Player Matchup

Merlin
Merlin
Khan32
Merlin
Level 88
God Stats
12W - 8L
1,558 SR
Queue Stats
122W - 112L
1,554 Elo+
Party 2
Hercules
Hercules
RexAsylum
Hercules
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 43L
1,487 Elo+
Party 2
King Arthur
King Arthur
VexAsylum
King Arthur
Level 109
God Stats
6W - 9L
1,372 SR
Queue Stats
225W - 240L
1,559 Elo+
Party 2
Team Averages
Level 73
1,477 SR
1,533 Elo+

VS

Team Averages
Level 66
1,338 SR
1,362 Elo+
Ah Muzen Cab
Ah Muzen Cab
Erick2540
Ah Muzen Cab
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,401 Elo+
Party 1
Sylvanus
Sylvanus
IlFranklI
Sylvanus
Level 61
God Stats
6W - 10L
1,299 SR
Queue Stats
22W - 41L
1,420 Elo+
Party 1
Scylla
Scylla
RG GALLETA
Scylla
Level 65
God Stats
4W - 12L
1,214 SR
Queue Stats
25W - 39L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Khan32
Merlin
17
3 / 0 / 8
11,367
669
18,155
6,593
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
RexAsylum
Hercules
18
4 / 0 / 7
11,548
679
8,366
14,477
13,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

King Arthur
VexAsylum
King Arthur
16
4 / 1 / 4
11,173
657
6,860
14,869
14,809
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Erick2540
Ah Muzen Cab
13
0 / 5 / 1
9,481
558
9,459
12,630
4,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
IlFranklI
Sylvanus
14
1 / 2 / 0
10,309
606
4,807
16,385
15,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
RG GALLETA
Scylla
12
0 / 4 / 0
8,904
524
3,674
9,603
2,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
11
Kills
1
1
Deaths
11
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Erick2540
Ah Muzen Cab
0
5
1
0.1
L
Sylvanus
IlFranklI
Sylvanus
1
2
0
0.5
W
Merlin
Khan32
Merlin
3
0
8
7
L
Scylla
RG GALLETA
Scylla
0
4
0
0
W
Hercules
RexAsylum
Hercules
4
0
7
7.5
W
King Arthur
VexAsylum
King Arthur
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,381
Damage
17,940
35,939
Taken
38,618
30,891
Mitigated
21,887
11,562
Healing
10,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Erick2540
Ah Muzen Cab
9,459
3,183
116
2,306
12,630
4,236
0
7,155
5,475
0
38,794
L
Sylvanus
IlFranklI
Sylvanus
4,807
1,403
2,786
4,842
16,385
15,358
0
7,791
8,106
14,209
0
W
Merlin
Khan32
Merlin
18,155
991
0
1,385
6,593
2,532
1,031
2,686
3,907
76,730
0
L
Scylla
RG GALLETA
Scylla
3,674
62
0
180
9,603
2,293
0
4,513
4,948
20,881
0
W
Hercules
RexAsylum
Hercules
8,366
937
0
6,873
14,477
13,550
0
3,681
10,796
4,498
20,573
W
King Arthur
VexAsylum
King Arthur
6,860
1,098
0
3,304
14,869
14,809
746
2,967
11,902
0
37,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,088
Gold Earned
28,694
229
Minions Killed
122
12
Camps Cleared
3
1,008,430
Distance Traveled
670,321
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,481
558
65
4
2
249,661
1
L
Sylvanus
10,309
606
23
1
1
226,474
1
W
Merlin
11,367
669
135
8
5
312,267
4
L
Scylla
8,904
524
34
2
0
194,186
2
W
Hercules
11,548
679
40
2
1
344,524
1
W
King Arthur
11,173
657
54
3
6
351,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role