Player Matchup

Gilgamesh
Gilgamesh
Per-chance_
Gilgamesh
Level 86
God Stats
0W - 4L
1,212 SR
Queue Stats
17W - 34L
1,305 Elo+
Party 1
The Morrigan
The Morrigan
Super_evil34
The Morrigan
Level 54
God Stats
0W - 1L
1,560 SR
Queue Stats
1W - 5L
1,234 Elo+
Party 1
Yemoja
Yemoja
phoenix5431326
Yemoja
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,234 Elo+
Party 1
Team Averages
Level 75
1,424 SR
1,258 Elo+

VS

Team Averages
Level 116
1,500 SR
1,415 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Brodeman2
Neith
Level 67
God Stats
28W - 24L
1,500 SR
Queue Stats
113W - 164L
1,500 Elo+
Party 2
Chronos
Chronos
IamLegend-_-16
Chronos
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
146W - 216L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Per-chance_
Gilgamesh
10
0 / 6 / 1
6,636
603
5,209
11,897
3,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
Super_evil34
The Morrigan
11
1 / 5 / 0
7,059
642
3,787
9,495
2,626
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 4 / 1
6,501
591
2,230
9,527
4,276
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
9 / 0 / 6
9,280
844
9,761
8,854
8,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Brodeman2
Neith
12
2 / 1 / 8
7,959
724
4,832
5,519
2,155
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 0 / 11
8,956
814
9,769
6,362
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
15
15
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
9
0
6
12
W
Neith
Brodeman2
Neith
2
1
8
6
W
4
0
11
9.5
L
Gilgamesh
Per-chance_
Gilgamesh
0
6
1
0.08
L
The Morrigan
Super_evil34
The Morrigan
1
5
0
0.2
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,226
Damage
24,362
30,919
Taken
20,735
10,084
Mitigated
12,731
7,088
Healing
8,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
9,761
2,416
2,451
4,391
8,854
8,172
481
2,511
6,327
24,572
0
W
Neith
Brodeman2
Neith
4,832
1,596
0
519
5,519
2,155
641
1,791
3,710
0
28,946
W
9,769
2,299
0
1,546
6,362
2,404
1,238
2,456
3,900
31,969
0
L
Gilgamesh
Per-chance_
Gilgamesh
5,209
974
0
1,111
11,897
3,182
0
5,824
5,625
0
17,170
L
The Morrigan
Super_evil34
The Morrigan
3,787
309
278
1,815
9,495
2,626
0
5,593
3,516
19,338
451
L
2,230
672
2,692
1,192
9,527
4,276
0
7,539
1,594
7,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,196
Gold Earned
26,195
78
Minions Killed
120
2
Camps Cleared
7
493,645
Distance Traveled
621,866
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,280
844
33
3
3
188,045
3
W
Neith
7,959
724
37
3
3
203,399
0
W
Chronos
8,956
814
50
5
1
230,422
5
L
Gilgamesh
6,636
603
30
3
0
173,899
2
L
The Morrigan
7,059
642
34
3
1
146,159
2
L
Yemoja
6,501
591
14
1
1
173,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role