Player Matchup

Geb
Geb
 
Geb
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
untuchabull
Anubis
Level 28
God Stats
4W - 9L
1,230 SR
Queue Stats
32W - 50L
1,318 Elo+
Party 2
Medusa
Medusa
zanoxa
Medusa
Level 45
God Stats
2W - 2L
1,480 SR
Queue Stats
34W - 51L
1,319 Elo+
Party 2
Team Averages
Level 56
1,403 SR
1,379 Elo+

VS

Team Averages
Level 52
1,512 SR
1,376 Elo+
Artemis
Artemis
DynamicWreck
Artemis
Level 28
God Stats
0W - 2L
1,752 SR
Queue Stats
42W - 51L
1,443 Elo+
Party 1
Bastet
Bastet
IAmCasualty
Bastet
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 73L
1,456 Elo+
Party 1
Nu Wa
Nu Wa
RelaxingOsprey
Nu Wa
Level 69
God Stats
0W - 3L
1,285 SR
Queue Stats
77W - 82L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
0 / 1 / 7
9,884
706
6,792
17,420
17,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
14
2 / 4 / 4
9,553
682
5,677
10,717
4,414
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
zanoxa
Medusa
15
5 / 4 / 2
10,651
761
10,664
10,409
3,400
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DynamicWreck
Artemis
8
0 / 0 / 5
7,468
533
3,586
1,566
458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
14
2 / 4 / 5
8,735
624
10,487
14,439
4,420
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
6 / 3 / 2
9,999
714
11,838
12,374
4,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
7
Kills
8
9
Deaths
7
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
7
3.5
L
Artemis
DynamicWreck
Artemis
0
0
5
2.5
L
Bastet
2
4
5
1.13
L
6
3
2
2.33
W
Anubis
2
4
4
1
W
Medusa
zanoxa
Medusa
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,133
Damage
25,911
38,546
Taken
28,379
24,824
Mitigated
9,316
11,779
Healing
3,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,792
343
0
5,224
17,420
17,010
276
5,719
10,986
24,771
0
L
Artemis
DynamicWreck
Artemis
3,586
1,839
0
177
1,566
458
0
452
1,114
0
7,277
L
Bastet
10,487
1,619
96
2,190
14,439
4,420
0
8,024
6,415
0
27,666
L
11,838
2,612
78
1,287
12,374
4,438
0
4,687
7,687
49,716
0
W
Anubis
5,677
77
1,007
3,486
10,717
4,414
521
2,818
7,669
37,332
0
W
Medusa
zanoxa
Medusa
10,664
4,792
0
2,062
10,409
3,400
1,767
2,680
7,545
0
43,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,088
Gold Earned
26,202
162
Minions Killed
122
3
Camps Cleared
10
728,642
Distance Traveled
580,279
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,884
706
43
3
0
253,863
2
L
Artemis
7,468
533
14
1
1
75,880
0
L
Bastet
8,735
624
42
3
4
269,497
2
L
Nu Wa
9,999
714
66
5
5
234,902
4
W
Anubis
9,553
682
63
5
2
233,034
3
W
Medusa
10,651
761
56
4
1
241,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role