Player Matchup

Atlas
Atlas
B4M Lonewolf
Atlas
Level 154
God Stats
1W - 1L
1,724 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
GingerSnap016
Nu Wa
Level 33
God Stats
41W - 36L
1,492 SR
Queue Stats
127W - 126L
1,419 Elo+
Party 3
Medusa
Medusa
SantaTheRaging
Medusa
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Shiva
Shiva
WUTSUPMONKEE
Shiva
Level 86
God Stats
26W - 10L
1,651 SR
Queue Stats
169W - 162L
1,508 Elo+
Party 3
Ne Zha
Ne Zha
WickedBugg
Ne Zha
Level 108
God Stats
4W - 2L
1,574 SR
Queue Stats
83W - 84L
1,495 Elo+
Party 3
Team Averages
Level 77
1,588 SR
1,484 Elo+

VS

Team Averages
Level 70
1,425 SR
1,508 Elo+
Amaterasu
Amaterasu
D-God-ie
Amaterasu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
Gio_CR89
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
NchoMcBrain
Cernunnos
Level 107
God Stats
12W - 19L
1,339 SR
Queue Stats
359W - 430L
1,440 Elo+
Solo
Ra
Ra
Revientamonjas09
Ra
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
paul876steven
Fenrir
Level 68
God Stats
0W - 1L
1,285 SR
Queue Stats
3W - 3L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 3
5,748
575
5,011
7,227
3,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
2 / 0 / 6
5,778
578
4,006
2,020
501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 1 / 3
5,565
557
3,481
3,386
866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
0 / 0 / 0
6,051
605
3,127
5,047
1,829
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ne Zha
WickedBugg
Ne Zha
10
5 / 0 / 2
5,993
599
4,453
4,362
1,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
D-God-ie
Amaterasu
10
0 / 0 / 0
5,355
536
2,128
5,734
3,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
5
0 / 5 / 1
3,970
397
673
7,893
2,625
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
NchoMcBrain
Cernunnos
9
1 / 1 / 1
5,081
508
4,273
6,269
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 5 / 0
5,039
504
553
5,083
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 2 / 1
4,921
492
2,589
6,109
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
13
Kills
2
2
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
Amaterasu
D-God-ie
Amaterasu
0
0
0
0
W
2
0
6
5
L
Ymir
0
5
1
0.1
L
Cernunnos
NchoMcBrain
Cernunnos
1
1
1
1.5
L
0
5
0
0
W
3
1
3
4.5
W
0
0
0
0
W
Ne Zha
WickedBugg
Ne Zha
5
0
2
6
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,078
Damage
10,216
22,042
Taken
31,088
8,220
Mitigated
11,804
8,087
Healing
7,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,011
2,336
194
2,711
7,227
3,829
0
481
6,746
17,676
0
L
Amaterasu
D-God-ie
Amaterasu
2,128
1,149
0
2,001
5,734
3,640
0
347
5,312
0
28,893
W
4,006
609
0
250
2,020
501
0
239
1,781
19,412
0
L
Ymir
673
112
0
0
7,893
2,625
0
3,294
4,515
6,059
0
L
Cernunnos
NchoMcBrain
Cernunnos
4,273
1,652
0
2,296
6,269
1,515
0
2,353
3,832
0
29,939
L
553
35
202
1,044
5,083
1,117
0
1,010
3,949
29,222
0
W
3,481
2,199
0
1,001
3,386
866
0
192
3,194
0
29,418
W
3,127
1,109
0
2,528
5,047
1,829
0
0
5,047
0
34,925
W
Ne Zha
WickedBugg
Ne Zha
4,453
1,497
0
1,403
4,362
1,195
0
314
3,898
0
29,598
L
2,589
826
0
1,769
6,109
2,907
0
1,472
4,463
0
16,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,135
Gold Earned
24,366
238
Minions Killed
224
0
Camps Cleared
0
969,852
Distance Traveled
994,100
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,748
575
20
2
0
188,340
4
L
Amaterasu
5,355
536
68
7
0
213,039
0
W
Nu Wa
5,778
578
30
3
0
186,657
2
L
Ymir
3,970
397
10
1
0
197,355
0
L
Cernunnos
5,081
508
52
5
0
184,932
3
L
Ra
5,039
504
61
6
0
191,536
0
W
Medusa
5,565
557
52
5
0
174,296
2
W
Shiva
6,051
605
85
9
0
199,448
5
W
Ne Zha
5,993
599
51
5
0
221,111
2
L
Fenrir
4,921
492
33
3
0
207,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role