Player Matchup

Erlang Shen
Erlang Shen
Gold IV
 
Erlang Shen
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze V
 
Geb
Bronze V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold IV
BigFNShin
Janus
Gold IV
Level 160
God Stats
15W - 19L
1,640 SR
Queue Stats
201W - 213L
1,474 MMR
Solo
Chiron
Chiron
Silver II
NHill01
Chiron
Silver II
Level 147
God Stats
0W - 1L
1,812 SR
Queue Stats
4W - 6L
1,450 MMR
Solo
King Arthur
King Arthur
Silver II
ThunderTheir
King Arthur
Silver II
Level 141
God Stats
10W - 13L
1,500 SR
Queue Stats
213W - 199L
1,454 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 142
1,590 SR
1,476 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,662 SR
1,460 MMR
Morgan Le Fay
Morgan Le Fay
Silver II
AlejoL
Morgan Le Fay
Silver II
Level 158
God Stats
1W - 0L
1,854 SR
Queue Stats
17W - 24L
1,447 MMR
Solo
Bakasura
Bakasura
Bronze III
FloppySatchel
Bakasura
Bronze III
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 21L
1,448 MMR
Party 1
Medusa
Medusa
Gold V
SkimpyMcdew
Medusa
Gold V
Level 128
God Stats
14W - 6L
1,700 SR
Queue Stats
63W - 58L
1,428 MMR
Solo
Ymir
Ymir
Bronze V
SmurfingIsMean
Ymir
Bronze V
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 14L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold II
YRNHisoka
Tsukuyomi
Gold II
Level 73
God Stats
162W - 141L
1,754 SR
Queue Stats
385W - 379L
1,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
8
1 / 3 / 1
5,313
483
3,717
7,116
2,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
 
Geb
7
0 / 2 / 0
4,899
445
1,007
5,399
1,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
BigFNShin
Janus
8
1 / 4 / 0
5,246
477
3,069
6,139
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
NHill01
Chiron
10
0 / 2 / 1
5,691
517
5,414
7,359
1,685
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
ThunderTheir
King Arthur
9
1 / 4 / 0
5,811
528
3,192
9,108
6,516
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ZeusShivaBellonaHades

VS

Bans
BastetCliodhnaThothAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlejoL
Morgan Le Fay
11
1 / 1 / 2
6,344
577
993
4,166
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
FloppySatchel
Bakasura
14
9 / 0 / 1
8,022
729
8,007
6,763
2,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
11
2 / 1 / 3
6,600
600
5,895
7,222
2,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 0 / 6
6,431
585
4,255
6,793
3,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
YRNHisoka
Tsukuyomi
14
2 / 1 / 3
7,761
706
5,197
7,366
2,596
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
15
15
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
3
1
0.5
L
Geb
 
Geb
0
2
0
0
W
Morgan Le Fay
AlejoL
Morgan Le Fay
1
1
2
2
L
Janus
BigFNShin
Janus
1
4
0
0.25
W
Bakasura
FloppySatchel
Bakasura
9
0
1
9.5
L
Chiron
NHill01
Chiron
0
2
1
0.25
W
Medusa
2
1
3
3.5
W
1
0
6
4
L
King Arthur
ThunderTheir
King Arthur
1
4
0
0.25
W
Tsukuyomi
YRNHisoka
Tsukuyomi
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,399
Damage
24,347
35,121
Taken
32,310
13,607
Mitigated
12,371
7,999
Healing
8,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,717
2,043
0
760
7,116
2,401
0
2,180
4,568
0
24,510
L
Geb
 
Geb
1,007
146
77
1,786
5,399
1,901
0
1,280
3,954
6,826
0
W
Morgan Le Fay
AlejoL
Morgan Le Fay
993
115
0
372
4,166
1,283
177
976
2,944
37,768
0
L
Janus
BigFNShin
Janus
3,069
91
0
789
6,139
1,104
0
938
4,363
25,147
0
W
Bakasura
FloppySatchel
Bakasura
8,007
5,698
0
2,445
6,763
2,480
0
1,439
5,276
0
48,532
L
Chiron
NHill01
Chiron
5,414
2,227
239
2,628
7,359
1,685
0
392
6,656
0
44,114
W
Medusa
5,895
2,583
0
2,609
7,222
2,187
56
252
6,970
0
37,693
W
4,255
1,405
0
1,562
6,793
3,825
0
1,263
4,074
19,123
6,167
L
King Arthur
ThunderTheir
King Arthur
3,192
577
0
1,720
9,108
6,516
0
0
8,765
0
31,886
W
Tsukuyomi
YRNHisoka
Tsukuyomi
5,197
1,214
0
1,634
7,366
2,596
25
0
7,366
0
54,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,960
Gold Earned
35,158
260
Minions Killed
434
0
Camps Cleared
0
987,927
Distance Traveled
1,213,368
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,313
483
48
4
0
222,434
1
L
Geb
4,899
445
26
2
0
174,806
1
W
Morgan Le Fay
6,344
577
72
7
0
234,957
2
L
Janus
5,246
477
60
5
0
183,565
1
W
Bakasura
8,022
729
116
11
0
292,648
1
L
Chiron
5,691
517
62
6
0
214,299
6
W
Medusa
6,600
600
72
7
0
229,097
4
W
Ymir
6,431
585
45
4
0
226,975
4
L
King Arthur
5,811
528
64
6
0
192,823
6
W
Tsukuyomi
7,761
706
129
12
0
229,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role