri
Khepri
UnderTaker7267
Khepri
Level 149
God Stats
10W - 6L
1,596 SR
Queue Stats
319W - 328L
1,436 Elo+
Solo
Agni
Agni
Xivulai
Agni
Level 121
God Stats
9W - 7L
1,754 SR
Queue Stats
311W - 326L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DarkLiriel
Cerberus
16
0 / 4 / 20
10,835
722
8,121
20,139
25,765
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 3 / 17
11,114
741
18,321
12,578
6,161
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
SgtKnubz
Anhur
18
5 / 4 / 12
11,077
738
16,515
11,105
4,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
ashandy10
Cthulhu
20
3 / 3 / 18
12,155
810
22,274
16,996
22,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
slybluesly
Anubis
20
11 / 4 / 10
13,081
872
29,693
14,298
8,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
1 / 5 / 12
10,388
693
6,669
24,755
10,192
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
CrowdFave
Fafnir
17
2 / 5 / 14
10,990
733
7,954
21,658
23,921
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
3 / 5 / 13
9,988
666
8,855
22,333
20,929
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 4 / 10
10,022
668
8,053
24,772
19,641
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Agni
Xivulai
Agni
20
9 / 4 / 7
11,700
780
23,574
12,091
5,179
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
74
23
Kills
18
18
Deaths
23
77
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
5
12
1.4
L
Fafnir
CrowdFave
Fafnir
2
5
14
1.8
W
Cerberus
DarkLiriel
Cerberus
0
4
20
2.5
L
3
5
13
1.9
W
4
3
17
4.17
W
Anhur
SgtKnubz
Anhur
5
4
12
2.75
L
3
4
10
2
L
Agni
Xivulai
Agni
9
4
7
3.13
W
Cthulhu
ashandy10
Cthulhu
3
3
18
4
W
Anubis
slybluesly
Anubis
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,924
Damage
55,105
75,116
Taken
105,609
67,116
Mitigated
79,862
32,209
Healing
33,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,669
1,242
662
8,234
24,755
10,192
518
13,453
11,040
0
12,946
L
Fafnir
CrowdFave
Fafnir
7,954
2,117
526
4,408
21,658
23,921
396
14,028
7,211
13,956
0
W
Cerberus
DarkLiriel
Cerberus
8,121
1,276
1,324
5,531
20,139
25,765
254
11,245
8,609
13,974
0
L
8,855
2,384
555
2,904
22,333
20,929
506
10,525
11,503
19,383
0
W
18,321
5,251
3,317
3,088
12,578
6,161
9
7,083
5,420
0
28,371
W
Anhur
SgtKnubz
Anhur
16,515
8,544
2,255
2,396
11,105
4,642
4,016
8,490
2,421
0
30,851
L
8,053
265
2,760
7,922
24,772
19,641
102
12,824
11,412
13,341
0
L
Agni
Xivulai
Agni
23,574
1,388
3,516
1,564
12,091
5,179
450
7,707
4,355
56,043
0
W
Cthulhu
ashandy10
Cthulhu
22,274
1,528
3,336
3,443
16,996
22,120
0
9,932
6,657
53,186
0
W
Anubis
slybluesly
Anubis
29,693
659
891
6,628
14,298
8,428
1,292
10,497
3,573
43,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,262
Gold Earned
53,088
172
Minions Killed
151
0
Camps Cleared
0
1,429,579
Distance Traveled
1,377,252
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,388
693
15
1
0
267,250
1
L
Fafnir
10,990
733
16
1
0
271,517
0
W
Cerberus
10,835
722
7
0
0
279,022
0
L
Atlas
9,988
666
18
1
0
254,060
0
W
Bastet
11,114
741
18
1
0
356,042
1
W
Anhur
11,077
738
39
3
0
258,476
0
L
Khepri
10,022
668
8
1
0
287,790
1
L
Agni
11,700
780
94
6
0
296,635
1
W
Cthulhu
12,155
810
67
4
0
278,507
5
W
Anubis
13,081
872
41
3
0
257,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role