Player Matchup

Bellona
Bellona
NicolleDx
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,672 Elo+
Party 1
Danzaburou
Danzaburou
SolomonKaneHR
Danzaburou
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,672 Elo+
Party 1
Terra
Terra
Stitch62619
Terra
Level 38
God Stats
2W - 4L
1,500 SR
Queue Stats
204W - 260L
1,420 Elo+
Party 3
Bastet
Bastet
xXMekurukitoXx
Bastet
Level 124
God Stats
5W - 5L
1,417 SR
Queue Stats
397W - 438L
1,425 Elo+
Party 3
Baron Samedi
Baron Samedi
ygorXplayer20
Baron Samedi
Level 105
God Stats
17W - 16L
1,516 SR
Queue Stats
185W - 219L
1,491 Elo+
Party 1
Team Averages
Level 55
1,487 SR
1,536 Elo+

VS

Team Averages
Level 67
1,468 SR
1,473 Elo+
Bellona
Bellona
CRM X FLCHANCE
Bellona
Level 46
God Stats
6W - 11L
1,347 SR
Queue Stats
87W - 118L
1,395 Elo+
Party 4
Apollo
Apollo
LeCookieCrumbler
Apollo
Level 109
God Stats
9W - 6L
1,618 SR
Queue Stats
102W - 124L
1,440 Elo+
Party 4
The Morrigan
The Morrigan
TheIcyMexican
The Morrigan
Level 126
God Stats
3W - 9L
1,415 SR
Queue Stats
111W - 111L
1,495 Elo+
Party 2
Erlang Shen
Erlang Shen
lI BELIAL Il
Erlang Shen
Level 37
God Stats
4W - 5L
1,529 SR
Queue Stats
102W - 103L
1,502 Elo+
Party 2
Ymir
Ymir
whitecreature
Ymir
Level 16
God Stats
1W - 2L
1,434 SR
Queue Stats
31W - 25L
1,534 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
NicolleDx
Bellona
16
6 / 1 / 7
10,508
553
12,168
15,447
15,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
SolomonKaneHR
Danzaburou
17
9 / 2 / 6
11,544
608
16,320
11,661
4,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 15
8,815
464
5,030
15,271
14,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
7 / 4 / 9
10,284
541
11,035
15,286
6,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
ygorXplayer20
Baron Samedi
16
6 / 4 / 9
10,074
530
11,095
12,511
5,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,833
412
11,359
17,064
16,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
1 / 9 / 2
8,257
435
4,734
14,744
4,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
TheIcyMexican
The Morrigan
13
7 / 8 / 2
8,476
446
10,433
12,549
4,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
lI BELIAL Il
Erlang Shen
15
2 / 3 / 3
8,876
467
9,094
16,298
9,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 6 / 4
8,366
440
7,826
17,203
18,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
25
29
Kills
13
13
Deaths
31
46
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
1
9
2
0.22
W
Bellona
NicolleDx
Bellona
6
1
7
9.5
W
Danzaburou
SolomonKaneHR
Danzaburou
9
2
6
6
W
1
2
15
4.25
L
The Morrigan
TheIcyMexican
The Morrigan
7
8
2
1
L
Erlang Shen
lI BELIAL Il
Erlang Shen
2
3
3
1.17
L
2
6
4
0.67
W
7
4
9
2.88
W
Baron Samedi
ygorXplayer20
Baron Samedi
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,648
Damage
43,446
70,176
Taken
77,858
46,470
Mitigated
53,222
26,517
Healing
11,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,359
3,880
0
2,821
17,064
16,308
0
2,009
14,909
0
37,209
L
4,734
2,672
0
3,594
14,744
4,613
0
719
13,996
0
50,865
W
Bellona
NicolleDx
Bellona
12,168
6,882
0
6,886
15,447
15,596
2,055
2,981
12,457
0
63,261
W
Danzaburou
SolomonKaneHR
Danzaburou
16,320
7,476
0
5,622
11,661
4,850
1,381
2,732
8,929
0
89,173
W
5,030
1,858
842
4,029
15,271
14,221
648
3,805
11,466
16,316
0
L
The Morrigan
TheIcyMexican
The Morrigan
10,433
2,085
0
2,519
12,549
4,337
0
4,218
7,992
41,530
2,560
L
Erlang Shen
lI BELIAL Il
Erlang Shen
9,094
4,257
0
1,522
16,298
9,643
0
3,651
12,495
0
64,473
L
7,826
2,064
0
1,192
17,203
18,321
0
4,832
12,254
20,836
0
W
11,035
3,649
0
4,476
15,286
6,114
400
2,618
12,668
0
65,549
W
Baron Samedi
ygorXplayer20
Baron Samedi
11,095
959
1,854
2,808
12,511
5,689
219
4,399
8,106
56,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,225
Gold Earned
41,808
479
Minions Killed
343
0
Camps Cleared
0
1,855,919
Distance Traveled
1,705,331
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,833
412
49
3
0
347,167
4
L
Apollo
8,257
435
98
5
0
339,718
2
W
Bellona
10,508
553
123
6
0
406,041
0
W
Danzaburou
11,544
608
150
8
0
384,610
1
W
Terra
8,815
464
16
1
0
349,324
3
L
The Morrigan
8,476
446
68
4
0
283,065
0
L
Erlang Shen
8,876
467
101
5
0
402,399
0
L
Ymir
8,366
440
27
1
0
332,982
16
W
Bastet
10,284
541
97
5
0
374,902
4
W
Baron Samedi
10,074
530
93
5
0
341,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role