Player Matchup

Chaac
Chaac
BeboIUTU
Chaac
Level 84
God Stats
0W - 1L
1,300 SR
Queue Stats
31W - 25L
1,407 Elo+
Party 1
Janus
Janus
SHARK DEAD 6547
Janus
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 29L
1,700 Elo+
Party 1
Danzaburou
Danzaburou
WorldQuotient0
Danzaburou
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 10L
1,500 Elo+
Party 1
Team Averages
Level 81
1,433 SR
1,536 Elo+

VS

Team Averages
Level 95
1,576 SR
1,464 Elo+
Cthulhu
Cthulhu
Apex McRNGLBRRY
Cthulhu
Level 84
God Stats
3W - 4L
1,450 SR
Queue Stats
8W - 11L
1,420 Elo+
Party 2
Izanami
Izanami
ApexPipsqueak
Izanami
Level 124
God Stats
1W - 0L
1,801 SR
Queue Stats
24W - 15L
1,571 Elo+
Party 2
Scylla
Scylla
KILLAAKIDD
Scylla
Level 78
God Stats
3W - 4L
1,478 SR
Queue Stats
19W - 12L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BeboIUTU
Chaac
14
2 / 6 / 4
10,200
638
6,759
17,302
12,502
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 3 / 3
10,944
684
11,514
13,216
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
WorldQuotient0
Danzaburou
15
1 / 4 / 4
10,244
640
7,467
12,324
4,358
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 8
12,073
755
8,941
15,186
17,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
18
7 / 4 / 3
12,248
766
18,013
14,888
6,297
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
KILLAAKIDD
Scylla
16
3 / 2 / 5
11,228
702
10,226
7,786
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
7
Kills
13
13
Deaths
8
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
W
Izanami
7
4
3
2.13
L
Chaac
BeboIUTU
Chaac
2
6
4
0.67
W
Scylla
KILLAAKIDD
Scylla
3
2
5
2.75
L
4
3
3
1.83
L
Danzaburou
WorldQuotient0
Danzaburou
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,740
Damage
37,180
42,842
Taken
37,860
20,713
Mitigated
27,003
8,660
Healing
10,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,941
388
496
4,900
15,186
17,772
104
3,899
11,287
24,494
0
W
Izanami
18,013
13,822
0
5,166
14,888
6,297
1,939
5,542
9,346
0
76,069
L
Chaac
BeboIUTU
Chaac
6,759
704
0
2,563
17,302
12,502
0
9,572
7,730
207
24,688
W
Scylla
KILLAAKIDD
Scylla
10,226
539
0
402
7,786
2,934
636
2,922
4,864
42,326
0
L
11,514
682
0
3,110
13,216
3,853
0
4,551
8,665
43,971
0
L
Danzaburou
WorldQuotient0
Danzaburou
7,467
3,525
0
2,987
12,324
4,358
0
5,616
6,708
0
28,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,388
Gold Earned
35,549
147
Minions Killed
200
3
Camps Cleared
12
830,458
Distance Traveled
892,016
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,073
755
8
1
2
333,055
0
W
Izanami
12,248
766
118
7
4
265,658
6
L
Chaac
10,200
638
35
2
1
273,760
1
W
Scylla
11,228
702
74
5
6
293,303
8
L
Janus
10,944
684
76
5
2
273,522
1
L
Danzaburou
10,244
640
36
2
0
283,176
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role