Player Matchup

Yemoja
Yemoja
ImZFR
Yemoja
Level 8
God Stats
5W - 6L
1,591 SR
Queue Stats
7W - 11L
1,534 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LokiDayz
Tsukuyomi
Level 65
God Stats
3W - 3L
1,288 SR
Queue Stats
65W - 46L
1,421 Elo+
Party 1
Artemis
Artemis
McNuggetbutt
Artemis
Level 67
God Stats
2W - 3L
1,512 SR
Queue Stats
152W - 180L
1,469 Elo+
Party 2
Bellona
Bellona
MystikToazt
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,421 Elo+
Party 1
Freya
Freya
TheJotnar
Freya
Level 81
God Stats
5W - 5L
1,480 SR
Queue Stats
169W - 194L
1,484 Elo+
Party 2
Team Averages
Level 47
1,474 SR
1,466 Elo+

VS

Team Averages
Level 69
1,747 SR
1,520 Elo+
Hachiman
Hachiman
GmonkeyJP11
Hachiman
Level 104
God Stats
4W - 5L
1,783 SR
Queue Stats
190W - 195L
1,541 Elo+
Party 4
Zhong Kui
Zhong Kui
MarioMoneyBags
Zhong Kui
Level 144
God Stats
2W - 1L
1,783 SR
Queue Stats
291W - 307L
1,577 Elo+
Party 3
Chaac
Chaac
ScoOByAxel
Chaac
Level 47
God Stats
36W - 34L
1,594 SR
Queue Stats
87W - 100L
1,543 Elo+
Solo
Cthulhu
Cthulhu
bobajj
Cthulhu
Level 24
God Stats
20W - 16L
1,812 SR
Queue Stats
174W - 180L
1,525 Elo+
Party 4
Loki
Loki
qwsderter
Loki
Level 25
God Stats
10W - 7L
1,763 SR
Queue Stats
107W - 120L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ImZFR
Yemoja
20
1 / 8 / 22
15,000
441
10,487
33,581
42,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
LokiDayz
Tsukuyomi
20
17 / 5 / 16
20,435
601
45,502
40,275
20,701
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
McNuggetbutt
Artemis
20
1 / 13 / 13
14,171
417
23,063
25,497
9,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
MystikToazt
Bellona
20
13 / 5 / 14
18,516
545
43,031
41,047
60,421
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Freya
TheJotnar
Freya
20
11 / 6 / 7
19,311
568
29,272
29,768
11,999
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GmonkeyJP11
Hachiman
20
16 / 6 / 11
18,114
533
40,047
34,113
15,168
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
MarioMoneyBags
Zhong Kui
20
7 / 11 / 10
16,253
478
34,509
38,251
34,430
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
20
8 / 7 / 7
16,996
500
21,802
41,488
49,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
bobajj
Cthulhu
20
1 / 6 / 22
14,645
431
19,410
38,555
57,375
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Loki
20
5 / 13 / 7
14,502
427
11,908
33,998
14,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
94
43
Kills
37
37
Deaths
43
72
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Hachiman
GmonkeyJP11
Hachiman
16
6
11
3.58
W
Yemoja
ImZFR
Yemoja
1
8
22
1.5
W
Tsukuyomi
LokiDayz
Tsukuyomi
17
5
16
5
L
Zhong Kui
MarioMoneyBags
Zhong Kui
7
11
10
1.09
W
Artemis
McNuggetbutt
Artemis
1
13
13
0.58
W
Bellona
MystikToazt
Bellona
13
5
14
4
L
Chaac
8
7
7
1.64
W
Freya
TheJotnar
Freya
11
6
7
2.42
L
Cthulhu
bobajj
Cthulhu
1
6
22
2
L
Loki
5
13
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

151,355
Damage
127,676
170,168
Taken
186,405
144,573
Mitigated
170,853
57,184
Healing
44,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
GmonkeyJP11
Hachiman
40,047
26,465
0
9,898
34,113
15,168
2,620
3,669
30,353
0
157,273
W
Yemoja
ImZFR
Yemoja
10,487
2,331
5,285
9,754
33,581
42,181
446
13,411
20,170
38,990
0
W
Tsukuyomi
LokiDayz
Tsukuyomi
45,502
12,319
0
19,494
40,275
20,701
2,786
16,395
23,880
0
184,665
L
Zhong Kui
MarioMoneyBags
Zhong Kui
34,509
2,669
0
11,814
38,251
34,430
0
13,463
24,096
137,182
1,264
W
Artemis
McNuggetbutt
Artemis
23,063
10,531
0
4,240
25,497
9,271
2,635
5,552
19,945
0
90,793
W
Bellona
MystikToazt
Bellona
43,031
21,898
0
8,655
41,047
60,421
1,246
10,467
30,580
0
116,743
L
Chaac
21,802
5,308
0
10,616
41,488
49,755
0
7,507
33,767
0
109,677
W
Freya
TheJotnar
Freya
29,272
11,556
0
9,756
29,768
11,999
5,290
13,031
16,737
152,303
0
L
Cthulhu
bobajj
Cthulhu
19,410
2,054
549
5,217
38,555
57,375
396
12,422
25,531
56,569
0
L
Loki
11,908
2,337
0
6,762
33,998
14,125
0
3,164
30,524
0
80,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,433
Gold Earned
80,510
703
Minions Killed
728
0
Camps Cleared
0
3,145,627
Distance Traveled
2,901,743
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
18,114
533
212
6
0
561,276
4
W
Yemoja
15,000
441
36
1
0
601,490
3
W
Tsukuyomi
20,435
601
208
6
0
713,788
3
L
Zhong Kui
16,253
478
193
6
0
524,349
4
W
Artemis
14,171
417
103
3
0
562,950
3
W
Bellona
18,516
545
156
5
0
660,976
7
L
Chaac
16,996
500
173
5
0
627,159
3
W
Freya
19,311
568
200
6
0
606,423
3
L
Cthulhu
14,645
431
47
1
0
585,482
0
L
Loki
14,502
427
103
3
0
603,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role