Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
GigaMaelstrom
Arachne
Level 85
God Stats
19W - 11L
1,579 SR
Queue Stats
198W - 238L
1,471 Elo+
Party 2
Aphrodite
Aphrodite
MissingLunch
Aphrodite
Level 68
God Stats
140W - 166L
1,512 SR
Queue Stats
216W - 273L
1,448 Elo+
Party 2
Tyr
Tyr
Montreve
Tyr
Level 67
God Stats
87W - 98L
1,445 SR
Queue Stats
214W - 268L
1,454 Elo+
Party 2
Medusa
Medusa
UneasyUnicycle
Medusa
Level 53
God Stats
59W - 95L
1,353 SR
Queue Stats
145W - 196L
1,392 Elo+
Solo
Team Averages
Level 60
1,478 SR
1,453 Elo+

VS

Team Averages
Level 81
1,498 SR
1,316 Elo+
King Arthur
King Arthur
 
King Arthur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
MercenarioRJ
Yu Huang
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,412 Elo+
Party 1
Ymir
Ymir
SAMURAY3871
Ymir
Level 18
God Stats
1W - 2L
1,749 SR
Queue Stats
5W - 10L
1,405 Elo+
Party 1
Poseidon
Poseidon
SharkBX
Poseidon
Level 5
God Stats
0W - 4L
1,239 SR
Queue Stats
2W - 5L
1,203 Elo+
Party 1
Neith
Neith
This_Goes_To_11
Neith
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 11L
1,057 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
3 / 1 / 7
7,944
794
10,223
7,826
5,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
15
3 / 1 / 5
8,297
830
6,395
10,297
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
MissingLunch
Aphrodite
15
1 / 0 / 5
8,409
841
4,981
6,194
3,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 0 / 6
8,992
899
6,604
13,230
11,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 2 / 4
8,288
829
6,631
7,747
2,930
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 3 / 1
6,896
690
5,491
12,060
7,991
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
MercenarioRJ
Yu Huang
14
1 / 3 / 0
7,359
736
10,833
7,718
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 2 / 2
7,487
749
2,040
8,921
7,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
SharkBX
Poseidon
12
0 / 5 / 2
6,801
680
5,999
7,150
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 2 / 1
7,092
709
5,135
4,306
1,738
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
15
Kills
4
4
Deaths
15
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
7
6.5
L
King Arthur
 
King Arthur
0
3
1
0.17
W
Arachne
3
1
5
5.5
L
Yu Huang
MercenarioRJ
Yu Huang
1
3
0
0.33
W
Aphrodite
MissingLunch
Aphrodite
1
0
5
3.5
W
5
0
6
8
L
1
2
2
1
L
Poseidon
SharkBX
Poseidon
0
5
2
0.2
L
2
2
1
1.25
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,834
Damage
29,498
45,294
Taken
40,155
27,071
Mitigated
23,084
23,053
Healing
6,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,223
33
1,698
2,206
7,826
5,249
0
5,175
2,651
18,116
0
L
King Arthur
 
King Arthur
5,491
546
0
944
12,060
7,991
0
3,333
8,530
0
21,148
W
Arachne
6,395
5,149
0
3,220
10,297
3,576
1,105
4,641
5,656
0
34,349
L
Yu Huang
MercenarioRJ
Yu Huang
10,833
35
0
1,620
7,718
3,220
0
2,650
4,878
32,553
0
W
Aphrodite
MissingLunch
Aphrodite
4,981
74
4,446
4,103
6,194
3,374
0
1,764
4,430
32,214
0
W
6,604
509
748
5,196
13,230
11,942
250
5,070
8,160
0
17,206
L
2,040
330
0
1,712
8,921
7,562
0
4,003
4,739
8,003
0
L
Poseidon
SharkBX
Poseidon
5,999
986
153
1,055
7,150
2,573
0
3,071
3,927
19,366
0
L
5,135
2,536
390
802
4,306
1,738
118
1,429
2,877
0
13,670
W
6,631
3,647
0
1,436
7,747
2,930
2,678
2,222
5,525
0
25,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,930
Gold Earned
35,635
201
Minions Killed
149
0
Camps Cleared
0
1,177,050
Distance Traveled
981,307
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,944
794
11
1
0
239,728
2
L
King Arthur
6,896
690
31
3
0
206,627
2
W
Arachne
8,297
830
55
6
0
229,118
0
L
Yu Huang
7,359
736
41
4
0
213,480
1
W
Aphrodite
8,409
841
55
6
0
247,236
1
W
Tyr
8,992
899
35
4
0
255,130
2
L
Ymir
7,487
749
9
1
0
186,922
1
L
Poseidon
6,801
680
42
4
0
180,947
3
L
Neith
7,092
709
26
3
0
193,331
1
W
Medusa
8,288
829
45
5
0
205,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role