Player Matchup

Cliodhna
Cliodhna
FuNnYBaDgErZ
Cliodhna
Level 129
God Stats
2W - 4L
1,855 SR
Queue Stats
30W - 45L
1,546 Elo+
Party 1
Sun Wukong
Sun Wukong
HALEPENOBADGERZ
Sun Wukong
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 71L
1,503 Elo+
Party 1
Jing Wei
Jing Wei
Hagiolatry
Jing Wei
Level 33
God Stats
5W - 5L
1,430 SR
Queue Stats
36W - 33L
1,577 Elo+
Solo
Cthulhu
Cthulhu
bizarrebadgerz
Cthulhu
Level 126
God Stats
1W - 4L
1,640 SR
Queue Stats
44W - 66L
1,485 Elo+
Party 1
Anubis
Anubis
toothpuller666
Anubis
Level 82
God Stats
2W - 3L
1,748 SR
Queue Stats
16W - 20L
1,599 Elo+
Party 1
Team Averages
Level 103
1,634 SR
1,542 Elo+

VS

Team Averages
Level 41
1,568 SR
1,562 Elo+
Anubis
Anubis
Blackindu
Anubis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,547 Elo+
Party 3
Nike
Nike
ImMeB
Nike
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,633 Elo+
Party 3
Nemesis
Nemesis
KingBuddha20
Nemesis
Level 48
God Stats
23W - 22L
1,402 SR
Queue Stats
454W - 416L
1,601 Elo+
Party 2
Chiron
Chiron
South Abyss6176
Chiron
Level 8
God Stats
17W - 9L
1,705 SR
Queue Stats
94W - 104L
1,416 Elo+
Solo
Mulan
Mulan
rage_112233
Mulan
Level 89
God Stats
15W - 11L
1,732 SR
Queue Stats
478W - 443L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
FuNnYBaDgErZ
Cliodhna
19
3 / 12 / 7
12,440
691
16,640
23,369
8,474
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sun Wukong
HALEPENOBADGERZ
Sun Wukong
18
1 / 9 / 9
12,501
695
13,484
31,060
28,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
Hagiolatry
Jing Wei
19
0 / 6 / 4
11,410
634
4,698
19,986
6,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
5 / 8 / 3
11,844
658
18,197
25,099
24,137
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
4 / 10 / 4
12,722
707
14,964
25,067
9,325
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Blackindu
Anubis
20
17 / 2 / 15
16,039
891
42,427
20,287
9,902
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nike
ImMeB
Nike
19
4 / 4 / 17
12,508
695
10,077
16,242
16,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

Nemesis
KingBuddha20
Nemesis
20
11 / 1 / 15
14,360
798
20,473
15,203
12,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
1 / 2 / 10
13,263
737
15,480
16,444
6,188
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 4 / 21
14,694
816
20,461
29,357
43,324
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
123
13
Kills
45
45
Deaths
13
27
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Anubis
Blackindu
Anubis
17
2
15
12.25
L
Cliodhna
FuNnYBaDgErZ
Cliodhna
3
12
7
0.54
L
Sun Wukong
HALEPENOBADGERZ
Sun Wukong
1
9
9
0.61
L
Jing Wei
Hagiolatry
Jing Wei
0
6
4
0.33
W
Nike
ImMeB
Nike
4
4
17
3.13
W
Nemesis
KingBuddha20
Nemesis
11
1
15
18.5
W
1
2
10
3
L
5
8
3
0.81
W
12
4
21
5.63
L
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,983
Damage
108,918
124,581
Taken
97,533
76,333
Mitigated
88,621
26,170
Healing
40,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Blackindu
Anubis
42,427
2,037
0
13,462
20,287
9,902
4,120
8,984
10,628
88,890
0
L
Cliodhna
FuNnYBaDgErZ
Cliodhna
16,640
1,124
324
5,070
23,369
8,474
0
5,917
17,228
0
34,601
L
Sun Wukong
HALEPENOBADGERZ
Sun Wukong
13,484
2,418
1,805
7,193
31,060
28,340
72
8,430
22,052
312
33,084
L
Jing Wei
Hagiolatry
Jing Wei
4,698
3,332
0
3,797
19,986
6,057
1,198
6,343
13,612
0
39,370
W
Nike
ImMeB
Nike
10,077
1,482
0
1,820
16,242
16,630
808
7,489
8,753
0
34,418
W
Nemesis
KingBuddha20
Nemesis
20,473
9,885
0
4,346
15,203
12,577
2,189
6,011
9,062
0
59,840
W
15,480
5,462
1,317
5,333
16,444
6,188
2,415
3,173
13,228
0
74,145
L
18,197
1,002
900
1,400
25,099
24,137
58
10,396
14,507
41,128
0
W
20,461
1,855
1,624
12,657
29,357
43,324
138
7,609
21,581
0
33,170
L
14,964
794
0
5,681
25,067
9,325
0
11,341
13,561
40,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,917
Gold Earned
70,864
250
Minions Killed
360
0
Camps Cleared
0
1,440,681
Distance Traveled
1,852,405
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
16,039
891
116
6
0
361,627
1
L
Cliodhna
12,440
691
42
2
0
280,238
0
L
Sun Wukong
12,501
695
35
2
0
327,246
2
L
Jing Wei
11,410
634
67
4
0
293,967
0
W
Nike
12,508
695
38
2
0
363,015
0
W
Nemesis
14,360
798
61
3
0
414,276
3
W
Chiron
13,263
737
116
6
0
324,720
3
L
Cthulhu
11,844
658
47
3
0
284,560
0
W
Mulan
14,694
816
29
2
0
388,767
0
L
Anubis
12,722
707
59
3
0
254,670
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role