Player Matchup

Chronos
Chronos
 
Chronos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Djohsf
Anhur
Level 160
God Stats
2W - 2L
1,489 SR
Queue Stats
72W - 64L
1,605 Elo+
Solo
Ullr
Ullr
Justinhorcrux
Ullr
Level 155
God Stats
3W - 0L
1,703 SR
Queue Stats
55W - 53L
1,631 Elo+
Solo
Zhong Kui
Zhong Kui
SuperSmashed Yo
Zhong Kui
Level 123
God Stats
5W - 1L
1,496 SR
Queue Stats
68W - 64L
1,561 Elo+
Party 1
Artemis
Artemis
theiflord12350
Artemis
Level 160
God Stats
5W - 2L
1,874 SR
Queue Stats
581W - 562L
1,608 Elo+
Party 1
Team Averages
Level 149
1,613 SR
1,581 Elo+

VS

Team Averages
Level 144
1,379 SR
1,605 Elo+
Artio
Artio
ChristianG3
Artio
Level 153
God Stats
0W - 2L
1,291 SR
Queue Stats
266W - 245L
1,616 Elo+
Party 2
Tiamat
Tiamat
Demise11
Tiamat
Level 154
God Stats
0W - 1L
1,216 SR
Queue Stats
16W - 15L
1,621 Elo+
Party 2
Ne Zha
Ne Zha
FistMeOniiChan
Ne Zha
Level 128
God Stats
0W - 2L
1,253 SR
Queue Stats
72W - 50L
1,688 Elo+
Solo
Fenrir
Fenrir
XSlayerXBossX
Fenrir
Level 160
God Stats
2W - 4L
1,449 SR
Queue Stats
139W - 137L
1,556 Elo+
Solo
Eset
Eset
Yoshetsune
Eset
Level 125
God Stats
0W - 3L
1,685 SR
Queue Stats
239W - 240L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
1 / 4 / 9
9,316
932
9,193
13,903
4,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
Djohsf
Anhur
15
5 / 3 / 3
9,092
909
5,347
8,344
5,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 2 / 9
8,538
854
7,840
8,472
3,025
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zhong Kui
SuperSmashed Yo
Zhong Kui
14
1 / 4 / 7
8,213
821
11,436
11,362
8,867
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
4 / 3 / 7
9,495
950
12,432
7,910
3,188
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 13
8,480
848
4,284
14,142
11,174
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
Demise11
Tiamat
15
5 / 2 / 8
8,329
833
13,462
8,121
6,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 2 / 9
9,096
910
8,360
13,564
10,757
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
6 / 3 / 9
8,509
851
6,594
13,657
15,890
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

10
1 / 3 / 2
6,662
666
4,185
5,319
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
56
12
Kills
15
16
Deaths
12
35
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
4
9
1.38
L
0
2
13
3.25
L
Tiamat
Demise11
Tiamat
5
2
8
4.5
W
Anhur
Djohsf
Anhur
5
3
3
2.17
L
3
2
9
3.75
W
1
2
9
2.75
W
Zhong Kui
SuperSmashed Yo
Zhong Kui
1
4
7
1.13
L
6
3
9
3.5
L
1
3
2
0.67
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,248
Damage
36,885
49,991
Taken
54,803
25,546
Mitigated
46,167
16,686
Healing
18,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
9,193
1,894
1,347
2,320
13,903
4,867
1,412
6,907
6,650
22,268
0
L
4,284
319
3,739
4,407
14,142
11,174
268
6,874
7,268
10,999
0
L
Tiamat
Demise11
Tiamat
13,462
1,110
493
1,434
8,121
6,303
674
2,809
5,312
19,696
0
W
Anhur
Djohsf
Anhur
5,347
2,121
901
1,533
8,344
5,599
465
2,467
5,685
0
11,051
L
8,360
1,798
1,359
3,629
13,564
10,757
175
4,976
8,588
0
25,093
W
7,840
2,338
1,407
2,659
8,472
3,025
898
4,473
3,815
0
18,884
W
Zhong Kui
SuperSmashed Yo
Zhong Kui
11,436
524
190
3,175
11,362
8,867
246
4,653
6,369
19,994
0
L
6,594
2,761
108
2,478
13,657
15,890
216
4,235
9,422
0
9,543
L
4,185
144
635
434
5,319
2,043
360
1,735
3,584
10,430
0
W
12,432
5,522
633
2,521
7,910
3,188
2,117
2,145
5,541
0
31,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,654
Gold Earned
41,076
116
Minions Killed
87
0
Camps Cleared
0
881,414
Distance Traveled
879,587
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,316
932
30
3
0
170,133
1
L
Artio
8,480
848
11
1
0
208,513
0
L
Tiamat
8,329
833
22
2
0
206,657
3
W
Anhur
9,092
909
15
2
0
172,672
0
L
Ne Zha
9,096
910
31
3
0
155,829
1
W
Ullr
8,538
854
15
2
0
195,994
4
W
Zhong Kui
8,213
821
19
2
0
175,530
0
L
Fenrir
8,509
851
7
1
0
200,013
0
L
Eset
6,662
666
16
2
0
108,575
0
W
Artemis
9,495
950
37
4
0
167,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role