Player Matchup

Bellona
Bellona
Fugzor
Bellona
Level 127
God Stats
16W - 6L
1,747 SR
Queue Stats
49W - 37L
1,622 Elo+
Party 2
Bacchus
Bacchus
Gadna03
Bacchus
Level 25
God Stats
19W - 18L
1,375 SR
Queue Stats
167W - 186L
1,399 Elo+
Party 2
Vulcan
Vulcan
Stimulated4
Vulcan
Level 89
God Stats
9W - 3L
1,617 SR
Queue Stats
15W - 14L
1,525 Elo+
Party 2
Artemis
Artemis
cpsb09
Artemis
Level 80
God Stats
29W - 26L
1,423 SR
Queue Stats
166W - 185L
1,399 Elo+
Party 2
Ymir
Ymir
kjackson649
Ymir
Level 67
God Stats
13W - 14L
1,444 SR
Queue Stats
86W - 85L
1,401 Elo+
Party 2
Team Averages
Level 78
1,521 SR
1,469 Elo+

VS

Team Averages
Level 39
1,546 SR
1,479 Elo+
Tyr
Tyr
B1GsH0T1998
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sobek
Sobek
ChrispDeath
Sobek
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
GottoPR
Thanatos
Level 69
God Stats
1W - 1L
1,720 SR
Queue Stats
46W - 37L
1,518 Elo+
Solo
Artemis
Artemis
Killerlee1992
Artemis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XxStiles4xX
Morgan Le Fay
Level 35
God Stats
1W - 5L
1,510 SR
Queue Stats
10W - 22L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fugzor
Bellona
13
5 / 2 / 5
8,330
555
7,825
13,056
11,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Gadna03
Bacchus
11
3 / 2 / 10
7,540
503
6,742
10,143
11,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vulcan
15
6 / 1 / 7
8,803
587
12,474
3,860
1,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
cpsb09
Artemis
13
4 / 3 / 4
7,709
514
8,362
8,557
2,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 1 / 5
8,436
562
4,864
7,570
5,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,793
453
3,910
11,125
7,405
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 5 / 1
6,296
420
5,185
12,916
9,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
GottoPR
Thanatos
12
6 / 5 / 0
7,759
517
5,609
12,742
4,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
10
1 / 4 / 2
5,993
400
6,529
7,717
2,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
XxStiles4xX
Morgan Le Fay
11
0 / 7 / 4
6,448
430
3,465
8,949
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
23
Kills
9
9
Deaths
24
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
1
5
1
0.3
W
Bellona
Fugzor
Bellona
5
2
5
3.75
W
Bacchus
Gadna03
Bacchus
3
2
10
4
L
Thanatos
GottoPR
Thanatos
6
5
0
1.2
L
Artemis
1
4
2
0.5
W
Vulcan
6
1
7
9.5
L
Morgan Le Fay
XxStiles4xX
Morgan Le Fay
0
7
4
0.29
W
Artemis
cpsb09
Artemis
4
3
4
2
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,267
Damage
24,698
43,186
Taken
53,449
32,816
Mitigated
26,103
12,853
Healing
14,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,910
731
0
1,528
11,125
7,405
328
5,749
5,190
0
27,634
L
5,185
410
0
2,509
12,916
9,394
0
4,425
8,459
12,362
0
W
Bellona
Fugzor
Bellona
7,825
4,015
0
1,928
13,056
11,565
229
2,105
10,951
0
53,949
W
Bacchus
Gadna03
Bacchus
6,742
559
0
3,047
10,143
11,320
0
2,050
8,093
15,735
0
L
Thanatos
GottoPR
Thanatos
5,609
1,068
0
8,525
12,742
4,218
0
3,498
9,204
0
37,107
L
Artemis
6,529
2,422
0
1,375
7,717
2,344
0
4,294
3,391
0
24,316
W
Vulcan
12,474
2,608
148
1,600
3,860
1,437
90
1,316
2,544
53,305
0
L
Morgan Le Fay
XxStiles4xX
Morgan Le Fay
3,465
119
0
985
8,949
2,742
0
5,526
3,125
27,837
0
W
Artemis
cpsb09
Artemis
8,362
3,837
0
4,033
8,557
2,664
375
1,576
6,981
0
47,959
W
4,864
1,031
0
2,097
7,570
5,830
800
1,603
5,967
35,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,818
Gold Earned
33,289
342
Minions Killed
223
0
Camps Cleared
0
1,507,320
Distance Traveled
1,345,655
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,793
453
46
3
0
309,677
2
L
Sobek
6,296
420
12
1
0
253,955
0
W
Bellona
8,330
555
92
6
0
326,424
0
W
Bacchus
7,540
503
18
1
0
315,196
5
L
Thanatos
7,759
517
70
5
0
278,006
3
L
Artemis
5,993
400
49
3
0
247,417
0
W
Vulcan
8,803
587
83
6
0
336,013
2
L
Morgan Le Fay
6,448
430
46
3
0
256,600
0
W
Artemis
7,709
514
77
5
0
273,031
3
W
Ymir
8,436
562
72
5
0
256,656
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role