Player Matchup

Set
Set
EightiesKid
Set
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 121L
1,907 Elo+
Party 1
Chiron
Chiron
Xanston
Chiron
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 50L
1,987 Elo+
Party 1
Nu Wa
Nu Wa
gcommander
Nu Wa
Level 141
God Stats
4W - 4L
1,718 SR
Queue Stats
224W - 156L
1,988 Elo+
Party 1
Artio
Artio
lilbooty
Artio
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
265W - 186L
1,891 Elo+
Party 1
Fenrir
Fenrir
realslimsquanchy
Fenrir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 4L
1,888 Elo+
Party 1
Team Averages
Level 115
1,544 SR
1,932 Elo+

VS

Team Averages
Level 81
1,691 SR
1,529 Elo+
Tiamat
Tiamat
ChugsWugas
Tiamat
Level 89
God Stats
5W - 3L
1,632 SR
Queue Stats
151W - 141L
1,645 Elo+
Party 2
Chaac
Chaac
DigBingus3604
Chaac
Level 20
God Stats
3W - 4L
1,738 SR
Queue Stats
184W - 163L
1,574 Elo+
Solo
Ullr
Ullr
LyraProp
Ullr
Level 123
God Stats
0W - 1L
1,724 SR
Queue Stats
2W - 3L
1,439 Elo+
Party 3
King Arthur
King Arthur
SN8op
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,429 Elo+
Party 2
Bacchus
Bacchus
TemplvsTheOne
Bacchus
Level 149
God Stats
0W - 1L
1,861 SR
Queue Stats
2W - 3L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 17
11,101
740
17,704
17,619
22,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
Xanston
Chiron
19
8 / 2 / 17
11,536
769
19,586
12,724
6,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
20
12 / 3 / 17
12,885
859
26,722
12,290
5,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
lilbooty
Artio
18
2 / 3 / 25
11,501
767
11,368
20,494
24,329
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
6 / 4 / 19
11,363
758
11,814
20,862
17,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ChugsWugas
Tiamat
20
9 / 6 / 4
11,737
782
20,488
16,078
13,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
2 / 7 / 8
10,328
689
17,711
26,132
26,262
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
18
5 / 5 / 7
10,722
715
15,470
16,190
7,553
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
SN8op
King Arthur
15
0 / 10 / 13
9,707
647
7,107
21,134
22,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bacchus
16
1 / 6 / 9
9,726
648
9,195
16,879
22,491
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
58
33
Kills
17
17
Deaths
34
95
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ChugsWugas
Tiamat
9
6
4
1.83
L
2
7
8
0.86
W
5
5
17
2.7
L
Ullr
5
5
7
1.7
L
King Arthur
SN8op
King Arthur
0
10
13
0.65
L
Bacchus
1
6
9
0.92
W
Chiron
Xanston
Chiron
8
2
17
8.25
W
Nu Wa
12
3
17
6.83
W
Artio
lilbooty
Artio
2
3
25
4.83
W
6
4
19
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,194
Damage
69,971
83,989
Taken
96,413
76,607
Mitigated
92,627
32,623
Healing
27,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ChugsWugas
Tiamat
20,488
1,090
1,662
3,750
16,078
13,846
1,446
5,493
10,017
52,386
0
L
17,711
1,926
1,970
9,274
26,132
26,262
0
11,222
14,304
0
35,335
W
17,704
8,178
2,020
4,105
17,619
22,802
884
6,824
10,464
0
25,267
L
Ullr
15,470
7,931
210
3,796
16,190
7,553
477
5,766
10,095
0
26,992
L
King Arthur
SN8op
King Arthur
7,107
1,469
328
1,228
21,134
22,475
0
8,820
11,933
0
13,685
L
Bacchus
9,195
628
2,879
2,042
16,879
22,491
198
6,789
9,927
20,692
0
W
Chiron
Xanston
Chiron
19,586
10,021
2,127
4,901
12,724
6,146
1,741
4,003
8,556
0
40,917
W
Nu Wa
26,722
8,154
0
210
12,290
5,812
1,867
6,409
5,784
48,678
0
W
Artio
lilbooty
Artio
11,368
561
7,379
7,178
20,494
24,329
212
5,107
14,758
25,583
0
W
11,814
1,903
1,094
3,609
20,862
17,518
438
7,340
12,945
0
18,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,386
Gold Earned
52,220
150
Minions Killed
167
0
Camps Cleared
0
1,378,187
Distance Traveled
1,253,211
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,737
782
77
5
0
256,158
0
L
Chaac
10,328
689
31
2
0
270,110
0
W
Set
11,101
740
23
2
0
237,103
0
L
Ullr
10,722
715
31
2
0
232,205
0
L
King Arthur
9,707
647
9
1
0
228,776
0
L
Bacchus
9,726
648
19
1
0
265,962
0
W
Chiron
11,536
769
44
3
0
273,349
0
W
Nu Wa
12,885
859
39
3
0
249,246
0
W
Artio
11,501
767
29
2
0
311,313
1
W
Fenrir
11,363
758
15
1
0
307,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role