Player Matchup

Medusa
Medusa
 
Medusa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
KingGalaxyV3
The Morrigan
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,496 Elo+
Party 1
Pele
Pele
OGZxFTW3rd
Pele
Level 55
God Stats
0W - 1L
1,228 SR
Queue Stats
2W - 6L
1,332 Elo+
Party 1
Janus
Janus
Vokenz
Janus
Level 75
God Stats
0W - 2L
1,125 SR
Queue Stats
10W - 15L
1,520 Elo+
Party 1
Cu Chulainn
Cu Chulainn
superwey125
Cu Chulainn
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 185L
1,479 Elo+
Solo
Team Averages
Level 89
1,371 SR
1,465 Elo+

VS

Team Averages
Level 117
1,574 SR
1,476 Elo+
Vamana
Vamana
DoggoAaron
Vamana
Level 143
God Stats
1W - 0L
1,560 SR
Queue Stats
9W - 7L
1,213 Elo+
Solo
Ares
Ares
Mabchy
Ares
Level 128
God Stats
4W - 2L
1,752 SR
Queue Stats
74W - 65L
1,523 Elo+
Party 2
Janus
Janus
Rhymlow
Janus
Level 141
God Stats
6W - 1L
1,832 SR
Queue Stats
81W - 66L
1,583 Elo+
Party 2
Sol
Sol
richarddrs
Sol
Level 128
God Stats
1W - 1L
1,186 SR
Queue Stats
12W - 9L
1,507 Elo+
Party 2
Cthulhu
Cthulhu
sombergabo
Cthulhu
Level 44
God Stats
2W - 1L
1,538 SR
Queue Stats
8W - 5L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
1 / 6 / 4
8,076
734
7,791
10,590
4,633
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
KingGalaxyV3
The Morrigan
12
2 / 8 / 6
8,282
753
9,116
11,770
4,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
6 / 7 / 1
9,323
848
11,883
12,806
6,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Vokenz
Janus
14
0 / 7 / 3
7,672
697
8,970
8,167
2,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
superwey125
Cu Chulainn
16
2 / 8 / 3
9,685
880
10,423
16,583
12,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DoggoAaron
Vamana
18
10 / 1 / 19
11,037
1,003
11,035
18,012
22,803
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
Mabchy
Ares
17
6 / 2 / 20
11,070
1,006
5,103
14,155
15,458
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
Rhymlow
Janus
16
10 / 5 / 13
10,638
967
15,973
8,298
3,355
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
7 / 2 / 17
10,042
913
11,149
10,012
4,570
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
sombergabo
Cthulhu
14
2 / 4 / 23
9,220
838
7,033
13,279
13,360
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
127
11
Kills
35
36
Deaths
14
17
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
6
4
0.5
W
Vamana
DoggoAaron
Vamana
10
1
19
19.5
L
The Morrigan
KingGalaxyV3
The Morrigan
2
8
6
0.63
W
Ares
Mabchy
Ares
6
2
20
8
L
6
7
1
0.93
W
Janus
Rhymlow
Janus
10
5
13
3.3
L
Janus
Vokenz
Janus
0
7
3
0.21
W
7
2
17
7.75
W
Cthulhu
sombergabo
Cthulhu
2
4
23
3.38
L
Cu Chulainn
superwey125
Cu Chulainn
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,183
Damage
50,293
59,916
Taken
63,756
31,409
Mitigated
59,546
9,251
Healing
31,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,791
2,736
350
1,617
10,590
4,633
690
8,325
2,265
0
18,235
W
Vamana
DoggoAaron
Vamana
11,035
4,844
4,625
7,474
18,012
22,803
1,135
6,429
11,281
0
25,451
L
The Morrigan
KingGalaxyV3
The Morrigan
9,116
634
468
980
11,770
4,696
0
6,623
5,137
13,552
857
W
Ares
Mabchy
Ares
5,103
459
3,177
3,161
14,155
15,458
589
5,642
8,328
9,060
0
L
11,883
1,819
613
2,880
12,806
6,543
0
8,263
4,543
0
24,603
W
Janus
Rhymlow
Janus
15,973
862
512
639
8,298
3,355
1,485
1,825
6,389
41,034
0
L
Janus
Vokenz
Janus
8,970
175
0
0
8,167
2,991
420
4,818
3,349
20,137
0
W
11,149
3,126
2,323
4,068
10,012
4,570
2,666
3,155
6,761
26,482
0
W
Cthulhu
sombergabo
Cthulhu
7,033
195
3,324
1,983
13,279
13,360
597
2,021
10,969
20,487
0
L
Cu Chulainn
superwey125
Cu Chulainn
10,423
1,462
409
1,934
16,583
12,546
110
11,229
5,354
4,630
15,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,038
Gold Earned
52,007
103
Minions Killed
122
0
Camps Cleared
0
940,687
Distance Traveled
1,188,840
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,076
734
30
3
0
183,798
1
W
Vamana
11,037
1,003
27
2
0
268,224
0
L
The Morrigan
8,282
753
3
0
0
174,806
2
W
Ares
11,070
1,006
5
0
0
234,464
1
L
Pele
9,323
848
27
2
0
186,854
0
W
Janus
10,638
967
50
5
0
233,132
1
L
Janus
7,672
697
21
2
0
194,317
1
W
Sol
10,042
913
23
2
0
202,976
0
W
Cthulhu
9,220
838
17
2
0
250,044
0
L
Cu Chulainn
9,685
880
22
2
0
200,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role