Player Matchup

Horus
Horus
BabbieSnek
Horus
Level 160
God Stats
5W - 6L
1,561 SR
Queue Stats
205W - 210L
1,553 Elo+
Party 1
Rama
Rama
GweeenTea
Rama
Level 126
God Stats
16W - 12L
1,634 SR
Queue Stats
293W - 283L
1,592 Elo+
Solo
Loki
Loki
LastFir3478
Loki
Level 149
God Stats
1W - 0L
1,284 SR
Queue Stats
36W - 42L
1,560 Elo+
Party 4
Agni
Agni
LolXDMan555
Agni
Level 149
God Stats
1W - 0L
1,703 SR
Queue Stats
44W - 51L
1,581 Elo+
Party 4
Atlas
Atlas
Murkaba
Atlas
Level 160
God Stats
4W - 1L
1,739 SR
Queue Stats
73W - 87L
1,541 Elo+
Party 1
Team Averages
Level 149
1,584 SR
1,565 Elo+

VS

Team Averages
Level 125
1,495 SR
1,598 Elo+
Nox
Nox
 
Nox
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
GlizzyBunzz
Mercury
Level 160
God Stats
10W - 5L
1,707 SR
Queue Stats
274W - 254L
1,622 Elo+
Party 3
Ares
Ares
NameChanged121
Ares
Level 68
God Stats
1W - 2L
1,518 SR
Queue Stats
69W - 52L
1,645 Elo+
Solo
Guan Yu
Guan Yu
TheStinkyPinky
Guan Yu
Level 129
God Stats
0W - 4L
1,252 SR
Queue Stats
259W - 222L
1,604 Elo+
Party 2
Rama
Rama
VeryVeryClean
Rama
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
286W - 230L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
3 / 2 / 0
9,411
588
8,497
12,698
10,384
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
17
7 / 1 / 4
11,053
691
11,931
12,283
5,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 3 / 4
8,898
556
6,089
11,182
4,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 2 / 9
8,466
529
9,672
6,513
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Murkaba
Atlas
14
7 / 0 / 9
10,198
637
9,805
13,015
16,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
0 / 7 / 2
6,836
427
3,074
8,958
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
GlizzyBunzz
Mercury
16
5 / 1 / 1
9,006
563
9,678
12,027
4,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 5 / 3
7,572
473
6,026
12,639
8,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 5 / 2
8,552
535
7,265
19,236
10,853
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 4 / 0
8,915
557
5,477
10,843
3,499
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
22
Kills
8
8
Deaths
22
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
7
2
0.14
W
Horus
3
2
0
1.5
L
Mercury
GlizzyBunzz
Mercury
5
1
1
5.5
W
Rama
7
1
4
9
W
4
3
4
2
W
1
2
9
2.75
W
Atlas
Murkaba
Atlas
7
0
9
11.5
L
1
5
3
0.5
L
1
5
2
0.4
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,994
Damage
31,520
55,691
Taken
63,703
38,945
Mitigated
29,426
17,062
Healing
13,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,074
667
0
500
8,958
2,885
0
3,615
5,343
34,162
0
W
Horus
8,497
2,951
285
2,941
12,698
10,384
462
1,084
11,614
0
63,657
L
Mercury
GlizzyBunzz
Mercury
9,678
3,466
0
730
12,027
4,044
0
2,661
9,366
0
65,637
W
Rama
11,931
9,192
0
7,696
12,283
5,172
870
646
11,637
0
85,568
W
6,089
1,690
0
4,344
11,182
4,525
0
2,977
8,205
0
55,806
W
9,672
1,470
0
271
6,513
2,687
708
2,330
4,183
59,743
0
W
Atlas
Murkaba
Atlas
9,805
4,387
0
1,525
13,015
16,177
68
4,724
8,291
27,311
0
L
6,026
782
211
1,608
12,639
8,145
297
7,452
5,187
29,500
0
L
7,265
2,027
1,142
4,866
19,236
10,853
0
4,083
15,153
147
57,704
L
5,477
3,837
0
4,708
10,843
3,499
1,176
1,666
9,177
0
60,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,026
Gold Earned
40,881
490
Minions Killed
494
0
Camps Cleared
0
1,660,081
Distance Traveled
1,596,706
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,836
427
73
5
0
289,590
5
W
Horus
9,411
588
119
7
0
322,923
0
L
Mercury
9,006
563
108
7
0
402,058
3
W
Rama
11,053
691
149
9
0
303,284
10
W
Loki
8,898
556
90
6
0
358,979
4
W
Agni
8,466
529
98
6
0
328,302
6
W
Atlas
10,198
637
34
2
0
346,593
0
L
Ares
7,572
473
51
3
0
305,431
4
L
Guan Yu
8,552
535
127
8
0
298,074
3
L
Rama
8,915
557
135
8
0
301,553
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role