Player Matchup

Ymir
Ymir
Cypphex
Ymir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,438 Elo+
Party 3
Bellona
Bellona
DukeLeMeme
Bellona
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,397 Elo+
Party 2
Charybdis
Charybdis
Gamerbenj11
Charybdis
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,246 Elo+
Party 2
Kali
Kali
Seenby
Kali
Level 26
God Stats
4W - 5L
1,500 SR
Queue Stats
64W - 57L
1,443 Elo+
Party 3
Thoth
Thoth
Starscreamer22
Thoth
Level 105
God Stats
5W - 12L
1,230 SR
Queue Stats
262W - 246L
1,438 Elo+
Solo
Team Averages
Level 49
1,446 SR
1,393 Elo+

VS

Team Averages
Level 68
1,550 SR
1,416 Elo+
Raijin
Raijin
 
Raijin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Susano
Susano
ARich10
Susano
Level 43
God Stats
5W - 3L
1,500 SR
Queue Stats
41W - 42L
1,390 Elo+
Party 1
Ares
Ares
Protobrain
Ares
Level 59
God Stats
3W - 0L
1,711 SR
Queue Stats
57W - 58L
1,394 Elo+
Party 1
Mulan
Mulan
escayr
Mulan
Level 32
God Stats
2W - 0L
1,541 SR
Queue Stats
29W - 34L
1,294 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cypphex
Ymir
8
0 / 4 / 3
5,500
458
2,934
10,900
5,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
DukeLeMeme
Bellona
8
1 / 4 / 0
5,495
458
2,292
6,084
3,215
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Gamerbenj11
Charybdis
9
3 / 5 / 0
5,776
481
6,607
9,468
2,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
Seenby
Kali
8
0 / 6 / 1
5,136
428
3,238
8,733
3,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 0
5,751
479
1,802
6,222
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
8 / 0 / 4
7,747
646
6,078
4,294
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
 
Sol
12
6 / 0 / 6
7,280
607
10,864
6,676
4,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
ARich10
Susano
12
5 / 1 / 4
6,949
579
4,369
6,429
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 2 / 8
6,705
559
3,732
8,775
7,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
escayr
Mulan
12
2 / 1 / 3
6,835
570
4,519
6,580
6,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
4
Kills
23
23
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
8
0
4
10
W
Sol
 
Sol
6
0
6
9
W
Susano
ARich10
Susano
5
1
4
7
L
Ymir
Cypphex
Ymir
0
4
3
0.38
L
Bellona
DukeLeMeme
Bellona
1
4
0
0.25
L
Charybdis
Gamerbenj11
Charybdis
3
5
0
0.6
W
2
2
8
3
L
Kali
Seenby
Kali
0
6
1
0.08
L
0
4
0
0
W
Mulan
escayr
Mulan
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,873
Damage
29,562
41,407
Taken
32,754
15,871
Mitigated
20,711
7,798
Healing
7,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
6,078
753
0
418
4,294
1,215
877
1,671
2,623
35,805
0
W
Sol
 
Sol
10,864
4,891
0
2,335
6,676
4,059
864
671
6,005
55,061
0
W
Susano
ARich10
Susano
4,369
1,191
0
2,113
6,429
1,981
248
528
5,901
0
30,096
L
Ymir
Cypphex
Ymir
2,934
808
179
1,752
10,900
5,723
0
7,693
3,165
10,244
0
L
Bellona
DukeLeMeme
Bellona
2,292
504
0
295
6,084
3,215
0
0
5,728
0
15,530
L
Charybdis
Gamerbenj11
Charybdis
6,607
3,496
0
2,616
9,468
2,417
0
5,225
4,219
0
27,923
W
3,732
363
0
1,287
8,775
7,325
124
1,866
6,624
10,993
0
L
Kali
Seenby
Kali
3,238
1,137
0
1,465
8,733
3,000
128
3,558
5,033
0
27,943
L
1,802
245
0
1,491
6,222
1,516
0
3,710
2,172
28,023
0
W
Mulan
escayr
Mulan
4,519
575
0
1,424
6,580
6,131
471
0
6,580
0
31,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,658
Gold Earned
35,516
225
Minions Killed
312
0
Camps Cleared
0
1,026,398
Distance Traveled
1,159,852
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,747
646
76
6
0
242,761
6
W
Sol
7,280
607
86
7
0
227,003
1
W
Susano
6,949
579
62
5
0
251,585
0
L
Ymir
5,500
458
15
1
0
200,425
0
L
Bellona
5,495
458
37
3
0
203,170
1
L
Charybdis
5,776
481
56
5
0
197,084
1
W
Ares
6,705
559
11
1
0
223,406
1
L
Kali
5,136
428
52
4
0
219,707
0
L
Thoth
5,751
479
65
5
0
206,012
4
W
Mulan
6,835
570
77
6
0
215,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role