Player Matchup

Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
CocoMataDioses
Shiva
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 52L
1,660 Elo+
Party 1
Ymir
Ymir
CocoSupremo
Ymir
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 17L
1,709 Elo+
Party 1
Charybdis
Charybdis
MANNUCCUDDA
Charybdis
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 76L
1,732 Elo+
Party 1
Arachne
Arachne
fafelucero
Arachne
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
142W - 90L
1,736 Elo+
Party 1
Team Averages
Level 121
1,500 SR
1,667 Elo+

VS

Team Averages
Level 61
1,423 SR
1,368 Elo+
Zeus
Zeus
DivKim
Zeus
Level 29
God Stats
0W - 2L
1,407 SR
Queue Stats
10W - 12L
1,403 Elo+
Party 2
Artio
Artio
Jajado
Artio
Level 68
God Stats
1W - 3L
1,369 SR
Queue Stats
44W - 72L
1,413 Elo+
Party 2
Izanami
Izanami
Kio27
Izanami
Level 63
God Stats
28W - 30L
1,419 SR
Queue Stats
87W - 127L
1,329 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RekiazAFK
Tsukuyomi
Level 88
God Stats
0W - 2L
1,442 SR
Queue Stats
254W - 276L
1,374 Elo+
Party 2
Bellona
Bellona
dgac619DG
Bellona
Level 59
God Stats
32W - 37L
1,476 SR
Queue Stats
47W - 84L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 1 / 4
6,303
630
3,381
4,995
2,001
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 1 / 5
5,931
593
3,244
8,031
5,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 0 / 1
7,455
746
5,208
4,897
3,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
MANNUCCUDDA
Charybdis
10
1 / 1 / 5
6,239
624
4,979
5,927
1,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
fafelucero
Arachne
11
8 / 0 / 3
6,765
677
7,919
7,622
2,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DivKim
Zeus
8
1 / 4 / 0
5,020
502
2,584
4,883
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Jajado
Artio
5
0 / 4 / 1
4,162
416
1,500
9,000
3,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Kio27
Izanami
10
2 / 0 / 0
5,836
584
2,107
4,943
1,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
RekiazAFK
Tsukuyomi
7
0 / 6 / 1
4,480
448
3,036
6,941
1,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
dgac619DG
Bellona
8
0 / 4 / 0
4,680
468
2,563
7,028
3,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
18
Kills
3
3
Deaths
18
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
4
5
W
2
1
5
4.5
W
4
0
1
4.5
L
Zeus
DivKim
Zeus
1
4
0
0.25
L
Artio
Jajado
Artio
0
4
1
0.13
L
Izanami
Kio27
Izanami
2
0
0
2
W
Charybdis
MANNUCCUDDA
Charybdis
1
1
5
3.5
L
Tsukuyomi
RekiazAFK
Tsukuyomi
0
6
1
0.08
L
Bellona
dgac619DG
Bellona
0
4
0
0
W
Arachne
fafelucero
Arachne
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,731
Damage
11,790
31,472
Taken
32,795
14,829
Mitigated
10,804
15,985
Healing
5,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,381
566
0
3,106
4,995
2,001
386
1,269
3,574
30,264
0
W
3,244
701
686
2,029
8,031
5,048
394
1,082
6,898
0
18,528
W
5,208
2,324
0
2,535
4,897
3,999
0
223
4,674
47,661
0
L
Zeus
DivKim
Zeus
2,584
197
0
737
4,883
1,066
64
1,194
3,689
18,344
0
L
Artio
Jajado
Artio
1,500
294
60
872
9,000
3,114
0
818
8,182
7,356
0
L
Izanami
Kio27
Izanami
2,107
1,637
0
1,831
4,943
1,029
0
390
4,553
0
30,921
W
Charybdis
MANNUCCUDDA
Charybdis
4,979
3,248
0
3,084
5,927
1,425
772
239
5,688
0
38,185
L
Tsukuyomi
RekiazAFK
Tsukuyomi
3,036
1,050
0
1,086
6,941
1,782
0
1,483
5,458
0
17,447
L
Bellona
dgac619DG
Bellona
2,563
992
0
1,410
7,028
3,813
0
4,704
2,324
325
19,247
W
Arachne
fafelucero
Arachne
7,919
5,790
0
4,545
7,622
2,356
0
1,229
6,331
0
32,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,693
Gold Earned
24,178
299
Minions Killed
219
0
Camps Cleared
0
993,744
Distance Traveled
916,592
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,303
630
51
5
0
178,022
0
W
Shiva
5,931
593
20
2
0
209,154
0
W
Ymir
7,455
746
101
10
0
188,841
2
L
Zeus
5,020
502
45
5
0
174,370
0
L
Artio
4,162
416
12
1
0
193,118
6
L
Izanami
5,836
584
73
7
0
187,696
2
W
Charybdis
6,239
624
71
7
0
168,433
0
L
Tsukuyomi
4,480
448
45
5
0
186,123
0
L
Bellona
4,680
468
44
4
0
175,285
1
W
Arachne
6,765
677
56
6
0
249,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role