Player Matchup

Nu Wa
Nu Wa
DivKim
Nu Wa
Level 29
God Stats
4W - 5L
1,731 SR
Queue Stats
10W - 12L
1,386 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Jajado
Kumbhakarna
Level 68
God Stats
1W - 6L
1,229 SR
Queue Stats
44W - 72L
1,405 Elo+
Party 2
Cupid
Cupid
Kio27
Cupid
Level 63
God Stats
1W - 4L
1,277 SR
Queue Stats
87W - 127L
1,326 Elo+
Party 2
Thanatos
Thanatos
RekiazAFK
Thanatos
Level 88
God Stats
10W - 13L
1,475 SR
Queue Stats
254W - 276L
1,370 Elo+
Party 2
Bellona
Bellona
dgac619DG
Bellona
Level 59
God Stats
32W - 37L
1,449 SR
Queue Stats
47W - 84L
1,317 Elo+
Party 2
Team Averages
Level 61
1,432 SR
1,361 Elo+

VS

Team Averages
Level 89
1,402 SR
1,412 Elo+
Hachiman
Hachiman
 
Hachiman
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CAMILORD1
Sun Wukong
Level 107
God Stats
22W - 30L
1,354 SR
Queue Stats
552W - 626L
1,412 Elo+
Solo
Chaac
Chaac
Cesarlaess
Chaac
Level 82
God Stats
5W - 8L
1,349 SR
Queue Stats
145W - 184L
1,374 Elo+
Party 1
Mercury
Mercury
PsychoKv
Mercury
Level 102
God Stats
4W - 5L
1,500 SR
Queue Stats
160W - 175L
1,420 Elo+
Party 1
Nu Wa
Nu Wa
eldodpul
Nu Wa
Level 87
God Stats
2W - 2L
1,309 SR
Queue Stats
154W - 208L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DivKim
Nu Wa
12
1 / 5 / 4
7,407
494
5,588
7,113
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kumbhakarna
Jajado
Kumbhakarna
11
3 / 4 / 7
7,525
502
4,503
13,007
9,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
Kio27
Cupid
14
5 / 2 / 4
8,676
578
8,335
8,138
2,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
RekiazAFK
Thanatos
13
2 / 4 / 4
7,664
511
3,390
10,763
3,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
dgac619DG
Bellona
13
1 / 5 / 3
7,908
527
6,528
11,365
9,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
3 / 3 / 4
7,265
484
5,870
8,919
2,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
CAMILORD1
Sun Wukong
13
2 / 1 / 2
7,644
510
6,773
8,704
6,473
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
10
2 / 4 / 3
6,861
457
4,918
11,263
10,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
PsychoKv
Mercury
18
9 / 2 / 6
10,471
698
9,619
11,857
4,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
eldodpul
Nu Wa
14
4 / 2 / 9
8,469
565
9,351
5,556
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
44
12
Kills
20
20
Deaths
12
22
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
3
4
1.67
W
Sun Wukong
CAMILORD1
Sun Wukong
2
1
2
3
W
Chaac
2
4
3
0.88
L
Nu Wa
DivKim
Nu Wa
1
5
4
0.6
L
Kumbhakarna
Jajado
Kumbhakarna
3
4
7
1.63
L
Cupid
Kio27
Cupid
5
2
4
3.5
W
Mercury
PsychoKv
Mercury
9
2
6
6
L
Thanatos
RekiazAFK
Thanatos
2
4
4
1
L
Bellona
dgac619DG
Bellona
1
5
3
0.5
W
Nu Wa
eldodpul
Nu Wa
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,344
Damage
36,531
50,386
Taken
46,299
26,865
Mitigated
26,356
17,905
Healing
11,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,870
4,571
0
3,042
8,919
2,743
1,114
2,469
6,450
0
26,862
W
Sun Wukong
CAMILORD1
Sun Wukong
6,773
1,392
0
4,120
8,704
6,473
223
1,234
7,470
0
39,871
W
Chaac
4,918
1,030
155
2,356
11,263
10,838
32
2,812
8,451
0
26,396
L
Nu Wa
DivKim
Nu Wa
5,588
1,665
0
484
7,113
1,782
840
5,109
2,004
36,559
0
L
Kumbhakarna
Jajado
Kumbhakarna
4,503
728
0
1,376
13,007
9,887
0
1,291
11,716
18,368
0
L
Cupid
Kio27
Cupid
8,335
4,711
0
3,362
8,138
2,811
880
314
7,824
0
34,454
W
Mercury
PsychoKv
Mercury
9,619
5,329
0
1,226
11,857
4,752
0
1,956
9,901
0
88,825
L
Thanatos
RekiazAFK
Thanatos
3,390
718
0
9,670
10,763
3,367
0
1,793
8,970
0
42,956
L
Bellona
dgac619DG
Bellona
6,528
2,413
0
3,013
11,365
9,018
718
844
10,521
760
38,047
W
Nu Wa
eldodpul
Nu Wa
9,351
2,208
0
500
5,556
1,550
1,774
2,292
3,264
53,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,180
Gold Earned
40,710
328
Minions Killed
398
0
Camps Cleared
0
1,377,872
Distance Traveled
1,501,923
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,265
484
53
4
0
260,135
2
W
Sun Wukong
7,644
510
77
5
0
293,918
5
W
Chaac
6,861
457
29
2
0
306,164
6
L
Nu Wa
7,407
494
68
5
0
257,264
1
L
Kumbhakarna
7,525
502
20
1
0
294,872
9
L
Cupid
8,676
578
70
5
0
259,499
1
W
Mercury
10,471
698
165
11
0
365,180
3
L
Thanatos
7,664
511
82
5
0
299,900
2
L
Bellona
7,908
527
88
6
0
266,337
2
W
Nu Wa
8,469
565
74
5
0
276,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role