Player Matchup

Janus
Janus
JZliftoff14
Janus
Level 122
God Stats
5W - 3L
1,970 SR
Queue Stats
132W - 128L
1,704 Elo+
Party 1
Geb
Geb
OuterTerror475
Geb
Level 143
God Stats
12W - 11L
1,701 SR
Queue Stats
135W - 139L
1,618 Elo+
Party 1
Xbalanque
Xbalanque
Panicboss99
Xbalanque
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 27L
1,267 Elo+
Party 1
Ravana
Ravana
SplitPaprika224
Ravana
Level 45
God Stats
1W - 2L
1,252 SR
Queue Stats
38W - 19L
1,665 Elo+
Party 1
King Arthur
King Arthur
Stinjamin
King Arthur
Level 160
God Stats
1W - 1L
1,286 SR
Queue Stats
133W - 132L
1,661 Elo+
Party 1
Team Averages
Level 102
1,542 SR
1,583 Elo+

VS

Team Averages
Level 73
1,256 SR
1,485 Elo+
Bastet
Bastet
MindOfAdonis
Bastet
Level 32
God Stats
2W - 8L
1,121 SR
Queue Stats
78W - 92L
1,423 Elo+
Solo
Merlin
Merlin
RyZe_Daniflow_YT
Merlin
Level 65
God Stats
0W - 4L
1,144 SR
Queue Stats
210W - 192L
1,532 Elo+
Solo
King Arthur
King Arthur
SniperJack_2008
King Arthur
Level 135
God Stats
12W - 20L
1,129 SR
Queue Stats
369W - 360L
1,453 Elo+
Solo
Sobek
Sobek
curr3nsy10
Sobek
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 125L
1,490 Elo+
Solo
Heimdallr
Heimdallr
d_dingus
Heimdallr
Level 72
God Stats
25W - 31L
1,384 SR
Queue Stats
238W - 259L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,608
472
1,892
6,110
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 1 / 9
7,120
509
4,908
8,239
5,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Panicboss99
Xbalanque
15
7 / 0 / 1
9,042
646
11,256
8,849
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
5 / 0 / 3
7,711
551
5,839
6,786
3,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Stinjamin
King Arthur
14
6 / 0 / 3
8,851
632
9,430
11,109
7,670
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
9
0 / 3 / 2
5,596
400
3,643
8,270
2,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 2 / 0
6,577
470
7,441
4,617
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
SniperJack_2008
King Arthur
11
0 / 6 / 0
6,624
473
7,147
15,059
12,665
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
10
1 / 3 / 2
6,169
441
4,198
12,217
9,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
d_dingus
Heimdallr
11
1 / 4 / 1
6,369
455
5,705
9,940
3,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
18
Kills
3
3
Deaths
18
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
Bastet
0
3
2
0.33
W
0
1
9
4.5
W
Xbalanque
Panicboss99
Xbalanque
7
0
1
7.5
L
1
2
0
0.5
L
King Arthur
SniperJack_2008
King Arthur
0
6
0
0
W
5
0
3
6.5
W
King Arthur
Stinjamin
King Arthur
6
0
3
7.5
L
Sobek
1
3
2
0.67
L
Heimdallr
d_dingus
Heimdallr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,325
Damage
28,134
41,093
Taken
50,103
20,487
Mitigated
28,209
13,481
Healing
11,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,892
148
0
603
6,110
1,650
0
2,479
3,631
38,895
0
L
Bastet
3,643
629
0
1,306
8,270
2,103
0
1,474
6,796
0
24,871
W
4,908
383
549
1,850
8,239
5,670
0
3,301
4,938
17,842
0
W
Xbalanque
Panicboss99
Xbalanque
11,256
5,549
0
3,619
8,849
2,487
3,105
1,510
7,339
0
63,810
L
7,441
478
0
486
4,617
1,124
0
452
4,165
45,149
0
L
King Arthur
SniperJack_2008
King Arthur
7,147
1,790
0
3,019
15,059
12,665
0
1,564
13,495
0
44,297
W
5,839
1,542
0
3,258
6,786
3,010
0
2,432
4,354
0
41,715
W
King Arthur
Stinjamin
King Arthur
9,430
1,585
0
3,602
11,109
7,670
216
1,917
9,192
0
50,460
L
Sobek
4,198
367
398
4,237
12,217
9,128
0
2,575
9,642
20,978
0
L
Heimdallr
d_dingus
Heimdallr
5,705
1,768
0
2,482
9,940
3,189
0
735
9,205
0
40,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,332
Gold Earned
31,335
416
Minions Killed
329
0
Camps Cleared
0
1,539,050
Distance Traveled
1,336,807
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,608
472
73
5
0
329,904
4
L
Bastet
5,596
400
40
3
0
316,853
0
W
Geb
7,120
509
25
2
0
308,134
5
W
Xbalanque
9,042
646
117
8
0
321,991
2
L
Merlin
6,577
470
94
7
0
251,740
5
L
King Arthur
6,624
473
89
6
0
240,981
0
W
Ravana
7,711
551
80
6
0
318,306
6
W
King Arthur
8,851
632
121
9
0
260,715
6
L
Sobek
6,169
441
32
2
0
272,927
4
L
Heimdallr
6,369
455
74
5
0
254,306
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role