Player Matchup

Odin
Odin
Amirashkan_TM
Odin
Level 66
God Stats
4W - 3L
1,467 SR
Queue Stats
38W - 34L
1,384 Elo+
Party 2
Zhong Kui
Zhong Kui
FORSEP
Zhong Kui
Level 109
God Stats
2W - 1L
1,494 SR
Queue Stats
224W - 237L
1,392 Elo+
Party 3
Janus
Janus
Kodgia
Janus
Level 68
God Stats
3W - 4L
1,175 SR
Queue Stats
248W - 246L
1,381 Elo+
Solo
Kukulkan
Kukulkan
SlayerYSV8
Kukulkan
Level 90
God Stats
2W - 0L
1,869 SR
Queue Stats
67W - 78L
1,436 Elo+
Party 3
Anhur
Anhur
amirashkan
Anhur
Level 43
God Stats
3W - 0L
1,500 SR
Queue Stats
133W - 170L
1,324 Elo+
Party 2
Team Averages
Level 75
1,501 SR
1,383 Elo+

VS

Team Averages
Level 95
1,327 SR
1,326 Elo+
Geb
Geb
Boyblue1993
Geb
Level 158
God Stats
5W - 4L
1,791 SR
Queue Stats
227W - 236L
1,310 Elo+
Solo
Bellona
Bellona
EIijah
Bellona
Level 121
God Stats
0W - 1L
1,060 SR
Queue Stats
2W - 2L
1,341 Elo+
Party 1
Anubis
Anubis
JusTheTip32
Anubis
Level 36
God Stats
0W - 1L
1,337 SR
Queue Stats
2W - 3L
1,284 Elo+
Party 1
Danzaburou
Danzaburou
fishfood6590
Danzaburou
Level 34
God Stats
0W - 1L
1,218 SR
Queue Stats
2W - 3L
1,284 Elo+
Party 1
Sol
Sol
tildan1979
Sol
Level 125
God Stats
5W - 6L
1,227 SR
Queue Stats
349W - 363L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 27
11,717
689
9,355
30,892
23,577
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
FORSEP
Zhong Kui
20
10 / 6 / 12
12,908
759
14,446
16,627
12,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Janus
Kodgia
Janus
20
4 / 0 / 22
13,753
809
15,364
7,200
3,298
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
SlayerYSV8
Kukulkan
19
8 / 2 / 18
12,636
743
22,967
14,321
7,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Anhur
20
11 / 6 / 9
12,863
757
10,405
18,043
7,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 8
10,246
603
10,150
17,634
21,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
EIijah
Bellona
17
11 / 11 / 3
12,210
718
17,487
19,473
11,313
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
18
1 / 8 / 4
10,370
610
7,481
13,675
6,644
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
fishfood6590
Danzaburou
18
1 / 9 / 10
10,813
636
17,601
18,576
7,910
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
4 / 3 / 8
11,859
698
16,111
11,220
4,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
50
34
Kills
17
17
Deaths
35
88
Assists
33
Player
Kills
Deaths
Assists
KDA
W
1
3
27
4.83
L
0
4
8
1
L
Bellona
EIijah
Bellona
11
11
3
1.14
W
Zhong Kui
FORSEP
Zhong Kui
10
6
12
2.67
L
Anubis
1
8
4
0.38
W
Janus
Kodgia
Janus
4
0
22
15
W
Kukulkan
SlayerYSV8
Kukulkan
8
2
18
8.5
W
Anhur
11
6
9
2.58
L
Danzaburou
fishfood6590
Danzaburou
1
9
10
0.67
L
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,537
Damage
68,830
87,083
Taken
80,578
54,489
Mitigated
51,632
29,032
Healing
18,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,355
1,104
2,798
11,354
30,892
23,577
315
14,552
16,340
0
17,818
L
10,150
330
867
4,131
17,634
21,021
0
12,119
5,515
22,474
0
L
Bellona
EIijah
Bellona
17,487
3,993
720
1,410
19,473
11,313
33
12,988
6,485
1,960
22,614
W
Zhong Kui
FORSEP
Zhong Kui
14,446
2,145
1,562
3,921
16,627
12,337
1,492
6,864
9,763
25,390
0
L
Anubis
7,481
129
896
1,911
13,675
6,644
0
8,838
4,837
22,610
0
W
Janus
Kodgia
Janus
15,364
565
1,822
664
7,200
3,298
130
3,516
3,684
60,026
0
W
Kukulkan
SlayerYSV8
Kukulkan
22,967
478
1,018
2,293
14,321
7,330
1,356
3,028
11,293
40,543
0
W
Anhur
10,405
6,350
971
2,629
18,043
7,947
2,671
6,611
11,432
0
19,069
L
Danzaburou
fishfood6590
Danzaburou
17,601
3,915
751
3,382
18,576
7,910
0
9,771
8,805
0
40,088
L
16,111
2,048
1,604
3,229
11,220
4,744
0
9,061
2,159
33,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,877
Gold Earned
55,498
191
Minions Killed
153
0
Camps Cleared
0
1,593,968
Distance Traveled
1,359,833
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,717
689
15
1
0
340,393
1
L
Geb
10,246
603
25
1
0
265,613
0
L
Bellona
12,210
718
12
1
0
267,041
0
W
Zhong Kui
12,908
759
37
2
0
271,232
0
L
Anubis
10,370
610
43
3
0
262,172
0
W
Janus
13,753
809
74
4
0
335,017
1
W
Kukulkan
12,636
743
44
3
0
337,095
0
W
Anhur
12,863
757
21
1
0
310,231
0
L
Danzaburou
10,813
636
31
2
0
258,609
0
L
Sol
11,859
698
42
2
0
306,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role