Player Matchup

Ravana
Ravana
DerivedAmoeba0
Ravana
Level 96
God Stats
2W - 6L
1,259 SR
Queue Stats
145W - 148L
1,405 Elo+
Party 3
Hercules
Hercules
DevinRR
Hercules
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,420 Elo+
Party 1
Ganesha
Ganesha
Hamstercool3
Ganesha
Level 24
God Stats
0W - 1L
1,767 SR
Queue Stats
17W - 24L
1,419 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TheAlmightyMeme
Morgan Le Fay
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nox
Nox
UsableMind
Nox
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,431 Elo+
Solo
Team Averages
Level 44
1,505 SR
1,435 Elo+

VS

Team Averages
Level 47
1,681 SR
1,403 Elo+
Anubis
Anubis
SpecialScoopy
Anubis
Level 47
God Stats
11W - 5L
1,621 SR
Queue Stats
284W - 290L
1,506 Elo+
Party 2
Jormungandr
Jormungandr
SvG_vicsiov
Jormungandr
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 73L
1,298 Elo+
Party 4
Artemis
Artemis
TheHungryTree18
Artemis
Level 47
God Stats
12W - 1L
1,948 SR
Queue Stats
254W - 263L
1,445 Elo+
Party 2
Nu Wa
Nu Wa
Victorcyn
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,263 Elo+
Party 4
Thor
Thor
stelladean
Thor
Level 27
God Stats
3W - 2L
1,836 SR
Queue Stats
141W - 144L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 8
9,679
880
11,018
12,525
8,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
DevinRR
Hercules
16
6 / 6 / 8
9,550
868
9,232
16,309
16,687
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
Hamstercool3
Ganesha
14
0 / 8 / 12
8,047
732
9,293
17,947
7,365
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
TheAlmightyMeme
Morgan Le Fay
14
2 / 6 / 5
7,794
709
5,401
9,357
2,836
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
7 / 7 / 5
8,817
802
9,208
12,229
3,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 16
12,209
1,110
23,748
13,284
8,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
SvG_vicsiov
Jormungandr
18
3 / 3 / 22
10,759
978
12,942
18,641
21,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
9 / 3 / 14
10,846
986
12,238
12,194
4,627
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Victorcyn
Nu Wa
15
1 / 5 / 17
8,926
811
5,139
6,332
1,855
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 3 / 13
10,078
916
6,138
9,707
4,526
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
115
19
Kills
33
33
Deaths
19
38
Assists
82
Player
Kills
Deaths
Assists
KDA
L
4
6
8
1.33
L
Hercules
DevinRR
Hercules
6
6
8
1.67
L
Ganesha
Hamstercool3
Ganesha
0
8
12
0.75
W
14
5
16
4.4
W
Jormungandr
SvG_vicsiov
Jormungandr
3
3
22
4.67
L
Morgan Le Fay
TheAlmightyMeme
Morgan Le Fay
2
6
5
0.75
W
9
3
14
5.33
L
7
7
5
1.36
W
Nu Wa
Victorcyn
Nu Wa
1
5
17
1.9
W
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,152
Damage
60,205
68,367
Taken
60,158
38,834
Mitigated
41,585
16,462
Healing
20,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,018
1,746
983
2,655
12,525
8,008
0
5,859
6,666
0
20,174
L
Hercules
DevinRR
Hercules
9,232
2,477
701
5,568
16,309
16,687
0
11,255
5,054
1,249
17,359
L
Ganesha
Hamstercool3
Ganesha
9,293
156
845
2,020
17,947
7,365
0
12,073
5,874
19,004
0
W
23,748
1,173
1,885
3,702
13,284
8,601
568
4,862
8,262
46,638
0
W
Jormungandr
SvG_vicsiov
Jormungandr
12,942
2,712
957
4,303
18,641
21,976
243
6,781
11,571
25,594
0
L
Morgan Le Fay
TheAlmightyMeme
Morgan Le Fay
5,401
640
535
806
9,357
2,836
0
6,074
3,283
14,294
0
W
12,238
5,436
1,637
2,871
12,194
4,627
3,023
6,341
5,701
0
24,626
L
9,208
287
868
1,481
12,229
3,938
0
6,568
5,661
18,843
0
W
Nu Wa
Victorcyn
Nu Wa
5,139
1,175
82
0
6,332
1,855
555
3,070
3,188
11,434
0
W
6,138
1,662
2,758
2,209
9,707
4,526
754
3,307
6,321
0
10,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,887
Gold Earned
52,818
102
Minions Killed
116
0
Camps Cleared
0
893,439
Distance Traveled
1,018,739
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,679
880
23
2
0
191,150
0
L
Hercules
9,550
868
30
3
0
199,678
0
L
Ganesha
8,047
732
0
0
0
169,799
0
W
Anubis
12,209
1,110
47
4
0
169,288
0
W
Jormungandr
10,759
978
28
3
0
205,781
1
L
Morgan Le Fay
7,794
709
16
1
0
161,579
3
W
Artemis
10,846
986
25
2
0
225,962
0
L
Nox
8,817
802
33
3
0
171,233
1
W
Nu Wa
8,926
811
8
1
0
201,774
0
W
Thor
10,078
916
8
1
0
215,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role