Player Matchup

Persephone
Persephone
BUBUrican2HARD
Persephone
Level 146
God Stats
6W - 0L
1,837 SR
Queue Stats
86W - 26L
1,849 Elo+
Party 2
Loki
Loki
Chuckie_2HARD
Loki
Level 18
God Stats
9W - 1L
1,904 SR
Queue Stats
54W - 9L
1,897 Elo+
Party 2
Sobek
Sobek
STO1CC
Sobek
Level 160
God Stats
3W - 2L
1,392 SR
Queue Stats
113W - 58L
1,808 Elo+
Party 2
Team Averages
Level 108
1,711 SR
1,852 Elo+

VS

Team Averages
Level 47
1,524 SR
1,300 Elo+
Achilles
Achilles
Fnlfan190
Achilles
Level 63
God Stats
2W - 2L
1,715 SR
Queue Stats
273W - 325L
1,427 Elo+
Party 1
Ah Puch
Ah Puch
GFK6
Ah Puch
Level 29
God Stats
3W - 7L
1,358 SR
Queue Stats
104W - 127L
1,441 Elo+
Party 1
Athena
Athena
Lord Joof
Athena
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,031 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BUBUrican2HARD
Persephone
17
11 / 1 / 14
12,628
902
24,139
12,083
4,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
7 / 1 / 13
11,065
790
10,193
10,013
3,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
STO1CC
Sobek
16
8 / 3 / 17
12,495
893
9,909
19,657
24,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fnlfan190
Achilles
14
3 / 7 / 2
10,141
724
12,416
17,447
13,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
GFK6
Ah Puch
12
1 / 10 / 3
8,780
627
8,823
16,065
4,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
Lord Joof
Athena
12
0 / 9 / 4
9,120
651
3,973
22,444
20,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
13
26
Kills
4
5
Deaths
26
44
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Persephone
BUBUrican2HARD
Persephone
11
1
14
18
W
7
1
13
13.5
L
Achilles
Fnlfan190
Achilles
3
7
2
0.57
L
Ah Puch
GFK6
Ah Puch
1
10
3
0.25
L
Athena
Lord Joof
Athena
0
9
4
0.22
W
Sobek
STO1CC
Sobek
8
3
17
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,241
Damage
25,212
41,753
Taken
55,956
33,142
Mitigated
38,741
14,170
Healing
2,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
BUBUrican2HARD
Persephone
24,139
1,196
311
5,749
12,083
4,976
652
3,280
8,802
61,789
0
W
10,193
2,987
147
1,091
10,013
3,992
1,146
4,312
5,701
0
34,669
L
Achilles
Fnlfan190
Achilles
12,416
2,532
0
654
17,447
13,691
0
10,567
6,880
0
34,846
L
Ah Puch
GFK6
Ah Puch
8,823
209
0
312
16,065
4,765
0
11,949
4,116
38,652
0
L
Athena
Lord Joof
Athena
3,973
1,246
0
1,638
22,444
20,285
0
11,797
10,647
15,877
0
W
Sobek
STO1CC
Sobek
9,909
602
0
6,872
19,657
24,174
25
5,825
13,832
22,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,188
Gold Earned
28,041
162
Minions Killed
118
8
Camps Cleared
3
846,530
Distance Traveled
719,984
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,628
902
84
6
2
286,401
0
W
Loki
11,065
790
47
3
3
285,067
2
L
Achilles
10,141
724
34
2
1
269,916
4
L
Ah Puch
8,780
627
62
4
2
210,265
4
L
Athena
9,120
651
22
2
0
239,803
4
W
Sobek
12,495
893
31
2
3
275,062
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role