Player Matchup

Yu Huang
Yu Huang
Doddah
Yu Huang
Level 68
God Stats
4W - 2L
1,765 SR
Queue Stats
46W - 51L
1,497 Elo+
Solo
Jormungandr
Jormungandr
OfferedChutoy6
Jormungandr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,467 Elo+
Party 2
Nox
Nox
SSprague7
Nox
Level 77
God Stats
4W - 3L
1,487 SR
Queue Stats
34W - 27L
1,497 Elo+
Party 2
Charybdis
Charybdis
klimkadiddle
Charybdis
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 35L
1,451 Elo+
Solo
Chiron
Chiron
littlecandlejack
Chiron
Level 68
God Stats
4W - 5L
1,383 SR
Queue Stats
10W - 15L
1,359 Elo+
Solo
Team Averages
Level 71
1,527 SR
1,454 Elo+

VS

Team Averages
Level 105
1,322 SR
1,402 Elo+
Cerberus
Cerberus
 
Cerberus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Dante4146
Baron Samedi
Level 101
God Stats
1W - 1L
1,238 SR
Queue Stats
14W - 20L
1,333 Elo+
Party 1
Susano
Susano
PlaidConstant36
Susano
Level 96
God Stats
4W - 7L
1,189 SR
Queue Stats
17W - 23L
1,410 Elo+
Party 1
Hel
Hel
japogeymer
Hel
Level 108
God Stats
2W - 2L
1,244 SR
Queue Stats
37W - 51L
1,394 Elo+
Party 1
Shiva
Shiva
oSPlTFlREo
Shiva
Level 83
God Stats
29W - 28L
1,440 SR
Queue Stats
189W - 230L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Doddah
Yu Huang
13
0 / 1 / 3
7,375
922
70
782
238
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
OfferedChutoy6
Jormungandr
15
5 / 1 / 7
10,090
1,261
10,289
11,394
9,590
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 7 / 9
9,499
1,187
13,030
12,340
4,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
klimkadiddle
Charybdis
14
2 / 6 / 8
9,115
1,139
7,363
10,788
3,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 3 / 7
9,437
1,180
11,380
13,719
4,256
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

224

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
5 / 1 / 10
10,212
1,277
11,939
8,858
3,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Dante4146
Baron Samedi
15
5 / 1 / 10
9,804
1,226
9,950
9,993
3,521
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 5 / 7
10,188
1,274
10,322
10,989
3,951
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 3 / 7
7,997
1,000
3,795
6,962
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
15
2 / 4 / 8
9,012
1,127
8,949
10,491
5,931
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
60
14
Kills
18
18
Deaths
14
34
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
1
10
10
W
Baron Samedi
Dante4146
Baron Samedi
5
1
10
10
L
Yu Huang
Doddah
Yu Huang
0
1
3
1.5
L
Jormungandr
OfferedChutoy6
Jormungandr
5
1
7
8.5
W
6
5
7
1.9
L
3
7
9
1.07
W
0
3
7
1.17
L
Charybdis
klimkadiddle
Charybdis
2
6
8
1
L
4
3
7
2.5
W
Shiva
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,132
Damage
44,955
49,023
Taken
47,293
22,322
Mitigated
18,972
5,876
Healing
13,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
11,939
227
155
1,980
8,858
3,400
0
3,141
5,717
31,148
0
W
Baron Samedi
Dante4146
Baron Samedi
9,950
381
2,098
3,715
9,993
3,521
0
6,346
3,647
21,798
0
L
Yu Huang
Doddah
Yu Huang
70
49
0
0
782
238
0
527
255
1,186
0
L
Jormungandr
OfferedChutoy6
Jormungandr
10,289
3,272
0
0
11,394
9,590
0
4,630
6,764
24,951
0
W
10,322
3,198
209
750
10,989
3,951
0
5,788
5,201
0
23,651
L
13,030
708
99
961
12,340
4,791
0
7,416
4,924
25,019
0
W
3,795
584
1,439
1,390
6,962
2,169
0
3,949
3,013
7,911
0
L
Charybdis
klimkadiddle
Charybdis
7,363
3,649
0
1,203
10,788
3,447
0
6,536
4,252
0
20,069
L
11,380
5,849
730
2,883
13,719
4,256
0
6,575
7,144
0
19,999
W
Shiva
8,949
1,424
958
1,160
10,491
5,931
0
4,165
6,326
0
25,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,516
Gold Earned
47,213
100
Minions Killed
163
5
Camps Cleared
6
602,969
Distance Traveled
765,559
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,212
1,277
56
7
1
178,013
2
W
Baron Samedi
9,804
1,226
31
4
0
143,326
0
L
Yu Huang
7,375
922
1
0
1
15,437
0
L
Jormungandr
10,090
1,261
30
4
0
144,256
0
W
Susano
10,188
1,274
24
3
4
150,625
1
L
Nox
9,499
1,187
28
4
2
149,856
0
W
Hel
7,997
1,000
17
2
1
121,984
0
L
Charybdis
9,115
1,139
26
3
2
131,484
0
L
Chiron
9,437
1,180
15
2
0
161,936
0
W
Shiva
9,012
1,127
35
4
0
171,611
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role