Player Matchup

Bacchus
Bacchus
EvIzE X R3AmPz
Bacchus
Level 47
God Stats
0W - 3L
1,530 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Chaac
Chaac
Face_718ny
Chaac
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,430 Elo+
Solo
Vamana
Vamana
MazHivcoc
Vamana
Level 46
God Stats
0W - 1L
1,420 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
sippindatwock
Heimdallr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,599 Elo+
Party 1
Loki
Loki
wolfpack5000
Loki
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Team Averages
Level 68
1,490 SR
1,506 Elo+

VS

Team Averages
Level 66
1,560 SR
1,594 Elo+
Ratatoskr
Ratatoskr
BrotherCousin202
Ratatoskr
Level 146
God Stats
1W - 0L
1,464 SR
Queue Stats
208W - 179L
1,644 Elo+
Party 3
Jormungandr
Jormungandr
RazeNative
Jormungandr
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 76L
1,734 Elo+
Party 3
Sobek
Sobek
Swag_McSavage
Sobek
Level 27
God Stats
4W - 0L
1,715 SR
Queue Stats
32W - 39L
1,514 Elo+
Party 2
Poseidon
Poseidon
TheDarkEagle524
Poseidon
Level 99
God Stats
26W - 24L
1,621 SR
Queue Stats
217W - 193L
1,601 Elo+
Party 3
Izanami
Izanami
Yerdan87
Izanami
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
7,018
501
3,514
7,054
4,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
8
0 / 8 / 1
5,310
379
3,040
11,353
5,201
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
MazHivcoc
Vamana
14
2 / 2 / 1
8,079
577
6,521
12,553
9,849
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
sippindatwock
Heimdallr
13
4 / 3 / 3
7,835
560
9,850
8,580
2,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
4 / 4 / 3
7,704
550
5,083
11,624
3,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
14
9 / 4 / 2
8,620
616
10,013
8,578
3,428
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
RazeNative
Jormungandr
14
1 / 1 / 2
8,487
606
8,062
9,043
8,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
2 / 1 / 3
6,815
487
4,394
10,827
10,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
14
6 / 2 / 5
8,613
615
6,434
5,599
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Yerdan87
Izanami
10
1 / 4 / 2
6,078
434
3,704
10,288
3,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
12
Kills
19
19
Deaths
12
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
9
4
2
2.5
L
2
2
2
1.5
L
Chaac
0
8
1
0.06
L
Vamana
MazHivcoc
Vamana
2
2
1
1.25
W
Jormungandr
RazeNative
Jormungandr
1
1
2
2
W
2
1
3
3.5
W
Poseidon
6
2
5
4.25
W
Izanami
Yerdan87
Izanami
1
4
2
0.5
L
Heimdallr
sippindatwock
Heimdallr
4
3
3
1.83
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,008
Damage
32,607
51,164
Taken
44,335
25,801
Mitigated
27,007
14,326
Healing
10,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
10,013
3,414
0
2,612
8,578
3,428
0
51
8,527
0
43,641
L
3,514
218
103
2,265
7,054
4,415
0
1,199
5,855
20,505
0
L
Chaac
3,040
491
88
1,980
11,353
5,201
413
5,278
5,718
0
13,092
L
Vamana
MazHivcoc
Vamana
6,521
3,247
0
4,868
12,553
9,849
627
5,743
6,810
0
53,348
W
Jormungandr
RazeNative
Jormungandr
8,062
3,689
0
610
9,043
8,475
64
0
9,043
56,269
0
W
4,394
204
0
3,034
10,827
10,274
0
2,393
8,434
12,533
0
W
Poseidon
6,434
1,297
0
982
5,599
1,764
802
0
5,599
50,943
0
W
Izanami
Yerdan87
Izanami
3,704
2,119
0
3,207
10,288
3,066
361
1,070
9,218
0
32,403
L
Heimdallr
sippindatwock
Heimdallr
9,850
4,330
0
2,744
8,580
2,939
166
2,370
6,156
0
49,607
L
5,083
1,152
0
2,278
11,624
3,397
0
3,744
7,735
0
46,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,946
Gold Earned
38,613
346
Minions Killed
365
0
Camps Cleared
0
1,332,762
Distance Traveled
1,440,284
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,620
616
67
5
0
313,034
1
L
Bacchus
7,018
501
36
3
0
294,778
1
L
Chaac
5,310
379
14
1
0
210,801
3
L
Vamana
8,079
577
120
9
0
272,087
0
W
Jormungandr
8,487
606
132
9
0
259,137
4
W
Sobek
6,815
487
14
1
0
317,028
1
W
Poseidon
8,613
615
100
7
0
301,511
1
W
Izanami
6,078
434
52
4
0
249,574
4
L
Heimdallr
7,835
560
96
7
0
262,099
6
L
Loki
7,704
550
80
6
0
292,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role