Player Matchup

Mercury
Mercury
Diamond III
Anhur-_4
Mercury
Diamond III
Level 89
God Stats
22W - 29L
1,703 SR
Queue Stats
859W - 863L
2,295 MMR
Solo
Susano
Susano
Masters
Hyoukaii
Susano
Masters
Level 160
God Stats
27W - 20L
1,604 SR
Queue Stats
547W - 434L
3,221 MMR
Solo
Izanami
Izanami
Platinum V
RelentlessAnim
Izanami
Platinum V
Level 52
God Stats
17W - 15L
1,927 SR
Queue Stats
126W - 130L
1,739 MMR
Party 1
Atlas
Atlas
Gold I
TempusEdaxRerumm
Atlas
Gold I
Level 156
God Stats
16W - 10L
1,629 SR
Queue Stats
256W - 252L
1,640 MMR
Party 1
Poseidon
Poseidon
Gold III
alex_lancien
Poseidon
Gold III
Level 69
God Stats
1W - 5L
1,530 SR
Queue Stats
113W - 110L
1,633 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 105
1,679 SR
2,106 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 116
1,529 SR
1,821 MMR
Bakasura
Bakasura
Masters
 
Bakasura
Masters
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cliodhna
Cliodhna
Masters
Misа
Cliodhna
Masters
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 30L
2,892 MMR
Party 2
Scylla
Scylla
Gold II
StuffDeRayan
Scylla
Gold II
Level 48
God Stats
3W - 2L
1,434 SR
Queue Stats
107W - 96L
1,623 MMR
Party 3
Athena
Athena
Gold II
illusionzzstorm
Athena
Gold II
Level 147
God Stats
11W - 5L
1,713 SR
Queue Stats
208W - 217L
1,589 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Anhur-_4
Mercury
13
4 / 12 / 0
8,649
509
6,343
18,887
5,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
Hyoukaii
Susano
12
0 / 11 / 2
7,168
422
8,212
20,805
6,588
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 8 / 1
7,488
440
8,178
15,989
3,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 5 / 4
8,707
512
5,459
16,295
14,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
alex_lancien
Poseidon
11
1 / 8 / 0
6,876
404
2,866
8,318
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SkadiAphroditeShivaArachne

VS

Bans
Erlang ShenBastetKaliGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
20 / 1 / 8
12,713
748
23,015
16,367
7,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
 
Medusa
17
2 / 2 / 3
10,724
631
9,031
11,346
5,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
Misа
Cliodhna
19
14 / 0 / 9
12,659
745
24,264
19,394
11,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
16
7 / 3 / 8
10,544
620
8,850
7,278
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
1 / 3 / 19
9,644
567
5,308
15,454
15,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
91
9
Kills
44
44
Deaths
9
7
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
20
1
8
24
W
Medusa
 
Medusa
2
2
3
1.75
L
Mercury
Anhur-_4
Mercury
4
12
0
0.33
L
Susano
Hyoukaii
Susano
0
11
2
0.09
W
Cliodhna
Misа
Cliodhna
14
0
9
18.5
L
1
8
1
0.19
W
Scylla
7
3
8
3.67
L
3
5
4
1
L
Poseidon
alex_lancien
Poseidon
1
8
0
0.13
W
1
3
19
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,058
Damage
70,468
80,294
Taken
69,839
31,793
Mitigated
42,666
10,532
Healing
27,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
23,015
15,706
0
4,988
16,367
7,762
931
2,263
14,024
0
99,802
W
Medusa
 
Medusa
9,031
4,022
0
5,085
11,346
5,317
5,620
778
10,568
0
91,742
L
Mercury
Anhur-_4
Mercury
6,343
2,806
0
686
18,887
5,076
0
3,826
13,832
0
29,163
L
Susano
Hyoukaii
Susano
8,212
1,980
0
3,782
20,805
6,588
0
1,846
17,255
0
36,564
W
Cliodhna
Misа
Cliodhna
24,264
4,167
0
13,051
19,394
11,325
0
1,161
18,177
0
101,145
L
8,178
4,739
0
2,616
15,989
3,958
0
744
14,810
0
53,423
W
Scylla
8,850
1,332
0
204
7,278
2,988
448
1,256
5,950
60,535
0
L
5,459
2,472
188
2,810
16,295
14,636
0
5,047
10,635
26,425
0
L
Poseidon
alex_lancien
Poseidon
2,866
379
0
450
8,318
1,535
0
2,377
5,429
32,738
0
W
5,308
964
0
4,362
15,454
15,274
79
2,589
12,795
20,870
2,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,888
Gold Earned
56,284
340
Minions Killed
618
0
Camps Cleared
0
1,358,480
Distance Traveled
1,894,014
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,713
748
154
9
0
474,176
3
W
Medusa
10,724
631
144
8
0
318,684
4
L
Mercury
8,649
509
53
3
0
278,262
2
L
Susano
7,168
422
53
3
0
323,548
1
W
Cliodhna
12,659
745
174
10
0
402,950
4
L
Izanami
7,488
440
108
6
0
273,273
4
W
Scylla
10,544
620
113
7
0
305,083
6
L
Atlas
8,707
512
38
2
0
280,319
2
L
Poseidon
6,876
404
88
5
0
203,078
4
W
Athena
9,644
567
33
2
0
393,121
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role