Player Matchup

Ne Zha
Ne Zha
Jikiforov
Ne Zha
Level 160
God Stats
13W - 3L
1,560 SR
Queue Stats
1,252W - 473L
1,775 Elo+
Party 1
Chang'e
Chang'e
LukeSkyWalka-
Chang'e
Level 148
God Stats
8W - 10L
1,660 SR
Queue Stats
476W - 423L
1,650 Elo+
Solo
Set
Set
Perluvia
Set
Level 156
God Stats
48W - 15L
1,840 SR
Queue Stats
1,123W - 360L
1,765 Elo+
Party 1
Medusa
Medusa
Poch711
Medusa
Level 149
God Stats
4W - 5L
1,651 SR
Queue Stats
154W - 151L
1,656 Elo+
Solo
Ares
Ares
the_CRAZY_fishs_
Ares
Level 143
God Stats
3W - 2L
1,947 SR
Queue Stats
140W - 146L
1,621 Elo+
Solo
Team Averages
Level 151
1,732 SR
1,694 Elo+

VS

Team Averages
Level 150
1,713 SR
1,677 Elo+
Ganesha
Ganesha
Capt_TryHard_TTV
Ganesha
Level 143
God Stats
3W - 4L
1,536 SR
Queue Stats
987W - 714L
1,641 Elo+
Party 2
Neith
Neith
HaZarD Genesis
Neith
Level 158
God Stats
1W - 1L
1,777 SR
Queue Stats
137W - 124L
1,645 Elo+
Solo
Poseidon
Poseidon
Phase G
Poseidon
Level 133
God Stats
0W - 1L
1,755 SR
Queue Stats
10W - 8L
1,778 Elo+
Solo
Aphrodite
Aphrodite
ok sinful
Aphrodite
Level 159
God Stats
71W - 60L
1,703 SR
Queue Stats
95W - 85L
1,687 Elo+
Solo
Susano
Susano
squidbobsquiid
Susano
Level 158
God Stats
12W - 6L
1,794 SR
Queue Stats
854W - 563L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Jikiforov
Ne Zha
13
4 / 0 / 5
7,012
637
5,117
5,413
2,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
13
3 / 1 / 2
6,961
633
4,725
6,259
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 1 / 1
7,478
680
6,474
9,891
7,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Poch711
Medusa
12
1 / 3 / 5
6,409
583
3,650
7,330
1,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
4 / 0 / 7
6,761
615
4,717
7,123
4,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 3
5,209
474
1,770
8,398
3,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 1
6,471
588
3,982
6,372
2,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
Phase G
Poseidon
10
1 / 4 / 2
5,771
525
4,919
4,986
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
ok sinful
Aphrodite
12
1 / 2 / 0
6,692
608
2,902
6,650
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 4 / 1
6,309
574
6,762
8,166
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
17
Kills
5
5
Deaths
17
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
0
3
1
0.17
W
Ne Zha
Jikiforov
Ne Zha
4
0
5
6.5
W
Chang'e
3
1
2
4
W
5
1
1
5.5
L
Poseidon
Phase G
Poseidon
1
4
2
0.5
W
Medusa
Poch711
Medusa
1
3
5
1.17
L
Aphrodite
ok sinful
Aphrodite
1
2
0
0.5
L
3
4
1
0.88
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,683
Damage
20,335
36,016
Taken
34,572
17,651
Mitigated
12,616
15,073
Healing
12,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,770
293
0
1,876
8,398
3,726
0
2,610
5,788
8,528
0
L
3,982
1,413
0
2,322
6,372
2,873
0
0
6,372
0
42,847
W
Ne Zha
Jikiforov
Ne Zha
5,117
2,302
0
2,816
5,413
2,290
0
566
4,847
0
41,284
W
Chang'e
4,725
158
882
2,640
6,259
1,739
0
1,457
4,802
44,015
0
W
6,474
2,840
0
4,576
9,891
7,333
0
707
9,184
0
45,006
L
Poseidon
Phase G
Poseidon
4,919
1,026
0
1,065
4,986
1,145
0
1,784
3,202
35,835
0
W
Medusa
Poch711
Medusa
3,650
1,927
0
1,745
7,330
1,814
146
3,863
3,467
0
44,866
L
Aphrodite
ok sinful
Aphrodite
2,902
181
1,163
3,545
6,650
2,267
0
2,915
3,735
49,015
0
L
6,762
2,175
0
2,456
8,166
2,605
0
1,817
6,349
0
33,227
W
4,717
683
0
2,414
7,123
4,475
0
2,998
4,125
13,565
2,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,621
Gold Earned
30,452
410
Minions Killed
365
0
Camps Cleared
0
1,130,505
Distance Traveled
996,146
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,209
474
4
0
0
162,916
2
L
Neith
6,471
588
90
8
0
168,375
5
W
Ne Zha
7,012
637
83
8
0
249,163
2
W
Chang'e
6,961
633
100
9
0
224,737
4
W
Set
7,478
680
108
10
0
222,629
4
L
Poseidon
5,771
525
80
7
0
211,632
0
W
Medusa
6,409
583
95
9
0
203,838
1
L
Aphrodite
6,692
608
114
10
0
211,378
4
L
Susano
6,309
574
77
7
0
241,845
2
W
Ares
6,761
615
24
2
0
230,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role