Player Matchup

Guan Yu
Guan Yu
GTOTMAN
Guan Yu
Level 28
God Stats
28W - 9L
1,748 SR
Queue Stats
62W - 23L
1,689 Elo+
Party 3
The Morrigan
The Morrigan
Tantofazjean
The Morrigan
Level 43
God Stats
17W - 24L
1,369 SR
Queue Stats
127W - 143L
1,467 Elo+
Solo
Bastet
Bastet
ValdeiaMort
Bastet
Level 46
God Stats
11W - 5L
1,601 SR
Queue Stats
127W - 138L
1,508 Elo+
Party 2
Chang'e
Chang'e
ZwnLucas
Chang'e
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 94L
1,481 Elo+
Party 2
Neith
Neith
firethunderx
Neith
Level 128
God Stats
6W - 1L
1,830 SR
Queue Stats
191W - 165L
1,495 Elo+
Party 3
Team Averages
Level 63
1,610 SR
1,528 Elo+

VS

Team Averages
Level 84
1,402 SR
1,385 Elo+
Thanatos
Thanatos
 
Thanatos
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Regnierlol
Jormungandr
Level 39
God Stats
0W - 2L
1,262 SR
Queue Stats
4W - 9L
1,319 Elo+
Party 1
Apollo
Apollo
RyuutenG
Apollo
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,304 Elo+
Party 1
Ah Puch
Ah Puch
SakamotoGamer
Ah Puch
Level 68
God Stats
0W - 2L
1,249 SR
Queue Stats
4W - 11L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GTOTMAN
Guan Yu
18
3 / 1 / 18
11,556
1,051
5,680
11,424
15,504
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Morrigan
Tantofazjean
The Morrigan
17
8 / 3 / 11
12,836
1,167
8,397
6,919
1,894
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bastet
19
5 / 1 / 20
12,524
1,139
15,757
11,897
3,826
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
ZwnLucas
Chang'e
18
1 / 4 / 19
11,175
1,016
4,405
12,586
4,246
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
18 / 1 / 14
15,127
1,375
44,370
18,793
6,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

275

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
5 / 16 / 2
11,602
1,055
15,574
26,841
8,181
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
 
Merlin
16
2 / 6 / 5
11,150
1,014
20,352
19,795
5,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Regnierlol
Jormungandr
15
0 / 3 / 6
9,917
902
5,870
15,170
12,967
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
RyuutenG
Apollo
15
2 / 3 / 3
10,040
913
2,272
3,945
1,116
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
15
1 / 7 / 5
10,214
929
9,483
16,148
4,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
31
35
Kills
10
10
Deaths
35
82
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
16
2
0.38
L
Merlin
 
Merlin
2
6
5
0.75
W
Guan Yu
GTOTMAN
Guan Yu
3
1
18
12
L
Jormungandr
Regnierlol
Jormungandr
0
3
6
1
L
Apollo
RyuutenG
Apollo
2
3
3
1.17
L
Ah Puch
1
7
5
0.5
W
The Morrigan
Tantofazjean
The Morrigan
8
3
11
4.5
W
Bastet
5
1
20
15
W
Chang'e
ZwnLucas
Chang'e
1
4
19
2.63
W
18
1
14
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,609
Damage
53,551
61,619
Taken
81,899
31,954
Mitigated
32,139
27,668
Healing
6,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
15,574
1,576
0
4,086
26,841
8,181
0
5,934
20,907
0
22,925
L
Merlin
 
Merlin
20,352
378
51
767
19,795
5,626
0
2,407
17,388
62,057
0
W
Guan Yu
GTOTMAN
Guan Yu
5,680
492
1,954
4,196
11,424
15,504
0
7,014
4,410
0
15,048
L
Jormungandr
Regnierlol
Jormungandr
5,870
1,317
0
265
15,170
12,967
0
1,072
14,098
18,888
0
L
Apollo
RyuutenG
Apollo
2,272
1,190
0
235
3,945
1,116
0
734
3,211
0
7,597
L
Ah Puch
9,483
338
0
817
16,148
4,249
0
2,327
13,821
29,634
0
W
The Morrigan
Tantofazjean
The Morrigan
8,397
1,414
0
196
6,919
1,894
0
2,266
4,653
22,111
2,394
W
Bastet
15,757
3,831
0
1,916
11,897
3,826
0
6,580
5,113
0
36,759
W
Chang'e
ZwnLucas
Chang'e
4,405
405
4,363
4,047
12,586
4,246
0
7,847
4,739
22,476
0
W
44,370
28,975
0
10,996
18,793
6,484
0
11,998
6,795
0
72,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,218
Gold Earned
52,923
243
Minions Killed
175
10
Camps Cleared
3
1,106,284
Distance Traveled
748,621
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,602
1,055
11
1
1
202,625
2
L
Merlin
11,150
1,014
85
8
0
208,593
3
W
Guan Yu
11,556
1,051
17
2
0
217,724
0
L
Jormungandr
9,917
902
12
1
0
135,422
1
L
Apollo
10,040
913
23
2
2
73,248
0
L
Ah Puch
10,214
929
44
4
0
128,733
0
W
The Morrigan
12,836
1,167
42
4
3
192,678
1
W
Bastet
12,524
1,139
56
5
5
268,556
0
W
Chang'e
11,175
1,016
41
4
1
211,549
0
W
Neith
15,127
1,375
87
8
1
215,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role