Player Matchup

Bastet
Bastet
Blessed_Delo98
Bastet
Level 29
God Stats
1W - 10L
1,030 SR
Queue Stats
43W - 49L
1,185 Elo+
Party 2
Sun Wukong
Sun Wukong
GDHustle_74
Sun Wukong
Level 61
God Stats
5W - 12L
1,075 SR
Queue Stats
36W - 50L
1,262 Elo+
Party 2
Charybdis
Charybdis
InfamousCooler
Charybdis
Level 96
God Stats
22W - 25L
1,123 SR
Queue Stats
60W - 65L
1,236 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
StreckDust
Morgan Le Fay
Level 45
God Stats
56W - 45L
1,554 SR
Queue Stats
97W - 75L
1,492 Elo+
Solo
Ares
Ares
YungDK2K_
Ares
Level 64
God Stats
10W - 15L
1,320 SR
Queue Stats
35W - 55L
1,263 Elo+
Party 2
Team Averages
Level 59
1,220 SR
1,288 Elo+

VS

Team Averages
Level 34
1,467 SR
1,318 Elo+
Guan Yu
Guan Yu
Aeos_TheDarkOne
Guan Yu
Level 38
God Stats
2W - 7L
1,177 SR
Queue Stats
216W - 255L
1,383 Elo+
Solo
Baron Samedi
Baron Samedi
GGlitterGunner
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,291 Elo+
Party 1
Atlas
Atlas
SUMHITCH
Atlas
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 49L
1,082 Elo+
Party 1
Ra
Ra
TA10S
Ra
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 193L
1,355 Elo+
Solo
Bastet
Bastet
TheGreatMars
Bastet
Level 46
God Stats
23W - 17L
1,658 SR
Queue Stats
209W - 242L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 7 / 20
14,703
1,225
16,186
17,327
4,974
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
GDHustle_74
Sun Wukong
19
4 / 2 / 19
12,751
1,063
13,001
14,479
6,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
InfamousCooler
Charybdis
20
12 / 4 / 28
15,379
1,282
37,056
18,988
6,297
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
StreckDust
Morgan Le Fay
20
16 / 1 / 22
15,834
1,320
29,420
10,517
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
19
5 / 5 / 20
13,423
1,119
11,518
16,239
16,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

180

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 8
11,967
997
12,959
15,041
9,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
GGlitterGunner
Baron Samedi
17
0 / 9 / 10
10,910
909
6,941
15,144
4,442
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
SUMHITCH
Atlas
18
2 / 12 / 8
12,019
1,002
14,165
36,184
25,558
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ra
18
8 / 14 / 6
13,780
1,148
16,484
27,091
13,285
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
18
5 / 8 / 9
13,435
1,120
20,518
23,023
7,286
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
60
48
Kills
19
19
Deaths
48
109
Assists
41
Player
Kills
Deaths
Assists
KDA
L
4
5
8
1.6
W
11
7
20
3
W
Sun Wukong
GDHustle_74
Sun Wukong
4
2
19
6.75
L
Baron Samedi
GGlitterGunner
Baron Samedi
0
9
10
0.56
W
Charybdis
InfamousCooler
Charybdis
12
4
28
6.5
L
Atlas
SUMHITCH
Atlas
2
12
8
0.5
W
Morgan Le Fay
StreckDust
Morgan Le Fay
16
1
22
27
L
Ra
8
14
6
0.79
L
Bastet
5
8
9
1.19
W
Ares
5
5
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,181
Damage
71,067
77,550
Taken
116,483
37,218
Mitigated
59,758
14,601
Healing
15,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,959
3,449
524
2,621
15,041
9,187
0
4,555
10,486
0
23,505
W
16,186
10,521
0
3,084
17,327
4,974
0
7,152
10,175
0
24,254
W
Sun Wukong
GDHustle_74
Sun Wukong
13,001
5,135
0
249
14,479
6,208
0
7,753
6,726
0
28,457
L
Baron Samedi
GGlitterGunner
Baron Samedi
6,941
1,748
481
689
15,144
4,442
0
7,026
8,118
21,501
0
W
Charybdis
InfamousCooler
Charybdis
37,056
26,186
146
8,381
18,988
6,297
0
8,579
10,409
0
65,580
L
Atlas
SUMHITCH
Atlas
14,165
5,296
336
1,695
36,184
25,558
0
12,844
23,340
30,642
0
W
Morgan Le Fay
StreckDust
Morgan Le Fay
29,420
2,835
0
1,107
10,517
3,627
0
4,345
6,172
58,379
0
L
Ra
16,484
3,045
2,242
5,722
27,091
13,285
0
8,943
18,148
50,895
0
L
Bastet
20,518
6,254
0
1,464
23,023
7,286
0
7,570
15,453
0
43,841
W
Ares
11,518
381
0
1,634
16,239
16,112
0
9,761
6,478
16,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,090
Gold Earned
62,111
189
Minions Killed
211
4
Camps Cleared
4
1,055,606
Distance Traveled
983,006
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,967
997
17
1
2
178,699
2
W
Bastet
14,703
1,225
20
2
0
223,261
0
W
Sun Wukong
12,751
1,063
29
2
2
212,027
0
L
Baron Samedi
10,910
909
27
2
0
158,901
0
W
Charybdis
15,379
1,282
71
6
2
205,710
1
L
Atlas
12,019
1,002
31
3
0
198,934
0
W
Morgan Le Fay
15,834
1,320
65
5
0
231,648
1
L
Ra
13,780
1,148
98
8
0
194,504
0
L
Bastet
13,435
1,120
38
3
2
251,968
1
W
Ares
13,423
1,119
4
0
0
182,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role