Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Syn Asuka
Hel
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 21L
1,576 Elo+
Party 1
Loki
Loki
Szomy
Loki
Level 107
God Stats
8W - 10L
1,573 SR
Queue Stats
96W - 67L
1,530 Elo+
Party 1
Team Averages
Level 90
1,524 SR
1,536 Elo+

VS

Team Averages
Level 110
1,646 SR
1,547 Elo+
Danzaburou
Danzaburou
BigPoppaPumpXIII
Danzaburou
Level 136
God Stats
10W - 5L
1,664 SR
Queue Stats
75W - 56L
1,748 Elo+
Solo
Jormungandr
Jormungandr
OGorangeMango
Jormungandr
Level 104
God Stats
10W - 9L
1,624 SR
Queue Stats
45W - 55L
1,452 Elo+
Party 2
Ravana
Ravana
kingbenji3
Ravana
Level 89
God Stats
4W - 1L
1,650 SR
Queue Stats
82W - 124L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
5 / 3 / 1
8,379
762
8,400
14,985
14,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 7 / 3
7,226
657
3,903
9,638
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
Szomy
Loki
12
3 / 6 / 3
7,916
720
9,113
11,736
3,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigPoppaPumpXIII
Danzaburou
15
9 / 1 / 6
10,706
973
13,658
10,176
3,828
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
OGorangeMango
Jormungandr
14
5 / 2 / 10
9,576
871
11,713
10,494
8,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
kingbenji3
Ravana
12
2 / 6 / 10
8,399
764
6,176
8,921
5,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
9
Kills
16
16
Deaths
9
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
5
3
1
1.83
W
Danzaburou
BigPoppaPumpXIII
Danzaburou
9
1
6
12
W
Jormungandr
OGorangeMango
Jormungandr
5
2
10
5
L
1
7
3
0.36
L
Loki
Szomy
Loki
3
6
3
0.75
W
Ravana
kingbenji3
Ravana
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,416
Damage
31,547
36,359
Taken
29,591
20,931
Mitigated
17,226
5,525
Healing
11,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
8,400
3,517
175
2,023
14,985
14,119
0
5,044
9,941
0
26,048
W
Danzaburou
BigPoppaPumpXIII
Danzaburou
13,658
7,964
0
6,196
10,176
3,828
2,207
1,071
9,009
0
47,510
W
Jormungandr
OGorangeMango
Jormungandr
11,713
5,389
323
4,143
10,494
8,385
672
1,815
8,291
33,898
0
L
3,903
672
1,248
1,545
9,638
3,234
0
4,671
4,967
14,545
0
L
Loki
Szomy
Loki
9,113
2,274
0
534
11,736
3,578
0
2,462
9,274
0
23,474
W
Ravana
kingbenji3
Ravana
6,176
1,836
382
936
8,921
5,013
132
1,651
7,106
0
14,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,521
Gold Earned
28,681
91
Minions Killed
123
3
Camps Cleared
7
653,137
Distance Traveled
644,790
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,379
762
38
3
1
236,678
2
W
Danzaburou
10,706
973
62
6
4
218,388
3
W
Jormungandr
9,576
871
47
4
2
222,202
5
L
Hel
7,226
657
26
2
1
201,119
2
L
Loki
7,916
720
27
2
1
215,340
1
W
Ravana
8,399
764
14
1
1
204,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role