Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Bantha Poodo
Artemis
Level 159
God Stats
9W - 12L
1,454 SR
Queue Stats
550W - 457L
1,501 Elo+
Party 1
Zeus
Zeus
Jahownd
Zeus
Level 156
God Stats
4W - 2L
1,638 SR
Queue Stats
181W - 141L
1,466 Elo+
Party 1
Team Averages
Level 141
1,530 SR
1,489 Elo+

VS

Team Averages
Level 113
1,318 SR
1,434 Elo+
Sol
Sol
 
Sol
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Cata275
Cu Chulainn
Level 156
God Stats
5W - 8L
1,236 SR
Queue Stats
122W - 112L
1,456 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Magz Ceezr
Ah Muzen Cab
Level 48
God Stats
3W - 5L
1,219 SR
Queue Stats
6W - 10L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
3 / 2 / 10
8,135
740
5,793
9,556
8,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Bantha Poodo
Artemis
13
2 / 0 / 11
8,170
743
6,594
6,192
2,450
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
Jahownd
Zeus
14
8 / 1 / 4
9,073
825
10,720
5,688
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 3 / 2
7,655
696
4,134
6,595
2,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Cata275
Cu Chulainn
11
1 / 5 / 1
7,045
640
5,036
12,385
7,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Magz Ceezr
Ah Muzen Cab
11
0 / 5 / 3
6,824
620
2,631
7,277
2,118
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
13
Kills
2
3
Deaths
13
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
2
10
4
L
Sol
 
Sol
1
3
2
0.67
W
Artemis
Bantha Poodo
Artemis
2
0
11
7.5
L
Cu Chulainn
Cata275
Cu Chulainn
1
5
1
0.3
W
Zeus
Jahownd
Zeus
8
1
4
10
L
Ah Muzen Cab
Magz Ceezr
Ah Muzen Cab
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,107
Damage
11,801
21,436
Taken
26,257
13,150
Mitigated
11,520
8,353
Healing
3,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,793
1,552
0
3,828
9,556
8,655
0
2,118
7,228
14,293
1,700
L
Sol
 
Sol
4,134
563
0
1,453
6,595
2,154
0
3,311
3,188
18,886
1,588
W
Artemis
Bantha Poodo
Artemis
6,594
2,794
0
3,341
6,192
2,450
1,898
1,224
4,865
0
30,693
L
Cu Chulainn
Cata275
Cu Chulainn
5,036
467
0
1,899
12,385
7,248
0
7,675
4,284
216
22,975
W
Zeus
Jahownd
Zeus
10,720
1,283
0
1,184
5,688
2,045
519
731
4,883
35,070
0
L
Ah Muzen Cab
Magz Ceezr
Ah Muzen Cab
2,631
538
0
362
7,277
2,118
0
4,712
2,394
0
14,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,378
Gold Earned
21,524
140
Minions Killed
100
6
Camps Cleared
4
635,189
Distance Traveled
543,268
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,135
740
25
2
1
219,798
4
L
Sol
7,655
696
47
4
2
172,609
1
W
Artemis
8,170
743
58
5
0
213,243
4
L
Cu Chulainn
7,045
640
28
3
2
193,583
0
W
Zeus
9,073
825
57
5
5
202,148
3
L
Ah Muzen Cab
6,824
620
25
2
0
177,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role